Player Matchup

Arachne
Arachne
BrixIy
Arachne
Level 14
God Stats
22W - 15L
1,600 SR
Queue Stats
44W - 29L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
Chinxly
Jormungandr
Level 16
God Stats
6W - 2L
1,858 SR
Queue Stats
67W - 51L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
KiIIerB
Danzaburou
Level 11
God Stats
2W - 1L
1,732 SR
Queue Stats
21W - 13L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
stirkG
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,563 Elo+
Party 1
Chang'e
Chang'e
taoying
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,239 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,477 Elo+

VS

Team Averages
Level 19
1,380 SR
1,289 Elo+
Ymir
Ymir
Giffondeathbolt
Ymir
Level 32
God Stats
1W - 5L
1,286 SR
Queue Stats
131W - 155L
1,383 Elo+
Party 3
Athena
Athena
MidgettDaddio
Athena
Level 26
God Stats
16W - 12L
1,500 SR
Queue Stats
122W - 148L
1,309 Elo+
Party 3
Kukulkan
Kukulkan
ShallowCallow
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 129L
1,210 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TATSURObb
Tsukuyomi
Level 6
God Stats
4W - 7L
1,353 SR
Queue Stats
47W - 48L
1,294 Elo+
Party 2
Thor
Thor
yuze89
Thor
Level 16
God Stats
4W - 16L
1,264 SR
Queue Stats
6W - 17L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrixIy
Arachne
20
18 / 0 / 11
17,444
1,246
32,427
16,122
8,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Chinxly
Jormungandr
20
9 / 5 / 18
15,424
1,102
26,172
27,737
27,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
KiIIerB
Danzaburou
20
7 / 6 / 14
14,781
1,056
34,616
19,340
8,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
stirkG
Sylvanus
19
1 / 7 / 11
12,893
921
12,331
27,068
27,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
taoying
Chang'e
20
3 / 9 / 12
13,098
936
13,571
18,673
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
14,498
1,036
15,527
21,981
28,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 6 / 12
14,617
1,044
15,118
30,407
42,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ShallowCallow
Kukulkan
19
1 / 9 / 11
12,536
895
22,497
19,922
8,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TATSURObb
Tsukuyomi
20
10 / 11 / 9
14,500
1,036
31,325
32,889
15,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
yuze89
Thor
19
5 / 9 / 12
13,108
936
14,716
24,108
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
38
Kills
27
27
Deaths
38
66
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrixIy
Arachne
18
0
11
23.5
W
Jormungandr
Chinxly
Jormungandr
9
5
18
3.6
L
4
3
17
4.17
W
Danzaburou
KiIIerB
Danzaburou
7
6
14
2.33
L
7
6
12
2.17
L
Kukulkan
ShallowCallow
Kukulkan
1
9
11
0.72
L
Tsukuyomi
TATSURObb
Tsukuyomi
10
11
9
1.32
W
Sylvanus
stirkG
Sylvanus
1
7
11
0.93
W
Chang'e
taoying
Chang'e
3
9
12
1
L
Thor
yuze89
Thor
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,117
Damage
99,183
108,940
Taken
129,307
82,551
Mitigated
104,095
30,469
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrixIy
Arachne
32,427
27,388
0
6,164
16,122
8,453
0
6,671
9,451
0
58,106
W
Jormungandr
Chinxly
Jormungandr
26,172
6,151
0
5,795
27,737
27,624
0
14,341
13,396
51,315
0
L
15,527
2,240
0
962
21,981
28,871
0
8,172
13,809
25,956
0
W
Danzaburou
KiIIerB
Danzaburou
34,616
24,059
0
2,864
19,340
8,756
0
8,032
11,308
0
55,051
L
15,118
5,469
0
1,139
30,407
42,059
0
12,460
17,947
24,729
0
L
Kukulkan
ShallowCallow
Kukulkan
22,497
4,786
0
0
19,922
8,321
0
9,270
10,652
63,102
0
L
Tsukuyomi
TATSURObb
Tsukuyomi
31,325
10,725
0
7,165
32,889
15,049
0
14,384
18,505
0
62,475
W
Sylvanus
stirkG
Sylvanus
12,331
2,920
3,087
5,722
27,068
27,944
0
14,519
12,549
19,451
0
W
Chang'e
taoying
Chang'e
13,571
763
3,377
3,460
18,673
9,774
0
9,579
9,094
37,197
0
L
Thor
yuze89
Thor
14,716
3,231
0
393
24,108
9,795
0
7,788
16,320
0
27,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,640
Gold Earned
69,259
235
Minions Killed
243
7
Camps Cleared
3
1,229,951
Distance Traveled
1,309,159
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,444
1,246
54
4
5
318,732
4
W
Jormungandr
15,424
1,102
62
4
0
236,449
2
L
Ymir
14,498
1,036
27
2
0
256,726
0
W
Danzaburou
14,781
1,056
42
3
0
222,741
0
L
Athena
14,617
1,044
17
1
0
277,413
0
L
Kukulkan
12,536
895
103
7
0
231,490
0
L
Tsukuyomi
14,500
1,036
62
4
1
282,573
1
W
Sylvanus
12,893
921
17
1
2
206,957
0
W
Chang'e
13,098
936
60
4
0
245,072
3
L
Thor
13,108
936
34
2
2
260,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role