Player Matchup

Osiris
Osiris
Bạzzalinko
Osiris
Level 65
God Stats
10W - 3L
1,500 SR
Queue Stats
1,265W - 399L
1,875 Elo+
Party 1
Pele
Pele
JeffThe420Chef
Pele
Level 140
God Stats
16W - 3L
1,828 SR
Queue Stats
1,108W - 287L
1,855 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KaladinSpren
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,795 Elo+
Party 1
Ah Puch
Ah Puch
Scib123
Ah Puch
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
656W - 433L
1,642 Elo+
Party 1
Amaterasu
Amaterasu
Shmiddyy
Amaterasu
Level 129
God Stats
20W - 9L
1,862 SR
Queue Stats
1,119W - 663L
1,685 Elo+
Party 1
Team Averages
Level 99
1,638 SR
1,770 Elo+

VS

Team Averages
Level 96
1,537 SR
1,450 Elo+
Terra
Terra
 
Terra
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CystBaby
Geb
Level 128
God Stats
6W - 3L
1,504 SR
Queue Stats
22W - 24L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ODarkfire2
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tegdim
Danzaburou
Level 137
God Stats
20W - 9L
1,681 SR
Queue Stats
20W - 20L
1,345 Elo+
Party 2
Janus
Janus
financialpanther
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 0 / 3
8,507
654
8,291
7,343
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
8 / 1 / 4
8,740
672
8,048
10,866
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
KaladinSpren
Ah Muzen Cab
16
6 / 0 / 4
9,581
737
6,491
9,375
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Scib123
Ah Puch
13
2 / 1 / 6
7,997
615
6,814
6,091
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Shmiddyy
Amaterasu
12
3 / 1 / 5
7,331
564
4,497
9,389
4,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 5 / 1
5,807
447
751
8,673
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,825
448
4,737
9,940
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ODarkfire2
Tsukuyomi
7
0 / 6 / 0
5,046
388
2,808
10,333
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Tegdim
Danzaburou
10
0 / 3 / 0
5,958
458
3,098
6,431
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 0
6,855
527
5,688
7,668
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
22
Kills
3
3
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
5
1
0.3
W
Osiris
3
0
3
4.5
L
0
4
0
0
W
8
1
4
10
W
Ah Muzen Cab
KaladinSpren
Ah Muzen Cab
6
0
4
8
L
Tsukuyomi
ODarkfire2
Tsukuyomi
0
6
0
0
W
Ah Puch
Scib123
Ah Puch
2
1
6
5
W
Amaterasu
Shmiddyy
Amaterasu
3
1
5
5.5
L
Danzaburou
Tegdim
Danzaburou
0
3
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
17,082
43,064
Taken
43,045
20,340
Mitigated
17,736
18,228
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
751
199
192
984
8,673
3,348
0
2,684
5,801
13,393
0
W
Osiris
8,291
1,910
0
2,506
7,343
5,880
175
2,614
4,476
7,301
40,053
L
4,737
530
0
2,618
9,940
8,266
0
1,176
8,724
30,031
0
W
8,048
1,731
0
5,256
10,866
4,526
0
2,542
8,170
0
57,304
W
Ah Muzen Cab
KaladinSpren
Ah Muzen Cab
6,491
3,480
0
5,992
9,375
3,540
3,623
1,038
8,284
0
74,340
L
Tsukuyomi
ODarkfire2
Tsukuyomi
2,808
394
0
2,510
10,333
2,403
0
354
9,975
0
19,307
W
Ah Puch
Scib123
Ah Puch
6,814
979
0
1,555
6,091
1,830
792
2,776
3,133
52,045
0
W
Amaterasu
Shmiddyy
Amaterasu
4,497
2,072
504
2,415
9,389
4,564
514
1,454
7,825
0
28,923
L
Danzaburou
Tegdim
Danzaburou
3,098
1,288
0
1,407
6,431
1,281
0
0
6,431
0
36,081
L
5,688
135
0
211
7,668
2,438
0
2,954
4,594
40,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
29,491
476
Minions Killed
290
0
Camps Cleared
0
1,328,423
Distance Traveled
1,183,813
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,807
447
33
3
0
223,606
1
W
Osiris
8,507
654
85
7
0
246,344
5
L
Geb
5,825
448
57
4
0
233,441
1
W
Pele
8,740
672
107
8
0
279,713
3
W
Ah Muzen Cab
9,581
737
133
10
0
254,721
0
L
Tsukuyomi
5,046
388
40
3
0
249,587
2
W
Ah Puch
7,997
615
110
8
0
268,162
0
W
Amaterasu
7,331
564
41
3
0
279,483
2
L
Danzaburou
5,958
458
69
5
0
215,808
5
L
Janus
6,855
527
91
7
0
261,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role