Player Matchup

Danzaburou
Danzaburou
ArnoldG915
Danzaburou
Level 46
God Stats
22W - 12L
1,958 SR
Queue Stats
271W - 249L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
GodGokuSS14
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 128L
1,559 Elo+
Party 3
Ne Zha
Ne Zha
Grxp3NoodLez__
Ne Zha
Level 46
God Stats
4W - 2L
1,695 SR
Queue Stats
127W - 130L
1,318 Elo+
Party 2
Fenrir
Fenrir
MinusMicrobe3
Fenrir
Level 121
God Stats
7W - 10L
1,718 SR
Queue Stats
391W - 377L
1,551 Elo+
Party 3
Nu Wa
Nu Wa
zookeeper3334
Nu Wa
Level 28
God Stats
15W - 8L
1,784 SR
Queue Stats
60W - 56L
1,595 Elo+
Party 2
Team Averages
Level 58
1,731 SR
1,506 Elo+

VS

Team Averages
Level 84
1,517 SR
1,689 Elo+
Cerberus
Cerberus
HaRd2gRd 15
Cerberus
Level 123
God Stats
4W - 4L
1,196 SR
Queue Stats
98W - 69L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
IL MESS YOU UP
Sun Wukong
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 19L
1,727 Elo+
Party 1
Scylla
Scylla
gianiv
Scylla
Level 123
God Stats
2W - 0L
1,786 SR
Queue Stats
38W - 20L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
llst3phII
Danzaburou
Level 20
God Stats
5W - 4L
1,601 SR
Queue Stats
30W - 12L
1,746 Elo+
Party 1
Sol
Sol
titi005849
Sol
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArnoldG915
Danzaburou
12
1 / 8 / 4
7,896
416
5,524
12,978
3,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
GodGokuSS14
Jormungandr
15
0 / 5 / 2
8,883
468
6,736
16,422
12,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 2
8,774
462
5,514
18,242
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 3
8,523
449
6,547
23,794
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 8 / 3
8,882
467
7,608
11,765
3,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaRd2gRd 15
Cerberus
15
2 / 1 / 26
10,332
544
10,330
16,735
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
IL MESS YOU UP
Sun Wukong
16
7 / 2 / 15
10,215
538
9,350
15,277
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
gianiv
Scylla
16
11 / 4 / 13
10,499
553
17,894
9,321
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
llst3phII
Danzaburou
19
13 / 0 / 12
12,194
642
15,977
12,907
5,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 11
9,367
493
7,554
12,891
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
10
Kills
34
34
Deaths
10
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArnoldG915
Danzaburou
1
8
4
0.38
L
Jormungandr
GodGokuSS14
Jormungandr
0
5
2
0.2
L
3
5
2
0.8
W
Cerberus
HaRd2gRd 15
Cerberus
2
1
26
15
W
Sun Wukong
IL MESS YOU UP
Sun Wukong
7
2
15
7.25
L
2
8
3
0.44
W
Scylla
gianiv
Scylla
11
4
13
4.38
W
Danzaburou
llst3phII
Danzaburou
13
0
12
19
W
1
3
11
2.17
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,929
Damage
61,105
83,201
Taken
67,131
39,138
Mitigated
40,155
12,696
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArnoldG915
Danzaburou
5,524
2,048
0
2,506
12,978
3,576
0
5,793
6,980
0
32,710
L
Jormungandr
GodGokuSS14
Jormungandr
6,736
653
0
2,567
16,422
12,005
168
6,982
9,168
51,305
0
L
5,514
1,005
0
4,504
18,242
5,423
0
7,338
10,693
0
44,470
W
Cerberus
HaRd2gRd 15
Cerberus
10,330
1,224
0
4,712
16,735
15,423
82
2,352
13,975
48,860
0
W
Sun Wukong
IL MESS YOU UP
Sun Wukong
9,350
2,187
0
5,711
15,277
11,629
166
2,341
12,230
0
60,725
L
6,547
1,094
0
3,097
23,794
14,417
0
9,018
14,438
0
32,153
W
Scylla
gianiv
Scylla
17,894
905
0
1,025
9,321
3,398
1,231
2,396
6,725
66,858
0
W
Danzaburou
llst3phII
Danzaburou
15,977
10,331
0
7,407
12,907
5,470
3,683
2,765
9,910
0
88,404
W
7,554
2,054
0
7,397
12,891
4,235
2,451
3,030
9,463
52,636
0
L
7,608
701
0
22
11,765
3,717
0
5,899
5,670
33,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
52,607
339
Minions Killed
507
0
Camps Cleared
0
1,539,899
Distance Traveled
1,724,170
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,896
416
48
3
0
250,442
1
L
Jormungandr
8,883
468
119
6
0
288,034
2
L
Ne Zha
8,774
462
75
4
0
366,237
1
W
Cerberus
10,332
544
82
4
0
357,781
2
W
Sun Wukong
10,215
538
105
6
0
376,762
5
L
Fenrir
8,523
449
45
2
0
339,930
3
W
Scylla
10,499
553
98
5
0
346,302
4
W
Danzaburou
12,194
642
128
7
0
344,579
1
W
Sol
9,367
493
94
5
0
298,746
0
L
Nu Wa
8,882
467
52
3
0
295,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role