Player Matchup

Pele
Pele
Evil__iQ_
Pele
Level 27
God Stats
13W - 13L
1,503 SR
Queue Stats
69W - 63L
1,455 Elo+
Solo
Hades
Hades
Ozzy27041990
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
ks_worm
Neith
Level 28
God Stats
17W - 19L
1,251 SR
Queue Stats
53W - 80L
1,297 Elo+
Solo
Guan Yu
Guan Yu
nixxoks
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,283 Elo+
Solo
Persephone
Persephone
yarikus11
Persephone
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,419 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,391 Elo+

VS

Team Averages
Level 19
1,472 SR
1,572 Elo+
Hun Batz
Hun Batz
CabraSaysHi
Hun Batz
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 21L
2,036 Elo+
Solo
Ymir
Ymir
Diabolo2707
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 93L
1,373 Elo+
Solo
Nemesis
Nemesis
Mafya177
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
immortalhour463
Neith
Level 16
God Stats
1W - 0L
1,269 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
pekkapekk
Cerberus
Level 27
God Stats
32W - 22L
1,590 SR
Queue Stats
269W - 295L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 3 / 2
7,641
347
2,419
6,194
1,489
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 5 / 5
9,357
425
6,075
10,116
6,774
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ks_worm
Neith
14
3 / 8 / 3
9,311
423
11,209
12,273
3,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
nixxoks
Guan Yu
15
3 / 9 / 0
9,438
429
7,498
21,524
19,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
yarikus11
Persephone
18
7 / 8 / 4
11,325
515
12,644
12,091
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CabraSaysHi
Hun Batz
20
22 / 1 / 3
16,040
729
21,225
17,639
8,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 4
10,392
472
7,275
14,269
15,866
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Mafya177
Nemesis
14
0 / 9 / 6
9,172
417
3,053
15,478
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 1 / 9
10,826
492
6,052
12,396
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
pekkapekk
Cerberus
18
5 / 1 / 8
11,526
524
8,849
15,040
17,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
15
Kills
33
33
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CabraSaysHi
Hun Batz
22
1
3
23.5
W
1
3
4
1
L
Pele
1
3
2
0.67
W
Nemesis
Mafya177
Nemesis
0
9
6
0.33
L
1
5
5
0.7
W
5
1
9
9.5
L
Neith
ks_worm
Neith
3
8
3
0.56
L
Guan Yu
nixxoks
Guan Yu
3
9
0
0.33
W
Cerberus
pekkapekk
Cerberus
5
1
8
9
L
Persephone
yarikus11
Persephone
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
46,454
62,198
Taken
74,822
34,754
Mitigated
51,563
9,719
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CabraSaysHi
Hun Batz
21,225
9,338
0
7,808
17,639
8,726
578
1,323
16,216
0
163,874
W
7,275
1,511
0
1,200
14,269
15,866
331
3,715
10,391
52,675
0
L
Pele
2,419
876
0
2,657
6,194
1,489
0
341
5,828
0
22,557
W
Nemesis
Mafya177
Nemesis
3,053
1,087
0
734
15,478
5,015
1,412
5,376
10,077
0
25,509
L
6,075
826
212
775
10,116
6,774
590
3,259
6,762
30,688
0
W
6,052
2,692
0
3,523
12,396
4,395
3,123
5,615
6,731
0
36,242
L
Neith
ks_worm
Neith
11,209
5,513
0
200
12,273
3,974
0
2,410
9,608
0
51,595
L
Guan Yu
nixxoks
Guan Yu
7,498
1,770
385
3,972
21,524
19,442
305
7,863
13,091
0
43,803
W
Cerberus
pekkapekk
Cerberus
8,849
512
1,347
5,842
15,040
17,561
791
2,690
11,982
64,221
0
L
Persephone
yarikus11
Persephone
12,644
1,040
231
1,287
12,091
3,075
0
1,564
10,390
46,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,072
Gold Earned
57,956
349
Minions Killed
527
0
Camps Cleared
0
1,477,158
Distance Traveled
1,993,442
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,040
729
244
11
0
488,794
1
W
Ymir
10,392
472
72
3
0
326,997
3
L
Pele
7,641
347
51
2
0
169,788
0
W
Nemesis
9,172
417
53
2
0
406,772
2
L
Hades
9,357
425
75
3
0
307,360
1
W
Neith
10,826
492
59
3
0
385,785
0
L
Neith
9,311
423
90
4
0
272,191
1
L
Guan Yu
9,438
429
75
3
0
371,283
2
W
Cerberus
11,526
524
99
5
0
385,094
0
L
Persephone
11,325
515
58
3
0
356,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role