Player Matchup

Sobek
Sobek
Platinum III
Dadgetwelve
Sobek
Platinum III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
DoYouEvenBurnBro
Baron Samedi
Platinum IV
Level 38
God Stats
21W - 5L
1,285 SR
Queue Stats
383W - 170L
1,974 MMR
Party 1
Anhur
Anhur
Platinum II
UVVProtein
Anhur
Platinum II
Level 157
God Stats
102W - 34L
1,917 SR
Queue Stats
565W - 224L
2,060 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 85
1,567 SR
1,845 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,643 SR
1,736 MMR
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
HavokxLegacy
Danzaburou
Gold III
Level 128
God Stats
11W - 9L
1,707 SR
Queue Stats
73W - 68L
1,775 MMR
Solo
Guan Yu
Guan Yu
Platinum III
LIMPY__DIMPY
Guan Yu
Platinum III
Level 157
God Stats
5W - 3L
1,722 SR
Queue Stats
44W - 47L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 7
11,177
798
8,406
16,634
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DoYouEvenBurnBro
Baron Samedi
13
3 / 5 / 6
9,680
691
7,859
8,413
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
14
4 / 1 / 7
10,294
735
10,183
8,887
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetAphroditeNe ZhaCthulhuFenrir

VS

Bans
PersephoneYemojaScyllaKuzenboNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 4 / 4
9,195
657
10,470
6,853
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HavokxLegacy
Danzaburou
12
2 / 5 / 2
9,163
655
5,093
9,384
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
LIMPY__DIMPY
Guan Yu
12
3 / 3 / 3
8,716
623
6,059
14,924
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
7
7
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
4
1
W
5
1
7
8.5
W
Baron Samedi
DoYouEvenBurnBro
Baron Samedi
3
5
6
1.2
L
Danzaburou
HavokxLegacy
Danzaburou
2
5
2
0.6
L
Guan Yu
LIMPY__DIMPY
Guan Yu
3
3
3
1.5
W
Anhur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
21,622
33,934
Taken
31,161
26,878
Mitigated
13,953
13,490
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,470
36
0
757
6,853
2,033
0
4,861
1,935
47,597
0
W
8,406
568
0
5,769
16,634
18,635
216
3,887
11,632
21,452
0
W
Baron Samedi
DoYouEvenBurnBro
Baron Samedi
7,859
247
2,145
2,211
8,413
3,661
704
3,720
4,568
48,354
0
L
Danzaburou
HavokxLegacy
Danzaburou
5,093
1,747
0
1,881
9,384
3,898
195
3,881
5,374
3,490
42,294
L
Guan Yu
LIMPY__DIMPY
Guan Yu
6,059
1,075
662
3,977
14,924
8,022
0
7,579
7,011
0
13,867
W
Anhur
10,183
4,269
0
3,365
8,887
4,582
2,632
3,277
5,544
5,781
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
27,074
163
Minions Killed
155
0
Camps Cleared
0
796,150
Distance Traveled
764,133
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,195
657
70
5
0
238,099
1
W
Sobek
11,177
798
14
1
0
292,292
0
W
Baron Samedi
9,680
691
66
5
0
246,861
5
L
Danzaburou
9,163
655
70
5
0
238,158
3
L
Guan Yu
8,716
623
15
1
0
287,876
2
W
Anhur
10,294
735
83
6
0
256,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role