Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
ElYorch6969
Kumbhakarna
Bronze III
Level 75
God Stats
1W - 2L
1,657 SR
Queue Stats
7W - 6L
1,511 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
RubricLyric40
Kukulkan
Bronze III
Level 101
God Stats
2W - 2L
1,881 SR
Queue Stats
9W - 6L
1,588 MMR
Party 1
Tyr
Tyr
Silver II
ThronedBike927
Tyr
Silver II
Level 128
God Stats
0W - 2L
1,491 SR
Queue Stats
33W - 21L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,677 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,500 SR
1,513 MMR
Anhur
Anhur
Bronze III
BlackGuyTakesL
Anhur
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,491 MMR
Party 2
Fenrir
Fenrir
Bronze III
NoX Vs SoL
Fenrir
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,551 MMR
Party 2
Zeus
Zeus
Gold V
luscious-head
Zeus
Gold V
Level 113
God Stats
23W - 22L
1,500 SR
Queue Stats
350W - 398L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElYorch6969
Kumbhakarna
14
2 / 4 / 8
12,287
683
5,280
21,455
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RubricLyric40
Kukulkan
15
4 / 6 / 2
11,330
629
9,121
10,870
5,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 3
11,970
665
11,295
18,622
16,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AphroditeHelPersephoneCthulhuHera

VS

Bans
PoseidonSobekDanzaburouCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
11,829
657
10,366
11,680
4,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
NoX Vs SoL
Fenrir
17
7 / 3 / 8
12,893
716
13,413
14,859
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 5 / 8
12,820
712
19,165
11,622
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
16
16
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Kumbhakarna
ElYorch6969
Kumbhakarna
2
4
8
1.5
W
Fenrir
NoX Vs SoL
Fenrir
7
3
8
3.67
L
Kukulkan
RubricLyric40
Kukulkan
4
6
2
0.83
L
5
6
3
1.08
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
42,944
50,947
Taken
38,161
42,173
Mitigated
20,960
8,059
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,366
5,527
0
2,064
11,680
4,596
1,833
5,890
5,790
0
57,197
L
Kumbhakarna
ElYorch6969
Kumbhakarna
5,280
46
0
3,330
21,455
19,981
0
8,074
12,544
14,488
0
W
Fenrir
NoX Vs SoL
Fenrir
13,413
3,952
0
5,140
14,859
11,827
857
4,502
10,357
0
49,294
L
Kukulkan
RubricLyric40
Kukulkan
9,121
442
0
1,610
10,870
5,581
62
3,230
7,298
57,248
0
L
11,295
713
0
3,119
18,622
16,611
0
6,646
11,225
0
52,064
W
19,165
842
0
2,497
11,622
4,537
795
4,201
7,421
76,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
37,542
174
Minions Killed
243
0
Camps Cleared
0
1,000,759
Distance Traveled
939,350
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,829
657
83
5
0
309,192
4
L
Kumbhakarna
12,287
683
23
1
0
340,625
2
W
Fenrir
12,893
716
53
3
0
322,106
5
L
Kukulkan
11,330
629
95
5
0
297,528
0
L
Tyr
11,970
665
56
3
0
362,606
3
W
Zeus
12,820
712
107
6
0
308,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role