Player Matchup

Cthulhu
Cthulhu
Echer37
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,489 Elo+
Solo
Ra
Ra
LobitoNalgon
Ra
Level 106
God Stats
7W - 8L
1,534 SR
Queue Stats
325W - 322L
1,500 Elo+
Party 2
Athena
Athena
PeitoNalgon
Athena
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 297L
1,456 Elo+
Party 2
Da Ji
Da Ji
Roch13
Da Ji
Level 153
God Stats
24W - 17L
1,500 SR
Queue Stats
235W - 231L
1,439 Elo+
Party 2
Artemis
Artemis
Toribi05721
Artemis
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
359W - 354L
1,471 Elo+
Party 2
Team Averages
Level 103
1,507 SR
1,471 Elo+

VS

Team Averages
Level 91
1,502 SR
1,547 Elo+
Sylvanus
Sylvanus
By RetuurN
Sylvanus
Level 157
God Stats
5W - 2L
1,626 SR
Queue Stats
233W - 256L
1,429 Elo+
Solo
Janus
Janus
RageofNidhogg
Janus
Level 125
God Stats
7W - 6L
1,140 SR
Queue Stats
568W - 505L
1,653 Elo+
Party 1
Nike
Nike
RogueThePain
Nike
Level 98
God Stats
5W - 5L
1,740 SR
Queue Stats
111W - 96L
1,550 Elo+
Solo
Thanatos
Thanatos
SpoonFV
Thanatos
Level 34
God Stats
11W - 5L
1,480 SR
Queue Stats
132W - 104L
1,642 Elo+
Party 1
Cupid
Cupid
tigerking3-16
Cupid
Level 41
God Stats
11W - 26L
1,523 SR
Queue Stats
135W - 187L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Echer37
Cthulhu
13
1 / 0 / 6
7,415
530
3,234
7,784
5,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 3
7,961
569
6,263
5,441
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
10
0 / 0 / 6
6,475
463
2,615
8,679
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Roch13
Da Ji
15
12 / 0 / 1
9,174
655
10,724
8,205
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Toribi05721
Artemis
11
1 / 3 / 3
6,513
465
5,092
9,917
2,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
By RetuurN
Sylvanus
8
1 / 2 / 0
6,103
436
4,171
7,180
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 0
7,248
518
4,648
6,539
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,259
447
3,715
6,786
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
SpoonFV
Thanatos
11
0 / 7 / 0
6,610
472
2,418
11,656
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 2
6,925
495
4,839
9,851
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
5
5
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
By RetuurN
Sylvanus
1
2
0
0.5
W
Cthulhu
Echer37
Cthulhu
1
0
6
4
W
4
2
3
2.75
W
Athena
0
0
6
3
L
3
3
0
1
W
Da Ji
Roch13
Da Ji
12
0
1
12.5
L
0
3
0
0
L
Thanatos
SpoonFV
Thanatos
0
7
0
0
W
Artemis
Toribi05721
Artemis
1
3
3
0.83
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
19,791
40,026
Taken
42,012
20,477
Mitigated
17,291
11,411
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
By RetuurN
Sylvanus
4,171
1,448
336
3,338
7,180
4,672
0
2,392
4,686
22,744
0
W
Cthulhu
Echer37
Cthulhu
3,234
248
63
3,853
7,784
5,632
634
1,128
6,642
34,521
0
W
6,263
196
918
1,821
5,441
1,831
248
2,114
3,153
50,339
0
W
Athena
2,615
742
0
1,203
8,679
4,459
0
2,053
6,602
21,036
0
L
4,648
300
0
1,220
6,539
1,633
380
1,958
4,349
45,511
0
W
Da Ji
Roch13
Da Ji
10,724
3,545
0
0
8,205
5,599
0
791
7,387
3,960
47,694
L
3,715
124
0
1,565
6,786
4,067
0
2,533
4,162
1,998
24,930
L
Thanatos
SpoonFV
Thanatos
2,418
406
0
6,886
11,656
3,530
0
1,560
10,024
0
39,252
W
Artemis
Toribi05721
Artemis
5,092
2,120
0
3,553
9,917
2,956
996
2,480
7,405
0
33,528
L
4,839
2,325
237
3,132
9,851
3,389
104
3,252
6,427
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
33,145
344
Minions Killed
341
0
Camps Cleared
0
1,443,792
Distance Traveled
1,132,760
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,103
436
44
3
0
127,728
3
W
Cthulhu
7,415
530
72
5
0
290,246
2
W
Ra
7,961
569
100
7
0
294,716
1
W
Athena
6,475
463
28
2
0
318,757
0
L
Janus
7,248
518
79
6
0
219,404
2
W
Da Ji
9,174
655
79
6
0
303,972
6
L
Nike
6,259
447
62
4
0
283,535
3
L
Thanatos
6,610
472
83
6
0
263,228
0
W
Artemis
6,513
465
65
5
0
236,101
2
L
Cupid
6,925
495
73
5
0
238,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role