Player Matchup

Ratatoskr
Ratatoskr
AHR9
Ratatoskr
Level 16
God Stats
0W - 2L
1,789 SR
Queue Stats
25W - 29L
1,353 Elo+
Party 1
Xbalanque
Xbalanque
Ancientsaw01
Xbalanque
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Soccerstud20
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo
Tyr
Tyr
Wale88
Tyr
Level 24
God Stats
10W - 20L
1,076 SR
Queue Stats
243W - 312L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
iCerMeNoz
Baron Samedi
Level 13
God Stats
0W - 1L
1,849 SR
Queue Stats
15W - 12L
1,679 Elo+
Party 1
Team Averages
Level 14
1,543 SR
1,415 Elo+

VS

Team Averages
Level 14
1,414 SR
1,409 Elo+
Odin
Odin
BiliusWeasley
Odin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
GeekS1ayer
Nu Wa
Level 18
God Stats
1W - 1L
1,428 SR
Queue Stats
2W - 9L
1,106 Elo+
Party 2
Yemoja
Yemoja
gbarz
Yemoja
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
11W - 9L
1,566 Elo+
Party 3
Mercury
Mercury
joeyfrags
Mercury
Level 23
God Stats
3W - 6L
1,141 SR
Queue Stats
46W - 52L
1,341 Elo+
Solo
Jing Wei
Jing Wei
xJbar
Jing Wei
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 6L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AHR9
Ratatoskr
17
2 / 2 / 7
10,580
423
17,073
20,717
9,884
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Ancientsaw01
Xbalanque
3
0 / 1 / 0
6,612
264
237
3,319
790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 1
10,896
436
12,910
22,098
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
Wale88
Tyr
19
2 / 4 / 1
11,361
454
8,328
20,592
17,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
iCerMeNoz
Baron Samedi
18
3 / 5 / 1
10,731
429
5,625
14,806
6,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 5
12,044
482
9,960
13,399
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
20
3 / 3 / 6
12,527
501
18,701
17,043
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
gbarz
Yemoja
17
2 / 2 / 4
11,480
459
4,425
10,937
9,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
joeyfrags
Mercury
20
8 / 4 / 5
12,822
513
13,494
19,160
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
xJbar
Jing Wei
18
3 / 2 / 3
11,249
450
11,282
17,964
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
17
18
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AHR9
Ratatoskr
2
2
7
2.75
L
Xbalanque
Ancientsaw01
Xbalanque
0
1
0
0
W
1
1
5
3.5
W
Nu Wa
3
3
6
2
L
4
6
1
0.75
L
Tyr
Wale88
Tyr
2
4
1
0.63
W
Yemoja
gbarz
Yemoja
2
2
4
2
L
Baron Samedi
iCerMeNoz
Baron Samedi
3
5
1
0.7
W
Mercury
joeyfrags
Mercury
8
4
5
2.63
W
Jing Wei
xJbar
Jing Wei
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
57,862
81,532
Taken
78,503
59,848
Mitigated
47,352
15,334
Healing
27,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AHR9
Ratatoskr
17,073
3,046
267
6,717
20,717
9,884
0
6,054
14,613
0
80,820
L
Xbalanque
Ancientsaw01
Xbalanque
237
134
0
0
3,319
790
0
1,900
1,419
0
4,072
W
9,960
3,079
0
557
13,399
16,330
1,827
1,820
11,579
17,978
38,575
W
Nu Wa
18,701
5,067
0
6,346
17,043
6,205
2,559
3,853
13,190
80,908
0
L
12,910
1,149
0
432
22,098
24,838
0
6,099
15,949
54,891
0
L
Tyr
Wale88
Tyr
8,328
2,164
0
4,869
20,592
17,827
430
5,749
14,343
0
67,849
W
Yemoja
gbarz
Yemoja
4,425
830
2,287
1,751
10,937
9,968
792
4,674
6,263
32,849
0
L
Baron Samedi
iCerMeNoz
Baron Samedi
5,625
842
327
2,722
14,806
6,509
543
6,178
8,553
52,019
0
W
Mercury
joeyfrags
Mercury
13,494
8,800
0
6,925
19,160
7,633
0
2,491
16,669
0
79,925
W
Jing Wei
xJbar
Jing Wei
11,282
9,251
0
9,754
17,964
7,216
1,922
5,697
12,267
0
74,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,180
Gold Earned
60,122
387
Minions Killed
529
0
Camps Cleared
0
1,794,268
Distance Traveled
2,214,265
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,580
423
103
4
0
523,723
1
L
Xbalanque
6,612
264
8
0
0
69,987
0
W
Odin
12,044
482
125
5
0
395,418
0
W
Nu Wa
12,527
501
129
5
0
427,309
0
L
Ares
10,896
436
63
3
0
443,066
0
L
Tyr
11,361
454
131
5
0
409,356
7
W
Yemoja
11,480
459
49
2
0
438,728
6
L
Baron Samedi
10,731
429
82
3
0
348,136
1
W
Mercury
12,822
513
100
4
0
502,290
2
W
Jing Wei
11,249
450
126
5
0
450,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role