Player Matchup

Mercury
Mercury
Cheese-Cake584
Mercury
Level 4
God Stats
12W - 7L
1,275 SR
Queue Stats
132W - 122L
1,206 Elo+
Party 2
Cupid
Cupid
DeadMeatBurrito
Cupid
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
113W - 102L
1,206 Elo+
Party 2
Achilles
Achilles
RelaxingMango37
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Spartan-Ewok
Cthulhu
Level 6
God Stats
10W - 6L
1,288 SR
Queue Stats
47W - 40L
1,151 Elo+
Party 2
Discordia
Discordia
l Jaevi l
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 3
Team Averages
Level 20
1,413 SR
1,313 Elo+

VS

Team Averages
Level 12
1,285 SR
1,179 Elo+
Anubis
Anubis
CallMeD00fy
Anubis
Level 18
God Stats
18W - 22L
1,392 SR
Queue Stats
52W - 56L
1,388 Elo+
Party 1
Medusa
Medusa
HyunaKuran
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
ID0NEG00F
Sun Wukong
Level 8
God Stats
7W - 13L
1,204 SR
Queue Stats
21W - 24L
1,134 Elo+
Party 1
Thanatos
Thanatos
Mesa Bash
Thanatos
Level 3
God Stats
10W - 18L
1,164 SR
Queue Stats
10W - 18L
1,118 Elo+
Party 1
Ares
Ares
QuitHealer55286
Ares
Level 17
God Stats
0W - 4L
1,164 SR
Queue Stats
22W - 30L
950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 17
12,549
1,141
18,010
11,613
4,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 2 / 17
13,044
1,186
24,304
8,798
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
19
15 / 0 / 16
13,430
1,221
22,761
12,405
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Spartan-Ewok
Cthulhu
19
5 / 1 / 26
12,246
1,113
13,763
21,214
14,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
l Jaevi l
Discordia
19
1 / 4 / 24
11,211
1,019
10,158
5,957
2,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 9 / 3
10,794
981
10,897
15,497
9,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
HyunaKuran
Medusa
16
2 / 9 / 5
10,524
957
15,585
17,030
8,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ID0NEG00F
Sun Wukong
16
0 / 10 / 6
9,702
882
7,726
20,777
22,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Mesa Bash
Thanatos
17
1 / 9 / 6
10,235
930
6,161
17,174
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 8 / 4
11,794
1,072
15,362
26,289
35,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
33
45
Kills
9
9
Deaths
45
100
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
9
3
0.39
W
13
2
17
10.75
W
11
2
17
9.75
L
Medusa
HyunaKuran
Medusa
2
9
5
0.5
L
Sun Wukong
ID0NEG00F
Sun Wukong
0
10
6
0.3
L
Thanatos
Mesa Bash
Thanatos
1
9
6
0.44
L
4
8
4
0.75
W
Achilles
15
0
16
23
W
Cthulhu
Spartan-Ewok
Cthulhu
5
1
26
18
W
Discordia
l Jaevi l
Discordia
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,996
Damage
55,731
59,987
Taken
96,767
42,701
Mitigated
84,848
17,029
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,897
562
0
1,744
15,497
9,966
0
5,274
10,148
41,114
0
W
18,010
13,638
0
505
11,613
4,568
0
4,149
7,464
0
26,531
W
24,304
13,017
1,215
2,521
8,798
3,105
0
3,301
5,497
0
49,482
L
Medusa
HyunaKuran
Medusa
15,585
8,032
0
0
17,030
8,686
0
4,004
12,901
0
30,677
L
Sun Wukong
ID0NEG00F
Sun Wukong
7,726
2,417
0
483
20,777
22,292
0
5,305
15,272
0
20,913
L
Thanatos
Mesa Bash
Thanatos
6,161
1,599
0
4,094
17,174
8,807
0
3,195
13,879
0
18,436
L
15,362
1,792
0
1,170
26,289
35,097
0
6,469
19,495
26,045
0
W
Achilles
22,761
12,698
0
6,064
12,405
18,111
0
3,408
8,997
356
31,086
W
Cthulhu
Spartan-Ewok
Cthulhu
13,763
1,555
834
5,890
21,214
14,895
0
12,787
8,427
30,853
0
W
Discordia
l Jaevi l
Discordia
10,158
1,168
0
0
5,957
2,022
0
2,614
3,343
26,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,480
Gold Earned
53,049
180
Minions Killed
158
8
Camps Cleared
3
991,932
Distance Traveled
922,095
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,794
981
79
7
1
186,295
0
W
Mercury
12,549
1,141
19
2
0
236,449
0
W
Cupid
13,044
1,186
64
6
5
177,993
0
L
Medusa
10,524
957
19
2
2
177,301
0
L
Sun Wukong
9,702
882
22
2
0
146,157
1
L
Thanatos
10,235
930
23
2
0
194,972
0
L
Ares
11,794
1,072
15
1
0
217,370
1
W
Achilles
13,430
1,221
26
2
1
208,942
0
W
Cthulhu
12,246
1,113
41
4
2
216,732
0
W
Discordia
11,211
1,019
30
3
0
151,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role