Player Matchup

Chaac
Chaac
ABO_A7MAD_97
Chaac
Level 23
God Stats
25W - 26L
1,713 SR
Queue Stats
34W - 41L
1,635 Elo+
Party 1
Ra
Ra
CentaQ8_EU
Ra
Level 140
God Stats
2W - 1L
1,485 SR
Queue Stats
11W - 13L
1,581 Elo+
Party 1
Cupid
Cupid
CharlieSon5663
Cupid
Level 29
God Stats
9W - 17L
1,310 SR
Queue Stats
120W - 130L
1,489 Elo+
Solo
Bellona
Bellona
Frozenchesse
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,580 Elo+
Solo
Bacchus
Bacchus
khalid_alhadiah
Bacchus
Level 18
God Stats
39W - 34L
1,637 SR
Queue Stats
103W - 119L
1,581 Elo+
Party 1
Team Averages
Level 43
1,529 SR
1,573 Elo+

VS

Team Averages
Level 20
1,533 SR
1,572 Elo+
Yemoja
Yemoja
II FebreeZ
Yemoja
Level 27
God Stats
2W - 2L
1,666 SR
Queue Stats
10W - 16L
1,464 Elo+
Solo
Ra
Ra
SpatzxGamma
Ra
Level 26
God Stats
64W - 59L
1,612 SR
Queue Stats
92W - 86L
1,677 Elo+
Solo
Thanatos
Thanatos
Sportacaus619
Thanatos
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 13L
1,481 Elo+
Solo
Artemis
Artemis
WR1Dreadedhammer
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Neith
Neith
meifu0801
Neith
Level 14
God Stats
8W - 8L
1,170 SR
Queue Stats
13W - 16L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,117
510
5,332
6,739
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 2
6,991
583
2,491
5,391
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 0 / 2
7,265
605
4,892
5,931
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Frozenchesse
Bellona
13
5 / 0 / 2
7,158
597
4,372
7,462
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 1
5,625
469
518
4,239
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
II FebreeZ
Yemoja
9
0 / 3 / 0
5,365
447
3,126
8,355
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 1
6,493
541
3,447
5,555
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Sportacaus619
Thanatos
8
1 / 2 / 0
5,269
439
2,680
5,542
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 5 / 0
4,630
386
2,927
5,500
1,314
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
meifu0801
Neith
7
0 / 2 / 0
4,311
359
998
2,438
651

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
1
1
2
2
W
2
0
2
3
W
Bellona
Frozenchesse
Bellona
5
0
2
6
L
Yemoja
II FebreeZ
Yemoja
0
3
0
0
L
0
2
1
0.25
L
Thanatos
Sportacaus619
Thanatos
1
2
0
0.5
L
1
5
0
0.2
W
1
1
1
1.5
L
Neith
meifu0801
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
13,178
29,762
Taken
27,390
15,332
Mitigated
10,382
13,165
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,332
965
0
2,946
6,739
2,689
0
0
6,739
0
23,483
W
2,491
162
583
3,041
5,391
1,939
437
2,891
2,500
43,964
0
W
4,892
2,482
0
3,469
5,931
1,889
122
2,552
3,379
0
39,915
W
Bellona
Frozenchesse
Bellona
4,372
1,492
0
2,611
7,462
6,561
188
1,130
6,332
8,442
38,704
L
Yemoja
II FebreeZ
Yemoja
3,126
369
300
1,068
8,355
4,762
0
143
8,212
21,805
0
L
3,447
294
23
2,556
5,555
2,006
0
1,970
3,371
49,152
0
L
Thanatos
Sportacaus619
Thanatos
2,680
462
0
3,679
5,542
1,649
0
370
5,124
0
21,241
L
2,927
1,416
0
900
5,500
1,314
25
184
5,316
0
10,662
W
518
191
0
515
4,239
2,254
435
0
4,239
9,886
0
L
Neith
meifu0801
Neith
998
336
0
253
2,438
651
0
361
2,077
0
5,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
26,068
337
Minions Killed
185
0
Camps Cleared
0
1,121,618
Distance Traveled
945,681
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,117
510
39
3
0
267,777
0
W
Ra
6,991
583
99
8
0
231,913
1
W
Cupid
7,265
605
96
8
0
201,166
0
W
Bellona
7,158
597
86
7
0
224,713
1
L
Yemoja
5,365
447
33
3
0
174,542
1
L
Ra
6,493
541
83
7
0
228,126
0
L
Thanatos
5,269
439
40
3
0
241,356
2
L
Artemis
4,630
386
18
2
0
163,532
3
W
Bacchus
5,625
469
17
1
0
196,049
1
L
Neith
4,311
359
11
1
0
138,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role