Player Matchup

Cu Chulainn
Cu Chulainn
Confusedbearr
Cu Chulainn
Level 26
God Stats
23W - 14L
1,422 SR
Queue Stats
44W - 24L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Kronikz69
Cthulhu
Level 29
God Stats
4W - 6L
1,487 SR
Queue Stats
8W - 9L
1,543 Elo+
Party 1
Janus
Janus
Nite24
Janus
Level 127
God Stats
1W - 1L
1,294 SR
Queue Stats
14W - 8L
1,645 Elo+
Party 1
Set
Set
Porky16
Set
Level 42
God Stats
15W - 9L
1,673 SR
Queue Stats
192W - 167L
1,520 Elo+
Party 1
Rama
Rama
purplerex
Rama
Level 126
God Stats
6W - 2L
1,822 SR
Queue Stats
326W - 310L
1,547 Elo+
Party 1
Team Averages
Level 70
1,540 SR
1,571 Elo+

VS

Team Averages
Level 39
1,422 SR
1,486 Elo+
Sobek
Sobek
DiamondExtract
Sobek
Level 29
God Stats
2W - 9L
1,285 SR
Queue Stats
609W - 568L
1,475 Elo+
Party 2
Medusa
Medusa
Hunterstride
Medusa
Level 47
God Stats
5W - 9L
1,500 SR
Queue Stats
535W - 470L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
PrincessCheese
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,362 Elo+
Solo
Mercury
Mercury
Vardeman
Mercury
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 37L
1,582 Elo+
Solo
Vamana
Vamana
pravoxdaddy
Vamana
Level 42
God Stats
4W - 7L
1,325 SR
Queue Stats
353W - 336L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Confusedbearr
Cu Chulainn
15
2 / 5 / 5
9,921
522
10,532
15,538
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cthulhu
Kronikz69
Cthulhu
14
3 / 3 / 14
10,268
540
7,825
13,681
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Nite24
Janus
17
10 / 4 / 4
11,722
617
17,357
10,260
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
17
8 / 1 / 5
11,281
594
8,350
7,232
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Rama
20
13 / 0 / 4
12,917
680
13,365
14,217
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,338
386
2,393
15,637
8,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
2 / 8 / 3
8,260
435
7,381
13,897
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
12
0 / 11 / 1
7,063
372
2,467
11,722
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vardeman
Mercury
16
5 / 8 / 2
9,942
523
7,210
16,902
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
15
4 / 3 / 3
9,258
487
11,708
16,864
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
36
Kills
12
13
Deaths
36
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Confusedbearr
Cu Chulainn
2
5
5
0.9
L
1
6
4
0.5
L
Medusa
2
8
3
0.44
W
Cthulhu
Kronikz69
Cthulhu
3
3
14
3.33
W
Janus
Nite24
Janus
10
4
4
3
W
Set
8
1
5
10.5
L
Kukulkan
0
11
1
0.05
L
Mercury
Vardeman
Mercury
5
8
2
0.75
L
Vamana
4
3
3
1.83
W
Rama
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,429
Damage
31,159
60,928
Taken
75,022
39,979
Mitigated
40,217
20,777
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Confusedbearr
Cu Chulainn
10,532
2,625
0
4,651
15,538
10,878
1,069
466
14,632
2,338
46,133
L
2,393
277
0
3,784
15,637
8,325
0
7,895
7,572
21,717
0
L
Medusa
7,381
3,602
0
2,579
13,897
4,732
0
4,071
9,698
0
42,013
W
Cthulhu
Kronikz69
Cthulhu
7,825
835
0
2,869
13,681
13,853
510
1,419
12,192
26,737
0
W
Janus
Nite24
Janus
17,357
919
0
813
10,260
3,827
2,545
966
9,219
72,090
0
W
Set
8,350
2,604
0
2,027
7,232
5,310
936
1,419
5,725
4,857
58,853
L
Kukulkan
2,467
518
0
620
11,722
4,159
308
3,397
8,093
31,827
0
L
Mercury
Vardeman
Mercury
7,210
4,929
0
3,954
16,902
6,747
298
5,368
11,326
0
66,829
L
Vamana
11,708
4,852
0
6,958
16,864
16,254
72
4,274
12,526
162
58,262
W
Rama
13,365
8,813
0
10,417
14,217
6,111
4,910
752
13,440
0
109,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,109
Gold Earned
41,861
502
Minions Killed
386
0
Camps Cleared
0
1,870,539
Distance Traveled
1,572,538
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,921
522
92
5
0
377,731
3
L
Sobek
7,338
386
35
2
0
347,057
4
L
Medusa
8,260
435
71
4
0
319,225
2
W
Cthulhu
10,268
540
29
2
0
378,999
0
W
Janus
11,722
617
118
6
0
364,429
2
W
Set
11,281
594
98
5
0
393,042
4
L
Kukulkan
7,063
372
55
3
0
272,589
1
L
Mercury
9,942
523
122
6
0
313,608
2
L
Vamana
9,258
487
103
5
0
320,059
2
W
Rama
12,917
680
165
9
0
356,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role