Player Matchup

Bacchus
Bacchus
BBQCHICKENBBQ
Bacchus
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 29L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
WithAQue
Baron Samedi
Level 32
God Stats
3W - 4L
1,629 SR
Queue Stats
12W - 24L
1,503 Elo+
Party 1
Medusa
Medusa
lordxdoja
Medusa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,587 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,515 Elo+

VS

Team Averages
Level 24
1,338 SR
1,143 Elo+
Xing Tian
Xing Tian
DemonKingBear
Xing Tian
Level 62
God Stats
3W - 3L
1,790 SR
Queue Stats
18W - 21L
1,561 Elo+
Solo
Artemis
Artemis
StealthyStorm23
Artemis
Level 5
God Stats
0W - 4L
1,112 SR
Queue Stats
0W - 6L
934 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheAnswer22
Tsukuyomi
Level 5
God Stats
0W - 5L
1,112 SR
Queue Stats
0W - 6L
934 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 1 / 18
14,742
590
12,963
31,211
62,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
WithAQue
Baron Samedi
19
6 / 5 / 14
15,569
623
20,300
19,228
15,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
lordxdoja
Medusa
20
12 / 2 / 8
16,648
666
24,545
19,964
11,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DemonKingBear
Xing Tian
17
2 / 3 / 6
15,126
605
16,852
30,891
45,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
2 / 8 / 4
13,427
537
23,384
21,277
13,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
TheAnswer22
Tsukuyomi
17
4 / 10 / 4
14,546
582
13,607
22,383
13,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
21
Kills
8
8
Deaths
21
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
1
18
12
L
Xing Tian
DemonKingBear
Xing Tian
2
3
6
1.67
L
2
8
4
0.5
L
Tsukuyomi
TheAnswer22
Tsukuyomi
4
10
4
0.6
W
Baron Samedi
WithAQue
Baron Samedi
6
5
14
2.6
W
Medusa
lordxdoja
Medusa
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,808
Damage
53,843
70,403
Taken
74,551
89,949
Mitigated
72,216
17,864
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
12,963
2,228
0
781
31,211
62,932
157
4,739
26,472
39,240
0
L
Xing Tian
DemonKingBear
Xing Tian
16,852
1,127
0
3,387
30,891
45,275
165
13,107
17,334
62,228
0
L
23,384
10,714
1,596
4,429
21,277
13,652
2,035
8,705
12,397
0
58,024
L
Tsukuyomi
TheAnswer22
Tsukuyomi
13,607
3,350
0
2,649
22,383
13,289
755
10,626
11,557
0
71,956
W
Baron Samedi
WithAQue
Baron Samedi
20,300
2,209
5,978
4,700
19,228
15,392
1,043
7,247
11,981
75,800
0
W
Medusa
lordxdoja
Medusa
24,545
10,304
0
6,405
19,964
11,625
2,409
5,026
14,938
0
115,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
43,099
257
Minions Killed
225
0
Camps Cleared
0
1,203,834
Distance Traveled
1,205,353
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,742
590
32
1
0
435,120
4
L
Xing Tian
15,126
605
32
1
0
438,824
5
L
Artemis
13,427
537
78
3
0
314,367
4
L
Tsukuyomi
14,546
582
115
5
0
452,162
0
W
Baron Samedi
15,569
623
69
3
0
366,765
0
W
Medusa
16,648
666
156
6
0
401,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role