Player Matchup

Persephone
Persephone
MitsukiXI
Persephone
Level 29
God Stats
12W - 18L
1,500 SR
Queue Stats
316W - 330L
1,492 Elo+
Party 2
Osiris
Osiris
RiskyBiznu
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 89L
1,274 Elo+
Party 2
Nemesis
Nemesis
WhoIsKain
Nemesis
Level 29
God Stats
3W - 9L
1,511 SR
Queue Stats
199W - 225L
1,478 Elo+
Party 2
Team Averages
Level 42
1,504 SR
1,415 Elo+

VS

Team Averages
Level 56
1,506 SR
1,589 Elo+
Cernunnos
Cernunnos
Bengals6
Cernunnos
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
41W - 24L
1,530 Elo+
Party 1
Vulcan
Vulcan
RandomAszDude_
Vulcan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,621 Elo+
Party 1
Terra
Terra
Xald1n
Terra
Level 27
God Stats
10W - 6L
1,519 SR
Queue Stats
44W - 26L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MitsukiXI
Persephone
14
2 / 5 / 4
10,329
608
16,252
12,020
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
RiskyBiznu
Osiris
13
3 / 8 / 2
10,418
613
10,855
18,538
14,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
WhoIsKain
Nemesis
13
1 / 4 / 3
9,473
557
5,420
12,185
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bengals6
Cernunnos
16
7 / 1 / 10
11,908
700
15,455
14,747
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 11
11,565
680
12,593
10,999
4,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Xald1n
Terra
15
5 / 2 / 12
11,252
662
6,440
15,335
13,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
17
17
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bengals6
Cernunnos
7
1
10
12
L
Persephone
MitsukiXI
Persephone
2
5
4
0.8
W
5
3
11
3.5
L
Osiris
RiskyBiznu
Osiris
3
8
2
0.5
L
Nemesis
WhoIsKain
Nemesis
1
4
3
0.63
W
Terra
Xald1n
Terra
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
34,488
42,743
Taken
41,081
25,752
Mitigated
24,722
7,389
Healing
22,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bengals6
Cernunnos
15,455
11,199
0
5,328
14,747
6,937
1,425
4,444
10,303
0
55,864
L
Persephone
MitsukiXI
Persephone
16,252
1,193
0
3,043
12,020
5,107
0
5,407
6,494
46,165
0
W
12,593
6,853
0
1,395
10,999
4,443
714
5,417
5,582
60,305
0
L
Osiris
RiskyBiznu
Osiris
10,855
2,754
0
2,785
18,538
14,102
0
6,776
11,694
0
36,382
L
Nemesis
WhoIsKain
Nemesis
5,420
1,656
0
1,561
12,185
6,543
130
6,625
5,439
2,138
27,610
W
Terra
Xald1n
Terra
6,440
2,026
7,913
7,899
15,335
13,342
255
6,756
8,579
13,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
34,725
155
Minions Killed
182
0
Camps Cleared
0
853,537
Distance Traveled
842,739
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,908
700
82
5
0
271,360
2
L
Persephone
10,329
608
61
4
0
255,145
0
W
Vulcan
11,565
680
83
5
0
280,153
1
L
Osiris
10,418
613
44
3
0
265,793
0
L
Nemesis
9,473
557
50
3
0
332,599
0
W
Terra
11,252
662
17
1
0
291,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role