Player Matchup

Artio
Artio
CaffeinecheeseG
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,498 Elo+
Party 1
Scylla
Scylla
LiLChubbVertski
Scylla
Level 52
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 29L
1,371 Elo+
Party 3
Heimdallr
Heimdallr
Myjn
Heimdallr
Level 75
God Stats
3W - 1L
1,784 SR
Queue Stats
138W - 128L
1,479 Elo+
Party 1
King Arthur
King Arthur
SolemGods
King Arthur
Level 29
God Stats
9W - 6L
1,686 SR
Queue Stats
64W - 58L
1,449 Elo+
Party 1
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 28
God Stats
42W - 28L
1,581 SR
Queue Stats
120W - 121L
1,482 Elo+
Party 3
Team Averages
Level 48
1,651 SR
1,456 Elo+

VS

Team Averages
Level 88
1,631 SR
1,587 Elo+
Discordia
Discordia
Laxmooser
Discordia
Level 98
God Stats
6W - 3L
1,500 SR
Queue Stats
495W - 388L
1,585 Elo+
Party 2
Cerberus
Cerberus
Rylo_Billz
Cerberus
Level 122
God Stats
6W - 3L
1,837 SR
Queue Stats
522W - 426L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
VoinDja
Guan Yu
Level 106
God Stats
1W - 0L
1,480 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Vulcanlover4ever
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,723 Elo+
Party 2
Serqet
Serqet
jaxbillz
Serqet
Level 106
God Stats
21W - 11L
1,837 SR
Queue Stats
313W - 226L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,483
392
3,471
12,891
6,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 7 / 0
5,900
421
2,904
7,649
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Myjn
Heimdallr
12
1 / 3 / 1
7,261
519
7,142
9,176
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SolemGods
King Arthur
13
1 / 5 / 1
7,453
532
6,434
11,110
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
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Nemesis
11
1 / 7 / 3
6,856
490
4,130
9,222
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Laxmooser
Discordia
14
2 / 1 / 8
8,089
578
3,584
4,801
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rylo_Billz
Cerberus
15
4 / 2 / 3
8,435
603
6,272
10,511
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
VoinDja
Guan Yu
11
1 / 2 / 6
6,631
474
3,855
10,631
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 0 / 5
8,566
612
10,458
8,818
2,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
jaxbillz
Serqet
14
10 / 0 / 4
8,596
614
8,957
8,353
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
27
28
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Discordia
Laxmooser
Discordia
2
1
8
6
L
1
7
0
0.14
L
Heimdallr
Myjn
Heimdallr
1
3
1
0.5
W
Cerberus
Rylo_Billz
Cerberus
4
2
3
2.75
L
King Arthur
SolemGods
King Arthur
1
5
1
0.3
W
Guan Yu
VoinDja
Guan Yu
1
2
6
2
W
10
0
5
12.5
L
Nemesis
ccc123ccc123
Nemesis
1
7
3
0.36
W
Serqet
jaxbillz
Serqet
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
33,126
50,048
Taken
43,114
20,944
Mitigated
27,999
10,518
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,471
450
892
3,858
12,891
6,729
0
0
12,351
25,515
0
W
Discordia
Laxmooser
Discordia
3,584
344
0
392
4,801
1,485
0
1,029
3,616
44,860
0
L
2,904
442
0
556
7,649
1,575
34
915
6,390
24,544
0
L
Heimdallr
Myjn
Heimdallr
7,142
4,556
0
3,356
9,176
2,694
696
295
8,550
0
41,139
W
Cerberus
Rylo_Billz
Cerberus
6,272
82
0
3,929
10,511
12,512
0
105
10,406
46,916
0
L
King Arthur
SolemGods
King Arthur
6,434
749
0
1,292
11,110
5,310
105
5,480
5,029
115
44,003
W
Guan Yu
VoinDja
Guan Yu
3,855
279
684
4,940
10,631
8,100
821
2,130
8,463
0
20,989
W
10,458
6,570
0
6,457
8,818
2,969
165
2,231
6,543
0
56,884
L
Nemesis
ccc123ccc123
Nemesis
4,130
1,226
0
564
9,222
4,636
0
2,339
6,226
4,274
27,668
W
Serqet
jaxbillz
Serqet
8,957
3,094
0
220
8,353
2,933
0
900
7,429
0
53,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
40,317
304
Minions Killed
430
0
Camps Cleared
0
1,254,957
Distance Traveled
1,524,020
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,483
392
33
2
0
264,343
0
W
Discordia
8,089
578
98
7
0
297,351
6
L
Scylla
5,900
421
42
3
0
253,478
1
L
Heimdallr
7,261
519
84
6
0
220,585
4
W
Cerberus
8,435
603
115
8
0
265,649
1
L
King Arthur
7,453
532
82
6
0
269,880
3
W
Guan Yu
6,631
474
32
2
0
352,779
0
W
Apollo
8,566
612
100
7
0
289,285
0
L
Nemesis
6,856
490
63
5
0
246,671
3
W
Serqet
8,596
614
85
6
0
318,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role