Player Matchup

Xbalanque
Xbalanque
Bloodflow88
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,601 Elo+
Party 1
Artio
Artio
TallyPally
Artio
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,694 Elo+
Party 1
Hel
Hel
decen6
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,534 Elo+

VS

Team Averages
Level 80
1,662 SR
1,559 Elo+
Nox
Nox
Jumax09
Nox
Level 129
God Stats
3W - 1L
1,894 SR
Queue Stats
51W - 45L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LucidSuprah
Ah Muzen Cab
Level 85
God Stats
24W - 29L
1,593 SR
Queue Stats
68W - 70L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
pinappel
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bloodflow88
Xbalanque
10
2 / 5 / 0
7,726
702
4,498
9,088
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
11
1 / 2 / 2
7,232
657
8,202
15,689
8,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
decen6
Hel
9
0 / 8 / 2
6,694
609
2,550
9,427
2,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
7 / 0 / 7
9,049
823
13,391
6,436
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LucidSuprah
Ah Muzen Cab
11
4 / 2 / 8
8,466
770
8,404
8,186
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
pinappel
Sylvanus
12
4 / 1 / 10
8,965
815
5,324
9,916
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bloodflow88
Xbalanque
2
5
0
0.4
W
Nox
7
0
7
10.5
W
Ah Muzen Cab
LucidSuprah
Ah Muzen Cab
4
2
8
4
L
Artio
1
2
2
1
L
Hel
decen6
Hel
0
8
2
0.13
W
Sylvanus
pinappel
Sylvanus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,250
Damage
27,119
34,204
Taken
24,538
15,288
Mitigated
14,811
9,829
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bloodflow88
Xbalanque
4,498
1,921
0
756
9,088
4,006
0
5,445
3,267
959
14,067
W
Nox
13,391
752
0
1,676
6,436
2,379
573
3,446
2,990
37,698
0
W
Ah Muzen Cab
LucidSuprah
Ah Muzen Cab
8,404
2,767
0
2,519
8,186
4,269
1,668
4,527
3,659
0
36,145
L
Artio
8,202
425
1,364
3,852
15,689
8,483
0
6,402
8,685
31,222
0
L
Hel
decen6
Hel
2,550
1,111
2,512
1,345
9,427
2,799
0
6,241
2,823
11,331
0
W
Sylvanus
pinappel
Sylvanus
5,324
2,479
2,366
3,828
9,916
8,163
517
3,623
6,293
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,652
Gold Earned
26,480
76
Minions Killed
140
0
Camps Cleared
0
546,792
Distance Traveled
568,731
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,726
702
23
2
0
169,995
1
W
Nox
9,049
823
50
5
0
211,439
4
W
Ah Muzen Cab
8,466
770
44
4
0
193,086
2
L
Artio
7,232
657
22
2
0
219,385
3
L
Hel
6,694
609
31
3
0
157,412
3
W
Sylvanus
8,965
815
46
4
0
164,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role