Player Matchup

Jormungandr
Jormungandr
Hate to run
Jormungandr
Level 28
God Stats
3W - 2L
1,204 SR
Queue Stats
3W - 3L
1,251 Elo+
Party 2
Hera
Hera
IVS Gammuhh
Hera
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 54L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Team Averages
Level 46
1,401 SR
1,393 Elo+

VS

Team Averages
Level 36
1,416 SR
1,356 Elo+
Ymir
Ymir
ShaggySoDazed
Ymir
Level 80
God Stats
10W - 13L
1,446 SR
Queue Stats
83W - 92L
1,293 Elo+
Party 1
Cupid
Cupid
Strap or Diie
Cupid
Level 21
God Stats
0W - 1L
1,302 SR
Queue Stats
81W - 67L
1,276 Elo+
Party 1
Ra
Ra
sadboi_mudkip
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hate to run
Jormungandr
11
4 / 0 / 2
7,780
707
5,501
5,919
4,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 5
7,455
678
6,362
4,196
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TH3MAN0FSTEEL3
Cernunnos
11
2 / 0 / 4
7,818
711
4,686
5,631
1,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
7,231
657
3,625
7,222
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
6,744
613
3,144
6,094
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 1
6,826
621
2,557
7,547
2,827
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hate to run
Jormungandr
4
0
2
5
W
1
1
5
3.5
L
1
0
0
1
L
0
1
0
0
W
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
2
0
4
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,549
Damage
9,326
15,746
Taken
20,863
7,784
Mitigated
9,097
5,495
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hate to run
Jormungandr
5,501
893
516
1,261
5,919
4,420
330
2,053
3,866
22,128
0
W
6,362
732
942
655
4,196
1,437
185
1,885
2,311
27,264
0
L
3,625
97
699
3,575
7,222
4,306
0
3,446
3,572
16,809
0
L
3,144
1,179
52
560
6,094
1,964
0
4,233
1,631
0
19,222
W
Cernunnos
TH3MAN0FSTEEL3
Cernunnos
4,686
1,390
0
2,121
5,631
1,927
427
2,260
3,371
0
22,015
L
2,557
540
605
1,450
7,547
2,827
0
3,542
3,773
15,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,053
Gold Earned
20,801
115
Minions Killed
83
0
Camps Cleared
0
553,793
Distance Traveled
546,193
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,780
707
35
3
0
176,506
2
W
Hera
7,455
678
38
3
0
188,833
2
L
Ymir
7,231
657
14
1
0
205,496
2
L
Cupid
6,744
613
46
4
0
191,121
0
W
Cernunnos
7,818
711
42
4
0
188,454
0
L
Ra
6,826
621
23
2
0
149,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role