Player Matchup

Nemesis
Nemesis
BioHasard
Nemesis
Level 29
God Stats
18W - 7L
1,717 SR
Queue Stats
52W - 41L
1,678 Elo+
Party 1
Nu Wa
Nu Wa
BlackFranks
Nu Wa
Level 22
God Stats
8W - 4L
1,500 SR
Queue Stats
92W - 97L
1,308 Elo+
Solo
Neith
Neith
EusT4Kio
Neith
Level 26
God Stats
12W - 9L
1,582 SR
Queue Stats
17W - 16L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
Niĥil
Erlang Shen
Level 16
God Stats
30W - 19L
1,716 SR
Queue Stats
97W - 59L
1,757 Elo+
Solo
Aphrodite
Aphrodite
Stiorra99
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,603 SR
1,539 Elo+

VS

Team Averages
Level 19
1,486 SR
1,509 Elo+
Izanami
Izanami
IchPushDichNicht
Izanami
Level 10
God Stats
1W - 3L
1,260 SR
Queue Stats
36W - 33L
1,662 Elo+
Solo
Pele
Pele
KirkyEU
Pele
Level 28
God Stats
3W - 4L
1,301 SR
Queue Stats
214W - 232L
1,578 Elo+
Party 2
Zeus
Zeus
MERL0CK
Zeus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 102L
1,563 Elo+
Solo
Bacchus
Bacchus
Scarlox666
Bacchus
Level 24
God Stats
4W - 3L
1,869 SR
Queue Stats
95W - 97L
1,502 Elo+
Party 2
Odin
Odin
Xenox28
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BioHasard
Nemesis
11
3 / 2 / 5
6,420
642
4,283
6,773
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 3 / 3
5,708
571
5,019
5,325
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
EusT4Kio
Neith
10
7 / 0 / 3
6,127
613
6,255
5,019
1,591
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Niĥil
Erlang Shen
11
6 / 2 / 0
6,841
684
4,660
4,927
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Stiorra99
Aphrodite
8
1 / 1 / 6
5,423
542
1,853
3,576
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,608
461
3,847
5,171
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
KirkyEU
Pele
9
2 / 4 / 1
5,524
552
2,257
7,408
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
MERL0CK
Zeus
11
4 / 2 / 0
6,050
605
6,157
6,013
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Scarlox666
Bacchus
7
0 / 3 / 3
4,831
483
2,686
6,717
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Xenox28
Odin
7
1 / 8 / 1
4,446
445
1,655
7,867
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
8
8
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BioHasard
Nemesis
3
2
5
2.75
W
2
3
3
1.17
W
Neith
EusT4Kio
Neith
7
0
3
8.5
L
1
2
0
0.5
L
Pele
KirkyEU
Pele
2
4
1
0.63
L
Zeus
MERL0CK
Zeus
4
2
0
2
W
Erlang Shen
Niĥil
Erlang Shen
6
2
0
3
L
Bacchus
Scarlox666
Bacchus
0
3
3
0.5
W
Aphrodite
Stiorra99
Aphrodite
1
1
6
4
L
Odin
Xenox28
Odin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
16,602
25,620
Taken
33,176
11,601
Mitigated
12,056
11,182
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BioHasard
Nemesis
4,283
2,141
0
2,846
6,773
2,015
0
1,720
4,967
0
30,258
W
5,019
1,363
0
1,443
5,325
1,738
0
3,516
1,609
26,168
0
W
Neith
EusT4Kio
Neith
6,255
2,863
0
2,538
5,019
1,591
524
1,490
3,498
0
22,104
L
3,847
2,941
0
1,735
5,171
1,132
120
1,164
3,957
0
26,333
L
Pele
KirkyEU
Pele
2,257
646
0
2,064
7,408
1,954
0
512
6,834
0
23,542
L
Zeus
MERL0CK
Zeus
6,157
989
0
1,961
6,013
1,582
264
2,903
2,934
31,338
0
W
Erlang Shen
Niĥil
Erlang Shen
4,660
2,492
0
1,305
4,927
3,660
934
911
3,869
3,027
32,859
L
Bacchus
Scarlox666
Bacchus
2,686
547
0
1,202
6,717
3,571
27
1,512
5,159
6,627
0
W
Aphrodite
Stiorra99
Aphrodite
1,853
623
1,242
1,808
3,576
2,597
56
927
2,630
11,880
0
L
Odin
Xenox28
Odin
1,655
941
0
150
7,867
3,817
158
707
7,082
0
11,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
25,459
257
Minions Killed
199
0
Camps Cleared
0
863,051
Distance Traveled
841,260
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,420
642
75
8
0
192,282
3
W
Nu Wa
5,708
571
48
5
0
179,711
1
W
Neith
6,127
613
33
3
0
153,049
2
L
Izanami
4,608
461
52
5
0
146,886
1
L
Pele
5,524
552
49
5
0
188,120
1
L
Zeus
6,050
605
69
7
0
155,368
1
W
Erlang Shen
6,841
684
79
8
0
168,840
0
L
Bacchus
4,831
483
5
1
0
178,449
3
W
Aphrodite
5,423
542
22
2
0
169,169
4
L
Odin
4,446
445
24
2
0
172,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role