Player Matchup

Kukulkan
Kukulkan
JBlazer14
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,817 Elo+
Party 1
He Bo
He Bo
TheCuredGamer
He Bo
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WeOnThatTing
Danzaburou
Level 27
God Stats
4W - 2L
1,970 SR
Queue Stats
26W - 12L
1,850 Elo+
Party 1
Cerberus
Cerberus
imvrando
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,809 Elo+
Party 1
Ymir
Ymir
jsnman23
Ymir
Level 69
God Stats
14W - 13L
2,026 SR
Queue Stats
93W - 79L
1,790 Elo+
Party 1
Team Averages
Level 36
1,699 SR
1,753 Elo+

VS

Team Averages
Level 63
1,498 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DreadedFlare
Medusa
Level 43
God Stats
33W - 17L
1,585 SR
Queue Stats
110W - 111L
1,482 Elo+
Solo
Thor
Thor
ESCANOOR97
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NICKPERCS
Kukulkan
Level 25
God Stats
4W - 7L
1,405 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 2
Serqet
Serqet
xNeff
Serqet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JBlazer14
Kukulkan
14
3 / 1 / 8
8,714
1,089
10,080
4,874
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 7
7,412
927
3,179
5,071
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WeOnThatTing
Danzaburou
14
7 / 1 / 6
9,535
1,192
9,846
6,815
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
imvrando
Cerberus
15
3 / 0 / 10
8,826
1,103
9,241
9,532
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 1 / 9
9,032
1,129
3,364
7,047
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

305

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 2 / 2
8,659
1,082
8,261
8,375
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
1 / 5 / 6
8,079
1,010
7,131
11,266
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 1
6,679
835
33
338
78
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
NICKPERCS
Kukulkan
14
0 / 4 / 6
7,863
983
7,517
7,101
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
xNeff
Serqet
13
3 / 6 / 1
7,637
955
6,710
10,687
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
17
Kills
7
7
Deaths
17
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
2
2
L
Medusa
1
5
6
0.8
L
0
0
1
0.5
W
Kukulkan
JBlazer14
Kukulkan
3
1
8
7
L
Kukulkan
NICKPERCS
Kukulkan
0
4
6
0.75
W
1
4
7
1.13
W
Danzaburou
WeOnThatTing
Danzaburou
7
1
6
10
W
Cerberus
imvrando
Cerberus
3
0
10
8
W
Ymir
3
1
9
7.5
L
Serqet
xNeff
Serqet
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
29,652
33,339
Taken
37,767
19,207
Mitigated
12,585
7,046
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,261
704
0
630
8,375
2,700
0
5,240
2,828
28,529
0
L
Medusa
7,131
3,266
0
457
11,266
3,684
0
7,705
3,317
0
22,996
L
33
0
0
0
338
78
0
0
338
0
920
W
Kukulkan
JBlazer14
Kukulkan
10,080
1,144
0
255
4,874
1,668
0
2,157
2,375
30,917
0
L
Kukulkan
NICKPERCS
Kukulkan
7,517
223
0
0
7,101
2,307
0
4,509
2,376
31,746
0
W
3,179
127
0
169
5,071
1,613
0
1,638
3,353
5,675
0
W
Danzaburou
WeOnThatTing
Danzaburou
9,846
4,287
0
3,662
6,815
2,536
0
2,569
3,848
0
36,141
W
Cerberus
imvrando
Cerberus
9,241
433
0
2,189
9,532
7,772
0
4,959
4,429
20,508
0
W
Ymir
3,364
216
0
771
7,047
5,618
0
3,999
2,808
6,271
0
L
Serqet
xNeff
Serqet
6,710
1,259
0
249
10,687
3,816
0
7,267
3,044
0
9,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
38,917
167
Minions Killed
149
9
Camps Cleared
2
726,117
Distance Traveled
648,495
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,659
1,082
64
8
1
159,368
1
L
Medusa
8,079
1,010
23
3
0
151,207
0
L
Thor
6,679
835
1
0
1
32,600
0
W
Kukulkan
8,714
1,089
66
8
1
146,763
0
L
Kukulkan
7,863
983
59
7
0
156,915
0
W
He Bo
7,412
927
9
1
1
118,540
0
W
Danzaburou
9,535
1,192
58
7
3
142,334
0
W
Cerberus
8,826
1,103
31
4
2
164,726
0
W
Ymir
9,032
1,129
3
0
2
153,754
0
L
Serqet
7,637
955
2
0
0
148,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role