Player Matchup

Mulan
Mulan
Mmmm123
Mulan
Level 17
God Stats
1W - 3L
1,444 SR
Queue Stats
11W - 19L
1,387 Elo+
Party 2
Ao Kuang
Ao Kuang
VRCuttlefish
Ao Kuang
Level 9
God Stats
37W - 33L
1,162 SR
Queue Stats
557W - 550L
1,439 Elo+
Solo
The Morrigan
The Morrigan
Weirdome
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,397 Elo+
Party 2
Horus
Horus
joeyfrags
Horus
Level 23
God Stats
3W - 3L
1,572 SR
Queue Stats
46W - 52L
1,371 Elo+
Solo
Anhur
Anhur
noobzealand
Anhur
Level 27
God Stats
6W - 17L
1,382 SR
Queue Stats
108W - 127L
1,424 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,404 Elo+

VS

Team Averages
Level 38
1,715 SR
1,538 Elo+
Bakasura
Bakasura
DANIELRDZ1
Bakasura
Level 16
God Stats
6W - 1L
1,590 SR
Queue Stats
14W - 15L
1,395 Elo+
Solo
Anhur
Anhur
Happynight564
Anhur
Level 28
God Stats
19W - 12L
1,681 SR
Queue Stats
34W - 33L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wuzten
Cu Chulainn
Level 112
God Stats
12W - 13L
1,791 SR
Queue Stats
63W - 73L
1,499 Elo+
Party 1
Yemoja
Yemoja
Xakumba
Yemoja
Level 6
God Stats
7W - 5L
1,769 SR
Queue Stats
18W - 20L
1,630 Elo+
Party 1
Ra
Ra
brauli
Ra
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
11W - 5L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mmmm123
Mulan
14
1 / 7 / 1
8,464
423
9,506
20,078
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
VRCuttlefish
Ao Kuang
15
6 / 5 / 4
9,605
480
14,948
19,353
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Weirdome
The Morrigan
15
5 / 7 / 4
10,260
513
9,549
11,103
4,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
joeyfrags
Horus
11
0 / 7 / 6
8,182
409
5,246
21,462
19,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 11 / 1
7,919
396
5,492
17,442
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DANIELRDZ1
Bakasura
19
11 / 4 / 7
12,110
606
14,106
16,558
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 2 / 6
11,551
578
12,777
13,820
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Wuzten
Cu Chulainn
20
10 / 1 / 2
12,363
618
17,194
12,715
11,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Xakumba
Yemoja
15
0 / 1 / 18
10,365
518
4,266
8,434
7,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
17
10 / 5 / 11
11,528
576
20,542
14,229
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
13
Kills
37
37
Deaths
13
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DANIELRDZ1
Bakasura
11
4
7
3.63
W
6
2
6
4.5
L
Mulan
Mmmm123
Mulan
1
7
1
0.21
L
Ao Kuang
VRCuttlefish
Ao Kuang
6
5
4
1.6
L
The Morrigan
Weirdome
The Morrigan
5
7
4
1
W
Cu Chulainn
Wuzten
Cu Chulainn
10
1
2
11
W
Yemoja
Xakumba
Yemoja
0
1
18
9
W
Ra
10
5
11
3.1
L
Horus
joeyfrags
Horus
0
7
6
0.43
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
68,885
89,438
Taken
65,756
52,092
Mitigated
37,787
15,509
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DANIELRDZ1
Bakasura
14,106
9,485
0
2,726
16,558
7,048
0
4,780
11,728
0
84,406
W
12,777
6,071
0
5,546
13,820
5,635
2,020
4,522
9,273
0
77,897
L
Mulan
Mmmm123
Mulan
9,506
1,792
0
4,281
20,078
15,747
446
2,250
17,216
338
44,845
L
Ao Kuang
VRCuttlefish
Ao Kuang
14,948
2,197
0
6,865
19,353
7,118
672
7,266
12,017
56,983
0
L
The Morrigan
Weirdome
The Morrigan
9,549
2,003
0
764
11,103
4,185
0
4,593
6,020
44,444
3,666
W
Cu Chulainn
Wuzten
Cu Chulainn
17,194
4,335
0
4,899
12,715
11,927
2,241
1,693
10,582
12,884
69,041
W
Yemoja
Xakumba
Yemoja
4,266
1,879
2,978
2,925
8,434
7,779
948
3,382
4,977
23,913
0
W
Ra
20,542
3,232
1,809
5,268
14,229
5,398
2,682
7,171
7,058
75,730
0
L
Horus
joeyfrags
Horus
5,246
2,202
462
1,728
21,462
19,764
21
7,849
12,813
0
19,603
L
5,492
2,816
0
1,409
17,442
5,278
588
5,586
11,347
0
39,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
57,917
356
Minions Killed
561
0
Camps Cleared
0
1,601,231
Distance Traveled
1,889,630
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,110
606
144
7
0
419,395
3
W
Anhur
11,551
578
127
6
0
351,582
7
L
Mulan
8,464
423
91
5
0
295,725
3
L
Ao Kuang
9,605
480
81
4
0
392,651
0
L
The Morrigan
10,260
513
103
5
0
304,234
6
W
Cu Chulainn
12,363
618
139
7
0
370,108
4
W
Yemoja
10,365
518
31
2
0
339,765
6
W
Ra
11,528
576
120
6
0
408,780
2
L
Horus
8,182
409
16
1
0
328,525
1
L
Anhur
7,919
396
65
3
0
280,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role