Player Matchup

Kukulkan
Kukulkan
DeathByPriapus
Kukulkan
Level 62
God Stats
38W - 42L
1,223 SR
Queue Stats
64W - 68L
1,264 Elo+
Solo
Danzaburou
Danzaburou
SturdyLyric28
Danzaburou
Level 58
God Stats
20W - 19L
1,500 SR
Queue Stats
422W - 510L
1,328 Elo+
Party 2
Ares
Ares
zaptosrider21
Ares
Level 118
God Stats
1W - 4L
1,481 SR
Queue Stats
293W - 303L
1,538 Elo+
Party 2
Team Averages
Level 79
1,401 SR
1,377 Elo+

VS

Team Averages
Level 57
1,612 SR
1,459 Elo+
Chaac
Chaac
ShrubbyCircle11
Chaac
Level 51
God Stats
8W - 2L
1,649 SR
Queue Stats
39W - 38L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
XxSpankensteinX
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
Level 53
God Stats
9W - 2L
1,687 SR
Queue Stats
36W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 5 / 3
10,158
564
11,970
9,946
4,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SturdyLyric28
Danzaburou
14
3 / 5 / 1
10,798
600
5,783
15,319
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 4
10,702
595
9,472
14,219
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
11,021
612
12,420
12,957
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 1 / 9
11,445
636
8,960
12,345
12,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
16
6 / 3 / 8
11,821
657
11,270
12,566
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
14
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
3
0.7
W
3
2
10
4
L
Danzaburou
SturdyLyric28
Danzaburou
3
5
1
0.7
W
5
1
9
9.5
W
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
6
3
8
3.33
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
32,650
39,484
Taken
37,868
25,996
Mitigated
27,674
6,018
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,970
522
0
631
9,946
4,666
396
1,752
8,069
44,103
0
W
12,420
1,510
462
4,756
12,957
10,118
131
8,169
4,788
0
36,861
L
Danzaburou
SturdyLyric28
Danzaburou
5,783
1,525
0
3,663
15,319
5,937
952
2,705
12,264
0
38,796
W
8,960
487
468
330
12,345
12,868
0
6,488
5,857
28,517
0
W
Ah Muzen Cab
YouLoseThaGame
Ah Muzen Cab
11,270
3,095
0
6,266
12,566
4,688
1,178
6,797
5,769
0
60,297
L
9,472
277
0
1,724
14,219
15,393
0
4,646
9,223
25,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
34,287
159
Minions Killed
184
0
Camps Cleared
0
825,960
Distance Traveled
912,872
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,158
564
68
4
0
257,678
0
W
Chaac
11,021
612
47
3
0
310,714
1
L
Danzaburou
10,798
600
64
4
0
297,042
0
W
Cthulhu
11,445
636
34
2
0
290,490
1
W
Ah Muzen Cab
11,821
657
103
6
0
311,668
3
L
Ares
10,702
595
27
2
0
271,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role