Player Matchup

Danzaburou
Danzaburou
FourLevel
Danzaburou
Level 29
God Stats
23W - 14L
1,725 SR
Queue Stats
520W - 496L
1,530 Elo+
Party 2
Eset
Eset
IEpsilon G
Eset
Level 88
God Stats
24W - 9L
1,687 SR
Queue Stats
207W - 182L
1,578 Elo+
Party 2
Achilles
Achilles
Lokii xz
Achilles
Level 83
God Stats
3W - 5L
1,607 SR
Queue Stats
12W - 17L
1,426 Elo+
Party 2
Hercules
Hercules
Vers-Purse
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Ymir
Ymir
r-ome-_-
Ymir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,372 Elo+
Party 3
Team Averages
Level 56
1,604 SR
1,481 Elo+

VS

Team Averages
Level 34
1,552 SR
1,575 Elo+
Scylla
Scylla
CodayCoCo
Scylla
Level 28
God Stats
17W - 8L
1,315 SR
Queue Stats
98W - 40L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Figliomeni
Cu Chulainn
Level 43
God Stats
22W - 14L
1,536 SR
Queue Stats
212W - 115L
1,548 Elo+
Party 1
Bakasura
Bakasura
IcyTreatz
Bakasura
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 66L
1,580 Elo+
Solo
Apollo
Apollo
JabbyToTheJ
Apollo
Level 26
God Stats
5W - 1L
1,674 SR
Queue Stats
226W - 123L
1,593 Elo+
Party 1
Ganesha
Ganesha
dilooka
Ganesha
Level 33
God Stats
40W - 15L
1,737 SR
Queue Stats
156W - 99L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FourLevel
Danzaburou
7
0 / 0 / 0
3,447
689
1,550
2,523
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,360
872
1,178
2,276
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Lokii xz
Achilles
7
0 / 2 / 0
3,810
762
1,424
3,821
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Vers-Purse
Hercules
1
0 / 0 / 0
2,571
514
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
1
0 / 0 / 0
2,571
514
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CodayCoCo
Scylla
7
0 / 1 / 0
3,687
737
985
2,048
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Figliomeni
Cu Chulainn
7
2 / 0 / 0
4,132
826
1,724
2,594
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
IcyTreatz
Bakasura
6
0 / 0 / 0
3,561
712
75
2,066
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
6
0 / 0 / 0
3,795
759
970
1,975
522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ganesha
dilooka
Ganesha
5
0 / 0 / 1
3,570
714
419
2,266
782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
CodayCoCo
Scylla
0
1
0
0
W
Cu Chulainn
Figliomeni
Cu Chulainn
2
0
0
2
L
Danzaburou
FourLevel
Danzaburou
0
0
0
0
L
1
0
0
1
W
Bakasura
IcyTreatz
Bakasura
0
0
0
0
W
Apollo
0
0
0
0
L
Achilles
Lokii xz
Achilles
0
2
0
0
L
Hercules
Vers-Purse
Hercules
0
0
0
0
W
Ganesha
dilooka
Ganesha
0
0
1
0.5
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,152
Damage
4,173
8,620
Taken
10,949
3,787
Mitigated
3,739
4,068
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CodayCoCo
Scylla
985
120
0
530
2,048
497
0
658
1,356
17,413
0
W
Cu Chulainn
Figliomeni
Cu Chulainn
1,724
425
0
1,553
2,594
1,451
0
72
2,522
0
16,147
L
Danzaburou
FourLevel
Danzaburou
1,550
697
0
1,502
2,523
804
0
0
2,523
0
14,191
L
1,178
236
0
1,044
2,276
604
0
1,168
988
18,234
0
W
Bakasura
IcyTreatz
Bakasura
75
0
0
1,425
2,066
487
0
143
1,883
0
8,502
W
Apollo
970
610
0
805
1,975
522
0
0
1,975
0
14,968
L
Achilles
Lokii xz
Achilles
1,424
438
0
1,522
3,821
2,379
0
116
3,529
2,481
13,976
L
Hercules
Vers-Purse
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
dilooka
Ganesha
419
49
0
1,180
2,266
782
0
269
1,963
6,422
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,759
Gold Earned
18,745
124
Minions Killed
150
0
Camps Cleared
0
314,495
Distance Traveled
541,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,687
737
35
7
0
102,639
2
W
Cu Chulainn
4,132
826
40
8
0
108,894
2
L
Danzaburou
3,447
689
28
6
0
85,380
0
L
Eset
4,360
872
53
11
0
111,515
2
W
Bakasura
3,561
712
31
6
0
124,181
0
W
Apollo
3,795
759
39
8
0
92,383
2
L
Achilles
3,810
762
43
9
0
116,444
2
L
Hercules
2,571
514
0
0
0
1,156
0
W
Ganesha
3,570
714
5
1
0
113,704
1
L
Ymir
2,571
514
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role