Player Matchup

Kali
Kali
Liyahhali
Kali
Level 84
God Stats
9W - 5L
1,758 SR
Queue Stats
171W - 165L
1,653 Elo+
Party 2
Da Ji
Da Ji
SoloDilf
Da Ji
Level 106
God Stats
18W - 14L
1,680 SR
Queue Stats
489W - 489L
1,548 Elo+
Party 2
Skadi
Skadi
addisonsWAP
Skadi
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 189L
1,529 Elo+
Party 2
Cerberus
Cerberus
iSalamander-_-27
Cerberus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 33L
1,656 Elo+
Party 2
Olorun
Olorun
xlMr_Deathlx
Olorun
Level 135
God Stats
12W - 4L
1,737 SR
Queue Stats
158W - 153L
1,506 Elo+
Party 2
Team Averages
Level 97
1,635 SR
1,578 Elo+

VS

Team Averages
Level 109
1,500 SR
1,496 Elo+
Susano
Susano
BadBoy_2717
Susano
Level 123
God Stats
4W - 6L
1,500 SR
Queue Stats
279W - 227L
1,571 Elo+
Party 1
Tyr
Tyr
Nox-David57
Tyr
Level 125
God Stats
28W - 29L
1,500 SR
Queue Stats
577W - 511L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
key-vitality
Baba Yaga
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 69L
1,448 Elo+
Party 1
Yemoja
Yemoja
papopineda2
Yemoja
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 182L
1,601 Elo+
Party 1
Rama
Rama
toxidady219
Rama
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 0 / 1
5,592
559
1,504
8,864
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
SoloDilf
Da Ji
11
6 / 2 / 2
6,761
676
8,512
6,788
3,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 1
5,556
556
4,500
4,169
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 2
5,213
521
3,189
6,617
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
1 / 0 / 1
6,209
621
4,744
4,898
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
3 / 2 / 2
5,900
590
5,945
5,500
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 0
5,175
518
3,235
8,561
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
key-vitality
Baba Yaga
9
1 / 2 / 0
5,492
549
3,757
5,991
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
8
0 / 1 / 2
4,704
470
2,444
5,866
2,975
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 3
4,933
493
2,991
5,308
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
4
5
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
3
2
2
2
W
Kali
0
0
1
0.5
L
0
5
0
0
W
Da Ji
SoloDilf
Da Ji
6
2
2
3.5
W
3
1
1
3.5
W
1
2
2
1
L
Baba Yaga
key-vitality
Baba Yaga
1
2
0
0.5
L
Yemoja
0
1
2
1
L
0
1
3
1.5
W
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
18,372
31,336
Taken
31,226
13,877
Mitigated
14,397
11,708
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,945
2,391
0
630
5,500
3,188
0
1,070
4,430
3,692
19,412
W
Kali
1,504
950
0
4,821
8,864
2,716
0
1,408
7,342
0
30,041
L
3,235
778
0
1,272
8,561
3,606
0
30
8,531
0
24,715
W
Da Ji
SoloDilf
Da Ji
8,512
1,913
0
1,250
6,788
3,778
0
254
6,534
0
34,591
W
4,500
1,921
0
1,230
4,169
2,115
44
1,203
2,966
2,521
26,009
W
3,189
344
159
1,438
6,617
2,571
0
1,630
4,987
18,825
0
L
Baba Yaga
key-vitality
Baba Yaga
3,757
91
0
2,274
5,991
2,130
0
3,334
2,657
29,542
0
L
Yemoja
2,444
458
1,104
855
5,866
2,975
0
1,849
4,017
18,852
0
L
2,991
2,040
0
1,508
5,308
2,498
90
1,840
3,468
3,179
20,600
W
Olorun
4,744
2,642
260
2,550
4,898
2,697
600
2,327
2,391
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
26,204
321
Minions Killed
272
0
Camps Cleared
0
962,231
Distance Traveled
903,571
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,900
590
45
5
0
214,169
0
W
Kali
5,592
559
70
7
0
197,109
0
L
Tyr
5,175
518
62
6
0
186,202
2
W
Da Ji
6,761
676
79
8
0
190,584
7
W
Skadi
5,556
556
49
5
0
180,429
2
W
Cerberus
5,213
521
45
5
0
202,045
1
L
Baba Yaga
5,492
549
67
7
0
188,208
0
L
Yemoja
4,704
470
28
3
0
157,632
1
L
Rama
4,933
493
70
7
0
157,360
1
W
Olorun
6,209
621
78
8
0
192,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role