Player Matchup

He Bo
He Bo
Azekker
He Bo
Level 145
God Stats
4W - 3L
1,900 SR
Queue Stats
568W - 345L
1,759 Elo+
Party 1
Danzaburou
Danzaburou
BigDaddyDong
Danzaburou
Level 68
God Stats
5W - 3L
1,474 SR
Queue Stats
144W - 87L
1,833 Elo+
Party 1
Ymir
Ymir
Monchisaurus
Ymir
Level 29
God Stats
33W - 9L
1,573 SR
Queue Stats
75W - 35L
1,695 Elo+
Party 1
Team Averages
Level 81
1,649 SR
1,762 Elo+

VS

Team Averages
Level 32
1,532 SR
1,546 Elo+
Janus
Janus
FlavorT0wn
Janus
Level 26
God Stats
0W - 2L
1,393 SR
Queue Stats
189W - 167L
1,636 Elo+
Solo
Thanatos
Thanatos
SAPI23
Thanatos
Level 4
God Stats
0W - 1L
1,711 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
joelingnain
King Arthur
Level 67
God Stats
3W - 6L
1,491 SR
Queue Stats
80W - 105L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azekker
He Bo
17
22 / 2 / 10
14,397
847
30,579
18,081
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BigDaddyDong
Danzaburou
16
10 / 3 / 13
12,981
764
15,844
11,356
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 18
11,886
699
4,875
15,744
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 10 / 5
10,832
637
13,535
19,577
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SAPI23
Thanatos
14
5 / 12 / 0
11,829
696
4,901
16,857
6,156
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
joelingnain
King Arthur
12
1 / 11 / 3
9,861
580
6,431
22,463
13,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
33
Kills
7
8
Deaths
33
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
Azekker
He Bo
22
2
10
13.5
W
Danzaburou
BigDaddyDong
Danzaburou
10
3
13
5.5
L
Janus
1
10
5
0.35
W
1
3
18
3.33
L
Thanatos
SAPI23
Thanatos
5
12
0
0.42
L
King Arthur
joelingnain
King Arthur
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
24,867
45,181
Taken
58,897
27,677
Mitigated
25,804
15,570
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Azekker
He Bo
30,579
2,384
0
10,766
18,081
7,667
287
4,275
13,482
72,092
0
W
Danzaburou
BigDaddyDong
Danzaburou
15,844
5,300
0
3,096
11,356
4,377
1,995
5,035
5,065
0
65,026
L
Janus
13,535
212
0
1,593
19,577
6,646
0
13,798
5,779
47,557
0
W
4,875
651
0
1,708
15,744
15,633
305
3,965
11,423
32,019
0
L
Thanatos
SAPI23
Thanatos
4,901
806
0
3,743
16,857
6,156
0
11,934
4,923
0
15,269
L
King Arthur
joelingnain
King Arthur
6,431
870
0
3,536
22,463
13,002
0
9,738
12,725
0
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
32,522
199
Minions Killed
119
0
Camps Cleared
0
860,225
Distance Traveled
763,548
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,397
847
81
5
0
300,080
5
W
Danzaburou
12,981
764
81
5
0
280,301
2
L
Janus
10,832
637
56
3
0
265,815
2
W
Ymir
11,886
699
37
2
0
279,844
0
L
Thanatos
11,829
696
29
2
0
241,075
3
L
King Arthur
9,861
580
34
2
0
256,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role