Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AshtontheSimp
Danzaburou
Level 7
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 11L
1,469 Elo+
Party 1
Janus
Janus
LrFlames
Janus
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 1
Ares
Ares
NotDrasil
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Party 1
Team Averages
Level 82
1,406 SR
1,452 Elo+

VS

Team Averages
Level 66
1,572 SR
1,698 Elo+
Mercury
Mercury
Biscuitlypse
Mercury
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 17L
1,575 Elo+
Party 3
Anhur
Anhur
DocTheWarlock
Anhur
Level 25
God Stats
11W - 7L
1,515 SR
Queue Stats
235W - 129L
1,732 Elo+
Party 2
Bellona
Bellona
Excrta
Bellona
Level 109
God Stats
5W - 1L
1,764 SR
Queue Stats
31W - 34L
1,795 Elo+
Party 2
Baron Samedi
Baron Samedi
FatBrandonn
Baron Samedi
Level 128
God Stats
1W - 0L
1,784 SR
Queue Stats
56W - 44L
1,714 Elo+
Party 2
Agni
Agni
Zedaine
Agni
Level 39
God Stats
1W - 1L
1,299 SR
Queue Stats
26W - 14L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 5 / 1
7,517
537
5,936
6,989
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
11
1 / 6 / 3
6,886
492
6,141
12,558
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
AshtontheSimp
Danzaburou
11
1 / 4 / 1
6,582
470
4,690
9,488
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
LrFlames
Janus
11
1 / 4 / 1
6,619
473
4,722
7,682
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 6 / 2
5,238
374
2,540
9,967
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biscuitlypse
Mercury
13
2 / 1 / 7
7,292
521
3,962
8,913
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 2
8,686
620
9,316
7,045
2,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Excrta
Bellona
13
9 / 2 / 2
8,238
588
10,420
12,123
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
FatBrandonn
Baron Samedi
12
4 / 1 / 10
7,579
541
6,292
8,529
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
Zedaine
Agni
14
3 / 1 / 6
8,146
582
5,714
5,835
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
25
25
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
1
0.5
L
Bellona
 
Bellona
1
6
3
0.42
L
Danzaburou
AshtontheSimp
Danzaburou
1
4
1
0.38
W
Mercury
Biscuitlypse
Mercury
2
1
7
5.5
W
7
0
2
8
W
Bellona
Excrta
Bellona
9
2
2
5
W
Baron Samedi
FatBrandonn
Baron Samedi
4
1
10
9
L
Janus
LrFlames
Janus
1
4
1
0.38
L
Ares
0
6
2
0.17
W
Agni
Zedaine
Agni
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
35,704
46,684
Taken
42,445
22,385
Mitigated
22,312
10,053
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,936
917
1,077
1,308
6,989
2,692
0
2,790
4,049
38,699
0
L
Bellona
 
Bellona
6,141
2,865
248
2,843
12,558
10,562
0
2,329
10,163
0
31,087
L
Danzaburou
AshtontheSimp
Danzaburou
4,690
1,725
0
1,659
9,488
2,333
0
1,354
8,128
0
34,242
W
Mercury
Biscuitlypse
Mercury
3,962
516
0
4,564
8,913
3,304
246
2,862
5,893
0
44,458
W
9,316
4,770
0
2,527
7,045
2,960
0
1,961
5,076
0
57,441
W
Bellona
Excrta
Bellona
10,420
4,263
0
4,535
12,123
7,490
283
2,796
8,738
0
40,045
W
Baron Samedi
FatBrandonn
Baron Samedi
6,292
830
818
3,381
8,529
6,448
145
3,209
5,247
25,499
0
L
Janus
LrFlames
Janus
4,722
176
0
750
7,682
2,366
0
1,984
5,618
40,533
0
L
Ares
2,540
176
631
1,537
9,967
4,432
0
3,247
6,720
8,123
0
W
Agni
Zedaine
Agni
5,714
827
0
2,332
5,835
2,110
240
2,006
3,744
60,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
39,941
306
Minions Killed
428
0
Camps Cleared
0
1,271,929
Distance Traveled
1,373,858
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,517
537
85
6
0
271,255
6
L
Bellona
6,886
492
73
5
0
267,289
2
L
Danzaburou
6,582
470
57
4
0
231,039
3
W
Mercury
7,292
521
74
5
0
314,668
5
W
Anhur
8,686
620
119
9
0
256,124
1
W
Bellona
8,238
588
75
5
0
264,973
0
W
Baron Samedi
7,579
541
30
2
0
259,428
6
L
Janus
6,619
473
87
6
0
264,689
0
L
Ares
5,238
374
4
0
0
237,657
0
W
Agni
8,146
582
130
9
0
278,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role