Player Matchup

Bellona
Bellona
Chick3nLittle
Bellona
Level 86
God Stats
2W - 2L
1,679 SR
Queue Stats
52W - 59L
1,330 Elo+
Party 1
Izanami
Izanami
PharoahFluid
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 100L
1,500 Elo+
Party 1
Hera
Hera
Twiztifer
Hera
Level 17
God Stats
1W - 1L
1,280 SR
Queue Stats
36W - 56L
1,500 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,443 Elo+

VS

Team Averages
Level 48
1,421 SR
1,457 Elo+
Chaac
Chaac
Antts Wildin
Chaac
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 88L
1,486 Elo+
Party 2
Hel
Hel
GrassyUnicorn14
Hel
Level 14
God Stats
1W - 2L
1,421 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
Greedy_Potato9_9
Ah Puch
Level 63
God Stats
23W - 42L
1,341 SR
Queue Stats
37W - 52L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
4 / 3 / 11
8,141
814
11,115
8,608
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
PharoahFluid
Izanami
12
10 / 1 / 4
9,213
921
6,025
5,548
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
11
2 / 0 / 13
7,836
784
5,772
4,229
1,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
7,553
755
4,916
14,252
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 1
6,345
635
971
6,476
1,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 1
7,194
719
3,469
7,383
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
4
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bellona
4
3
11
3.17
L
0
5
1
0.1
L
1
7
1
0.21
W
Izanami
PharoahFluid
Izanami
10
1
4
12
W
Hera
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
9,356
18,385
Taken
28,111
11,090
Mitigated
10,645
3,498
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
427
0
2,947
14,252
7,112
0
4,648
9,339
0
22,338
W
Bellona
11,115
3,289
0
370
8,608
6,692
0
2,107
6,501
2,771
25,184
L
971
356
772
824
6,476
1,816
0
1,123
5,283
20,750
0
L
3,469
101
0
617
7,383
1,717
0
943
6,400
16,262
0
W
Izanami
PharoahFluid
Izanami
6,025
3,690
0
1,034
5,548
2,978
2,521
896
4,652
2,886
31,315
W
Hera
5,772
1,260
430
1,664
4,229
1,420
697
1,672
2,557
17,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
21,092
113
Minions Killed
105
0
Camps Cleared
0
595,778
Distance Traveled
552,691
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,553
755
27
3
0
201,228
6
W
Bellona
8,141
814
23
2
0
220,617
2
L
Hel
6,345
635
58
6
0
181,794
0
L
Ah Puch
7,194
719
20
2
0
169,669
0
W
Izanami
9,213
921
60
6
0
182,645
1
W
Hera
7,836
784
30
3
0
192,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role