Player Matchup

Agni
Agni
BaggyAardvark2
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 227L
1,703 Elo+
Party 2
Neith
Neith
GhostWestfield
Neith
Level 27
God Stats
24W - 10L
1,768 SR
Queue Stats
32W - 16L
1,754 Elo+
Party 2
Osiris
Osiris
Slickamaniac
Osiris
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 185L
1,779 Elo+
Party 2
Team Averages
Level 84
1,589 SR
1,746 Elo+

VS

Team Averages
Level 93
1,504 SR
1,369 Elo+
Cernunnos
Cernunnos
Frosty2138
Cernunnos
Level 17
God Stats
0W - 2L
1,325 SR
Queue Stats
4W - 7L
1,167 Elo+
Solo
Janus
Janus
Im2CaLinigha
Janus
Level 137
God Stats
5W - 8L
1,450 SR
Queue Stats
160W - 201L
1,450 Elo+
Party 1
Chaac
Chaac
SplashGodLex
Chaac
Level 126
God Stats
1W - 1L
1,736 SR
Queue Stats
58W - 53L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 8
10,746
768
7,460
8,615
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 10
9,970
712
5,403
5,295
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
8 / 2 / 11
10,859
776
13,457
11,409
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frosty2138
Cernunnos
7
0 / 3 / 2
7,461
533
813
3,095
871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 11 / 1
9,721
694
6,419
11,685
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 4
10,073
720
6,101
14,640
15,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
6
6
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
L
Cernunnos
Frosty2138
Cernunnos
0
3
2
0.33
W
4
1
10
9
L
4
11
1
0.41
W
Osiris
8
2
11
6.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,320
Damage
13,333
25,319
Taken
29,420
13,721
Mitigated
20,010
5,571
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,460
697
0
2,315
8,615
2,885
244
2,426
6,026
42,317
0
L
Cernunnos
Frosty2138
Cernunnos
813
389
0
20
3,095
871
0
1,525
1,570
0
2,434
W
5,403
3,746
294
1,462
5,295
1,824
1,013
1,606
3,664
0
27,880
L
6,419
210
0
25
11,685
3,744
0
1,924
9,761
41,371
0
W
Osiris
13,457
5,940
0
1,500
11,409
9,012
592
2,395
8,521
4,091
31,235
L
6,101
1,236
222
4,173
14,640
15,395
0
5,207
9,433
0
29,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,575
Gold Earned
27,255
149
Minions Killed
111
0
Camps Cleared
0
622,309
Distance Traveled
424,557
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,746
768
79
6
0
209,014
1
L
Cernunnos
7,461
533
4
0
0
43,255
0
W
Neith
9,970
712
42
3
0
178,923
2
L
Janus
9,721
694
64
5
0
180,334
0
W
Osiris
10,859
776
28
2
0
234,372
3
L
Chaac
10,073
720
43
3
0
200,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role