Player Matchup

Bellona
Bellona
Korbeaux
Bellona
Level 15
God Stats
5W - 11L
1,412 SR
Queue Stats
90W - 91L
1,360 Elo+
Party 2
Horus
Horus
Lysonae
Horus
Level 49
God Stats
25W - 21L
1,500 SR
Queue Stats
252W - 235L
1,396 Elo+
Party 2
Vulcan
Vulcan
MangyHalfling7
Vulcan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 122L
1,378 Elo+
Party 2
Loki
Loki
Zephros1224
Loki
Level 26
God Stats
24W - 25L
1,433 SR
Queue Stats
99W - 123L
1,361 Elo+
Party 2
Izanami
Izanami
mmaalex22882
Izanami
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
309W - 291L
1,354 Elo+
Party 2
Team Averages
Level 49
1,469 SR
1,370 Elo+

VS

Team Averages
Level 83
1,450 SR
1,451 Elo+
Cthulhu
Cthulhu
Aganie
Cthulhu
Level 7
God Stats
4W - 3L
1,467 SR
Queue Stats
5W - 3L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
BigWeinerLukachu
Nu Wa
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,387 Elo+
Party 3
Osiris
Osiris
DiffMePls
Osiris
Level 112
God Stats
3W - 7L
1,285 SR
Queue Stats
168W - 160L
1,467 Elo+
Party 1
Poseidon
Poseidon
Spinalweaverz
Poseidon
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 208L
1,508 Elo+
Party 3
Ratatoskr
Ratatoskr
VodkaSauce
Ratatoskr
Level 89
God Stats
12W - 10L
1,500 SR
Queue Stats
445W - 426L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Korbeaux
Bellona
11
0 / 6 / 1
6,800
425
6,060
12,584
10,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Lysonae
Horus
10
0 / 5 / 1
6,616
414
1,936
12,127
4,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 6 / 0
7,400
463
8,308
9,930
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
7,576
474
3,296
11,969
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
mmaalex22882
Izanami
10
1 / 4 / 0
6,391
399
2,810
8,568
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aganie
Cthulhu
12
1 / 2 / 5
7,905
494
3,250
7,051
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
12 / 1 / 3
10,512
657
16,883
8,573
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
DiffMePls
Osiris
15
2 / 0 / 5
9,202
575
5,741
8,730
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Spinalweaverz
Poseidon
12
3 / 3 / 2
7,670
479
5,349
8,267
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
VodkaSauce
Ratatoskr
16
8 / 0 / 6
9,954
622
9,052
12,391
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
26
27
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aganie
Cthulhu
1
2
5
1.75
W
12
1
3
13.5
W
Osiris
DiffMePls
Osiris
2
0
5
4.5
L
Bellona
Korbeaux
Bellona
0
6
1
0.08
L
Horus
Lysonae
Horus
0
5
1
0.1
L
2
6
0
0.33
W
Poseidon
Spinalweaverz
Poseidon
3
3
2
1.33
W
Ratatoskr
VodkaSauce
Ratatoskr
8
0
6
11
L
3
6
2
0.67
L
Izanami
mmaalex22882
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
40,275
55,178
Taken
45,012
23,954
Mitigated
21,682
10,088
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aganie
Cthulhu
3,250
30
63
2,543
7,051
3,270
39
1,012
6,039
12,475
0
W
16,883
3,216
0
3,171
8,573
3,150
1,908
4,547
4,026
65,239
0
W
Osiris
DiffMePls
Osiris
5,741
1,533
0
3,288
8,730
8,568
0
549
8,181
7,181
49,276
L
Bellona
Korbeaux
Bellona
6,060
1,747
0
1,820
12,584
10,144
310
3,273
9,158
2,037
31,155
L
Horus
Lysonae
Horus
1,936
1,099
599
2,400
12,127
4,198
26
7,271
4,616
0
14,360
L
8,308
971
0
630
9,930
3,657
0
5,348
4,156
53,925
0
W
Poseidon
Spinalweaverz
Poseidon
5,349
649
0
2,076
8,267
2,006
410
0
8,267
50,607
0
W
Ratatoskr
VodkaSauce
Ratatoskr
9,052
1,837
0
6,602
12,391
4,688
0
2,588
9,803
0
62,002
L
3,296
751
0
2,663
11,969
3,239
0
3,795
8,030
0
42,681
L
Izanami
mmaalex22882
Izanami
2,810
2,173
0
1,976
8,568
2,716
125
5,150
3,290
0
28,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
45,243
316
Minions Killed
440
0
Camps Cleared
0
1,569,747
Distance Traveled
1,596,973
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,905
494
30
2
0
273,424
5
W
Nu Wa
10,512
657
132
8
0
311,037
2
W
Osiris
9,202
575
112
7
0
330,272
0
L
Bellona
6,800
425
77
5
0
292,280
2
L
Horus
6,616
414
25
2
0
316,151
6
L
Vulcan
7,400
463
82
5
0
309,375
3
W
Poseidon
7,670
479
69
4
0
273,203
0
W
Ratatoskr
9,954
622
97
6
0
409,037
2
L
Loki
7,576
474
77
5
0
366,321
0
L
Izanami
6,391
399
55
3
0
285,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role