Player Matchup

Tsukuyomi
Tsukuyomi
FriendlyHooper
Tsukuyomi
Level 109
God Stats
12W - 19L
1,425 SR
Queue Stats
372W - 437L
1,408 Elo+
Party 2
Nike
Nike
Il-Elias-lI
Nike
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
317W - 401L
1,440 Elo+
Solo
Yemoja
Yemoja
Redacteď
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
SandPuppers
Apollo
Level 123
God Stats
7W - 6L
1,688 SR
Queue Stats
116W - 109L
1,657 Elo+
Party 3
Sol
Sol
SpasticCarrot75
Sol
Level 134
God Stats
5W - 5L
1,500 SR
Queue Stats
263W - 278L
1,376 Elo+
Party 2
Team Averages
Level 132
1,522 SR
1,476 Elo+

VS

Team Averages
Level 57
1,603 SR
1,346 Elo+
Chiron
Chiron
Aqara
Chiron
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 264L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
Asceous
Guan Yu
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 13L
1,113 Elo+
Party 1
Hera
Hera
HarHarPewPew
Hera
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
858W - 979L
1,531 Elo+
Solo
Nemesis
Nemesis
Jzone176
Nemesis
Level 60
God Stats
5W - 15L
1,500 SR
Queue Stats
111W - 263L
1,309 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KvNG-IX
Cu Chulainn
Level 59
God Stats
11W - 10L
1,801 SR
Queue Stats
120W - 282L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FriendlyHooper
Tsukuyomi
17
2 / 2 / 3
11,054
614
7,190
10,084
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 4
12,155
675
13,882
14,061
9,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Redacteď
Yemoja
15
3 / 0 / 2
10,556
586
5,649
7,715
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
17
3 / 0 / 3
11,227
624
10,984
10,855
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 1
10,661
592
12,317
10,500
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aqara
Chiron
12
0 / 3 / 1
7,283
405
1,937
8,081
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Asceous
Guan Yu
12
0 / 6 / 1
7,065
393
1,344
19,024
16,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 2
7,957
442
6,727
9,647
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jzone176
Nemesis
13
1 / 2 / 3
7,767
432
5,489
13,441
6,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
KvNG-IX
Cu Chulainn
12
0 / 3 / 1
6,786
377
1,041
11,810
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
3
4
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Aqara
Chiron
0
3
1
0.17
L
Guan Yu
Asceous
Guan Yu
0
6
1
0.08
W
Tsukuyomi
FriendlyHooper
Tsukuyomi
2
2
3
1.75
L
2
2
2
1.5
W
6
1
4
8
L
Nemesis
Jzone176
Nemesis
1
2
3
1.25
L
Cu Chulainn
KvNG-IX
Cu Chulainn
0
3
1
0.17
W
Yemoja
Redacteď
Yemoja
3
0
2
4
W
Apollo
3
0
3
4.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
16,538
53,215
Taken
62,003
31,461
Mitigated
35,543
27,065
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Aqara
Chiron
1,937
835
600
1,372
8,081
2,006
0
2,518
5,466
0
37,896
L
Guan Yu
Asceous
Guan Yu
1,344
161
417
1,658
19,024
16,512
400
4,365
14,659
1,675
26,963
W
Tsukuyomi
FriendlyHooper
Tsukuyomi
7,190
1,231
0
4,771
10,084
3,672
0
671
8,733
0
77,514
L
6,727
1,123
0
250
9,647
3,051
0
4,661
4,986
40,768
0
W
13,882
2,183
0
3,479
14,061
9,302
103
1,447
12,332
6,223
78,214
L
Nemesis
Jzone176
Nemesis
5,489
1,941
0
659
13,441
6,758
0
4,746
8,695
5,228
42,135
L
Cu Chulainn
KvNG-IX
Cu Chulainn
1,041
233
0
2,630
11,810
7,216
0
3,273
8,537
0
30,662
W
Yemoja
Redacteď
Yemoja
5,649
995
2,487
3,259
7,715
7,353
613
1,633
5,965
30,289
0
W
Apollo
10,984
9,010
0
6,619
10,855
6,083
7,212
2,283
8,425
10,242
89,012
W
12,317
3,182
0
6,450
10,500
5,051
5,363
2,825
7,449
82,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
36,858
588
Minions Killed
411
0
Camps Cleared
0
1,801,318
Distance Traveled
1,546,210
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,283
405
101
6
0
275,710
1
L
Guan Yu
7,065
393
66
4
0
313,959
0
W
Tsukuyomi
11,054
614
120
7
0
403,428
1
L
Hera
7,957
442
97
5
0
251,638
1
W
Nike
12,155
675
145
8
0
377,378
5
L
Nemesis
7,767
432
85
5
0
373,464
7
L
Cu Chulainn
6,786
377
62
3
0
331,439
2
W
Yemoja
10,556
586
42
2
0
356,935
3
W
Apollo
11,227
624
147
8
0
323,367
5
W
Sol
10,661
592
134
7
0
340,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role