Player Matchup

Hel
Hel
CowboyTanaka
Hel
Level 124
God Stats
5W - 4L
1,765 SR
Queue Stats
78W - 69L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
jinooni
Sun Wukong
Level 12
God Stats
3W - 2L
1,469 SR
Queue Stats
11W - 13L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
macpoosy
Kumbhakarna
Level 66
God Stats
0W - 4L
1,371 SR
Queue Stats
20W - 15L
1,726 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,666 Elo+

VS

Team Averages
Level 64
1,748 SR
1,454 Elo+
Danzaburou
Danzaburou
Equinox4964
Danzaburou
Level 86
God Stats
11W - 5L
1,894 SR
Queue Stats
153W - 181L
1,484 Elo+
Party 2
Ra
Ra
X UnD34D Wolf X
Ra
Level 29
God Stats
6W - 2L
1,662 SR
Queue Stats
12W - 19L
1,360 Elo+
Party 2
Cerberus
Cerberus
happyjacob123
Cerberus
Level 78
God Stats
1W - 1L
1,687 SR
Queue Stats
135W - 94L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 4
13,623
649
20,450
22,873
15,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
jinooni
Sun Wukong
14
2 / 5 / 12
12,000
571
20,953
27,762
19,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
macpoosy
Kumbhakarna
16
3 / 3 / 11
12,100
576
10,094
21,036
23,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Equinox4964
Danzaburou
18
8 / 6 / 3
15,041
716
22,060
22,554
8,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 4 / 7
13,346
636
17,236
16,429
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
happyjacob123
Cerberus
17
2 / 5 / 10
13,527
644
19,967
29,518
18,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
15
Kills
13
13
Deaths
15
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
10
5
4
2.4
W
Danzaburou
Equinox4964
Danzaburou
8
6
3
1.58
W
3
4
7
1.63
W
Cerberus
happyjacob123
Cerberus
2
5
10
1.4
L
Sun Wukong
jinooni
Sun Wukong
2
5
12
1.6
L
Kumbhakarna
macpoosy
Kumbhakarna
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,497
Damage
59,263
71,671
Taken
68,501
58,875
Mitigated
33,352
25,495
Healing
36,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,450
1,478
10,345
8,475
22,873
15,966
731
13,341
9,062
58,992
0
W
Danzaburou
Equinox4964
Danzaburou
22,060
8,696
1,088
7,855
22,554
8,198
2,114
11,918
10,073
0
94,468
W
17,236
817
4,956
8,294
16,429
6,538
378
7,375
8,658
75,052
0
W
Cerberus
happyjacob123
Cerberus
19,967
1,623
342
13,832
29,518
18,616
0
10,676
17,954
79,188
0
L
Sun Wukong
jinooni
Sun Wukong
20,953
4,730
243
6,432
27,762
19,169
247
15,206
12,072
0
36,351
L
Kumbhakarna
macpoosy
Kumbhakarna
10,094
611
0
0
21,036
23,740
240
7,273
13,302
53,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,723
Gold Earned
41,914
170
Minions Killed
320
0
Camps Cleared
0
1,101,730
Distance Traveled
1,045,408
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,623
649
82
4
0
356,625
5
W
Danzaburou
15,041
716
89
4
0
339,314
1
W
Ra
13,346
636
112
5
0
338,443
3
W
Cerberus
13,527
644
119
6
0
367,651
2
L
Sun Wukong
12,000
571
38
2
0
371,185
6
L
Kumbhakarna
12,100
576
50
2
0
373,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role