Player Matchup

Erlang Shen
Erlang Shen
NekoKwaii
Erlang Shen
Level 148
God Stats
1W - 1L
1,873 SR
Queue Stats
91W - 85L
1,620 Elo+
Party 4
Heimdallr
Heimdallr
NoireElmo
Heimdallr
Level 126
God Stats
9W - 16L
1,303 SR
Queue Stats
701W - 690L
1,631 Elo+
Party 2
Nemesis
Nemesis
SoppyOne
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,441 Elo+
Party 4
Artio
Artio
TRUPR
Artio
Level 149
God Stats
13W - 8L
1,487 SR
Queue Stats
502W - 505L
1,628 Elo+
Party 2
Scylla
Scylla
devilspider619
Scylla
Level 154
God Stats
7W - 21L
1,422 SR
Queue Stats
965W - 932L
1,607 Elo+
Solo
Team Averages
Level 139
1,517 SR
1,585 Elo+

VS

Team Averages
Level 145
1,312 SR
1,510 Elo+
Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BigBoss2159
Cthulhu
Level 155
God Stats
12W - 15L
1,362 SR
Queue Stats
266W - 235L
1,616 Elo+
Party 1
Janus
Janus
FEAR_THExBLADE
Janus
Level 152
God Stats
5W - 9L
1,242 SR
Queue Stats
87W - 79L
1,493 Elo+
Party 3
Bellona
Bellona
IN-this-THANG
Bellona
Level 147
God Stats
3W - 5L
1,202 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 3
Izanami
Izanami
KashBlk
Izanami
Level 157
God Stats
32W - 29L
1,255 SR
Queue Stats
227W - 225L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NekoKwaii
Erlang Shen
14
1 / 3 / 1
8,056
504
8,927
16,664
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
NoireElmo
Heimdallr
13
0 / 5 / 1
7,270
454
6,979
12,146
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SoppyOne
Nemesis
13
3 / 3 / 4
8,436
527
6,846
11,952
5,241
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
TRUPR
Artio
11
1 / 7 / 1
6,451
403
6,585
16,020
8,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 4 / 1
8,773
548
6,893
11,198
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 5
8,459
529
6,002
11,180
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
BigBoss2159
Cthulhu
13
5 / 1 / 8
8,810
551
9,404
13,727
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 6 / 1
8,742
546
8,337
9,241
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
3 / 0 / 0
9,465
592
11,477
12,114
15,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
KashBlk
Izanami
15
7 / 1 / 5
9,259
579
10,644
9,836
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
22
22
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
5
1.5
W
Cthulhu
BigBoss2159
Cthulhu
5
1
8
9
W
5
6
1
0.92
W
Bellona
3
0
0
3
W
Izanami
KashBlk
Izanami
7
1
5
9.5
L
Erlang Shen
NekoKwaii
Erlang Shen
1
3
1
0.5
L
Heimdallr
NoireElmo
Heimdallr
0
5
1
0.1
L
Nemesis
SoppyOne
Nemesis
3
3
4
1.67
L
Artio
TRUPR
Artio
1
7
1
0.21
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
45,864
67,980
Taken
56,098
32,711
Mitigated
35,633
26,617
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,002
1,140
0
3,821
11,180
3,859
0
2,064
9,025
0
49,556
W
Cthulhu
BigBoss2159
Cthulhu
9,404
1,397
459
3,552
13,727
8,123
507
4,266
9,424
33,642
0
W
8,337
621
0
2,125
9,241
2,851
318
4,936
4,041
54,117
0
W
Bellona
11,477
5,011
0
3,394
12,114
15,417
748
0
12,114
5,275
51,652
W
Izanami
KashBlk
Izanami
10,644
6,628
0
4,250
9,836
5,383
2,581
1,820
8,016
4,809
55,866
L
Erlang Shen
NekoKwaii
Erlang Shen
8,927
5,456
0
9,339
16,664
10,505
0
1,156
15,508
0
52,989
L
Heimdallr
NoireElmo
Heimdallr
6,979
3,156
0
4,498
12,146
3,864
0
4,539
7,607
0
51,801
L
Nemesis
SoppyOne
Nemesis
6,846
2,404
0
4,271
11,952
5,241
397
2,688
9,264
0
43,255
L
Artio
TRUPR
Artio
6,585
1,204
715
4,468
16,020
8,783
0
5,986
10,034
23,744
0
L
6,893
987
99
3,227
11,198
4,318
194
5,454
5,744
50,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
44,735
405
Minions Killed
481
0
Camps Cleared
0
1,450,876
Distance Traveled
1,528,043
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,459
529
89
6
0
339,501
3
W
Cthulhu
8,810
551
38
2
0
304,399
1
W
Janus
8,742
546
93
6
0
253,315
2
W
Bellona
9,465
592
136
9
0
304,457
0
W
Izanami
9,259
579
125
8
0
326,371
1
L
Erlang Shen
8,056
504
110
7
0
303,392
3
L
Heimdallr
7,270
454
85
5
0
251,569
1
L
Nemesis
8,436
527
77
5
0
326,408
3
L
Artio
6,451
403
21
1
0
315,757
3
L
Scylla
8,773
548
112
7
0
253,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role