Player Matchup

Thanatos
Thanatos
Sense7
Thanatos
Level 37
God Stats
4W - 10L
1,125 SR
Queue Stats
44W - 63L
1,254 Elo+
Party 1
Bellona
Bellona
Sundrown
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 67L
1,317 Elo+
Party 1
Heimdallr
Heimdallr
VanNotman
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,826 Elo+
Party 1
Cthulhu
Cthulhu
VicRattlehead59
Cthulhu
Level 29
God Stats
11W - 11L
1,447 SR
Queue Stats
28W - 46L
1,378 Elo+
Party 1
Anubis
Anubis
ventatherock
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 30
1,414 SR
1,455 Elo+

VS

Team Averages
Level 18
1,434 SR
1,361 Elo+
Nu Wa
Nu Wa
Alis492
Nu Wa
Level 21
God Stats
153W - 147L
1,088 SR
Queue Stats
730W - 818L
1,145 Elo+
Party 2
Cerberus
Cerberus
EddySismondi
Cerberus
Level 16
God Stats
1W - 4L
1,361 SR
Queue Stats
376W - 434L
1,101 Elo+
Party 2
Neith
Neith
RDFARMS
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ThicnVeiny
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,876 Elo+
Solo
Anubis
Anubis
Tyseng
Anubis
Level 8
God Stats
5W - 3L
1,721 SR
Queue Stats
177W - 219L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sense7
Thanatos
14
5 / 3 / 2
8,594
573
5,934
13,744
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Sundrown
Bellona
15
2 / 1 / 0
8,441
563
5,266
9,433
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
VanNotman
Heimdallr
11
0 / 4 / 7
6,645
443
2,603
7,999
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 5
7,496
500
4,828
10,101
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
9 / 0 / 0
9,815
654
10,692
8,280
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alis492
Nu Wa
11
0 / 3 / 1
6,327
422
5,828
5,445
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
EddySismondi
Cerberus
10
1 / 1 / 0
6,596
440
1,192
7,326
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
RDFARMS
Neith
10
3 / 4 / 3
7,111
474
6,565
8,424
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
10
6 / 5 / 2
7,558
504
5,940
13,987
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Tyseng
Anubis
12
0 / 5 / 0
6,713
448
2,916
7,200
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
10
11
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alis492
Nu Wa
0
3
1
0.17
L
Cerberus
EddySismondi
Cerberus
1
1
0
1
L
Neith
RDFARMS
Neith
3
4
3
1.13
W
Thanatos
Sense7
Thanatos
5
3
2
2
W
Bellona
Sundrown
Bellona
2
1
0
2
L
Sobek
6
5
2
1.4
L
Anubis
Tyseng
Anubis
0
5
0
0
W
Heimdallr
VanNotman
Heimdallr
0
4
7
0.88
W
2
3
5
1.5
W
Anubis
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
22,441
49,557
Taken
42,382
23,607
Mitigated
19,030
27,488
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alis492
Nu Wa
5,828
1,351
0
1,297
5,445
1,436
118
1,665
3,630
31,395
0
L
Cerberus
EddySismondi
Cerberus
1,192
217
0
1,389
7,326
4,176
0
1,189
6,012
24,434
0
L
Neith
RDFARMS
Neith
6,565
3,009
0
2,519
8,424
2,305
0
2,502
5,922
0
27,496
W
Thanatos
Sense7
Thanatos
5,934
1,156
0
12,292
13,744
4,820
0
2,010
11,702
0
58,802
W
Bellona
Sundrown
Bellona
5,266
1,323
0
3,750
9,433
7,786
992
4,773
4,488
0
52,275
L
Sobek
5,940
538
0
3,618
13,987
8,821
0
6,368
7,544
20,729
0
L
Anubis
Tyseng
Anubis
2,916
273
0
1,127
7,200
2,292
180
3,796
3,304
38,420
0
W
Heimdallr
VanNotman
Heimdallr
2,603
1,427
0
977
7,999
2,484
1,372
2,507
5,492
0
19,528
W
4,828
246
319
3,898
10,101
4,132
538
2,187
7,497
28,420
0
W
Anubis
10,692
767
0
6,252
8,280
4,385
624
4,059
4,085
76,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
34,305
420
Minions Killed
268
0
Camps Cleared
0
1,452,665
Distance Traveled
1,278,919
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,327
422
39
3
0
258,775
2
L
Cerberus
6,596
440
69
5
0
292,257
3
L
Neith
7,111
474
55
4
0
227,674
0
W
Thanatos
8,594
573
109
7
0
286,665
3
W
Bellona
8,441
563
100
7
0
320,562
0
L
Sobek
7,558
504
23
2
0
276,289
5
L
Anubis
6,713
448
82
5
0
223,924
0
W
Heimdallr
6,645
443
28
2
0
264,480
0
W
Cthulhu
7,496
500
47
3
0
328,404
5
W
Anubis
9,815
654
136
9
0
252,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role