Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
LLG_Acific
Kukulkan
Gold IV
Level 148
God Stats
3W - 9L
1,266 SR
Queue Stats
376W - 374L
1,403 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
LionRider2
Sun Wukong
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,412 MMR
Solo
Awilix
Awilix
Gold III
MiaKhal3fa
Awilix
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
MyriadMelody
Aphrodite
Gold II
Level 160
God Stats
25W - 15L
1,680 SR
Queue Stats
162W - 150L
1,416 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,489 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,426 SR
1,413 MMR
Janus
Janus
Bronze III
DiBicus
Janus
Bronze III
Level 145
God Stats
0W - 3L
1,276 SR
Queue Stats
58W - 49L
1,404 MMR
Solo
Hou Yi
Hou Yi
Silver II
Gods Nightmares
Hou Yi
Silver II
Level 129
God Stats
3W - 4L
1,533 SR
Queue Stats
38W - 48L
1,427 MMR
Party 2
Cerberus
Cerberus
Silver II
Mystic_Smiter
Cerberus
Silver II
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
563W - 569L
1,408 MMR
Solo
Osiris
Osiris
Bronze III
laughingset
Osiris
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,400 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
llPerception
Tsukuyomi
Silver II
Level 127
God Stats
0W - 3L
1,323 SR
Queue Stats
170W - 168L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
10 / 2 / 11
11,129
618
12,185
11,133
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
LLG_Acific
Kukulkan
18
10 / 3 / 11
11,708
650
14,666
11,126
4,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LionRider2
Sun Wukong
17
3 / 4 / 1
10,498
583
8,126
12,194
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MiaKhal3fa
Awilix
17
10 / 6 / 12
11,613
645
12,494
15,007
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MyriadMelody
Aphrodite
16
6 / 0 / 20
10,066
559
6,780
11,188
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouBakasuraScyllaThanatosCu Chulainn

VS

Bans
SkadiKumbhakarnaKuzenboCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiBicus
Janus
15
7 / 8 / 2
9,536
530
9,589
11,444
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,991
444
5,785
10,040
3,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Mystic_Smiter
Cerberus
15
4 / 4 / 2
9,153
509
9,188
18,848
15,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
11
0 / 10 / 3
6,938
385
3,752
12,091
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
llPerception
Tsukuyomi
12
2 / 12 / 5
8,151
453
6,316
15,511
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
39
Kills
15
15
Deaths
39
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
2
11
7.75
L
Janus
DiBicus
Janus
7
8
2
1
L
2
5
0
0.4
W
Kukulkan
LLG_Acific
Kukulkan
10
3
11
5.17
W
Sun Wukong
LionRider2
Sun Wukong
3
4
1
0.88
W
Awilix
MiaKhal3fa
Awilix
10
6
12
2.67
W
Aphrodite
MyriadMelody
Aphrodite
6
0
20
16
L
Cerberus
Mystic_Smiter
Cerberus
4
4
2
1.25
L
Osiris
0
10
3
0.15
L
Tsukuyomi
llPerception
Tsukuyomi
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,251
Damage
34,630
60,648
Taken
67,934
36,556
Mitigated
34,947
28,346
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,185
6,872
0
4,092
11,133
6,532
604
2,618
8,437
6,911
74,498
L
Janus
DiBicus
Janus
9,589
555
0
360
11,444
3,478
0
4,790
6,629
48,088
0
L
5,785
2,083
0
985
10,040
3,069
0
3,408
6,632
0
34,832
W
Kukulkan
LLG_Acific
Kukulkan
14,666
1,889
0
2,307
11,126
4,603
1,389
3,394
7,586
77,831
0
W
Sun Wukong
LionRider2
Sun Wukong
8,126
2,180
0
4,121
12,194
9,997
632
6,196
5,960
110
61,445
W
Awilix
MiaKhal3fa
Awilix
12,494
5,160
0
4,014
15,007
5,886
0
3,961
10,888
0
71,696
W
Aphrodite
MyriadMelody
Aphrodite
6,780
762
6,569
7,243
11,188
9,538
341
2,389
8,617
38,473
0
L
Cerberus
Mystic_Smiter
Cerberus
9,188
952
0
4,322
18,848
15,096
0
3,766
14,507
55,969
0
L
Osiris
3,752
892
0
0
12,091
7,714
0
4,392
7,699
3,159
20,432
L
Tsukuyomi
llPerception
Tsukuyomi
6,316
1,953
0
1,373
15,511
5,590
0
6,070
9,416
0
35,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,014
Gold Earned
41,769
538
Minions Killed
402
0
Camps Cleared
0
1,699,750
Distance Traveled
1,550,601
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,129
618
136
8
0
325,458
2
L
Janus
9,536
530
92
5
0
281,894
0
L
Hou Yi
7,991
444
64
4
0
332,293
6
W
Kukulkan
11,708
650
133
7
0
336,029
2
W
Sun Wukong
10,498
583
114
6
0
326,854
0
W
Awilix
11,613
645
111
6
0
388,141
2
W
Aphrodite
10,066
559
44
2
0
323,268
3
L
Cerberus
9,153
509
150
8
0
314,785
0
L
Osiris
6,938
385
45
3
0
286,160
2
L
Tsukuyomi
8,151
453
51
3
0
335,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role