Player Matchup

Izanami
Izanami
BABYJEU
Izanami
Level 16
God Stats
32W - 22L
1,521 SR
Queue Stats
55W - 47L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
COD father 97
Ah Puch
Level 16
God Stats
2W - 1L
1,575 SR
Queue Stats
203W - 205L
1,386 Elo+
Party 1
Achilles
Achilles
CosmicSpores
Achilles
Level 29
God Stats
9W - 10L
1,708 SR
Queue Stats
253W - 290L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Deiivid Vr
Nu Wa
Level 15
God Stats
5W - 8L
1,633 SR
Queue Stats
12W - 16L
1,661 Elo+
Solo
Hercules
Hercules
YOUONLYMISSONCE
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,485 Elo+

VS

Team Averages
Level 23
1,612 SR
1,387 Elo+
Arachne
Arachne
A BubbleBath326
Arachne
Level 25
God Stats
11W - 13L
1,500 SR
Queue Stats
198W - 257L
1,323 Elo+
Solo
Neith
Neith
AdolfDripplr
Neith
Level 19
God Stats
14W - 8L
1,863 SR
Queue Stats
31W - 46L
1,366 Elo+
Solo
Vulcan
Vulcan
Jonez1n246
Vulcan
Level 16
God Stats
8W - 7L
1,526 SR
Queue Stats
57W - 75L
1,279 Elo+
Solo
Sobek
Sobek
night_hunter3248
Sobek
Level 29
God Stats
9W - 5L
1,472 SR
Queue Stats
24W - 16L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
wantedbyunkow
Baron Samedi
Level 28
God Stats
2W - 0L
1,701 SR
Queue Stats
65W - 64L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BABYJEU
Izanami
14
2 / 11 / 5
8,792
419
6,844
19,373
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
13
1 / 12 / 6
8,659
412
11,998
15,962
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
CosmicSpores
Achilles
13
5 / 9 / 3
9,094
433
8,322
15,946
10,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
12
1 / 10 / 9
8,504
405
12,231
12,235
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
13
3 / 3 / 3
8,274
394
5,470
13,174
7,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 4
13,456
641
13,842
18,382
13,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 2 / 8
10,784
514
8,352
9,468
3,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Jonez1n246
Vulcan
14
0 / 2 / 11
9,469
451
3,937
9,778
3,370
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 5 / 14
11,553
550
13,701
19,863
18,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
wantedbyunkow
Baron Samedi
16
11 / 3 / 16
11,610
553
19,478
14,425
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
12
Kills
42
45
Deaths
13
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
16
1
4
18
W
5
2
8
4.5
L
Izanami
BABYJEU
Izanami
2
11
5
0.41
L
Ah Puch
1
12
6
0.33
L
Achilles
CosmicSpores
Achilles
5
9
3
0.72
L
Nu Wa
1
10
9
0.55
W
Vulcan
Jonez1n246
Vulcan
0
2
11
2.75
L
Hercules
3
3
3
1.5
W
10
5
14
3.4
W
Baron Samedi
wantedbyunkow
Baron Samedi
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
59,310
76,690
Taken
71,916
33,468
Mitigated
47,071
11,777
Healing
29,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,842
7,870
0
8,794
18,382
13,542
8,391
2,579
15,718
9,192
104,882
W
8,352
4,219
0
1,549
9,468
3,142
3,432
4,334
4,930
0
54,226
L
Izanami
BABYJEU
Izanami
6,844
5,090
0
4,123
19,373
6,056
335
10,099
9,042
0
42,735
L
Ah Puch
11,998
982
0
1,927
15,962
5,061
0
8,032
7,708
52,620
0
L
Achilles
CosmicSpores
Achilles
8,322
4,010
0
2,009
15,946
10,620
0
5,491
10,253
0
31,601
L
Nu Wa
12,231
1,328
0
834
12,235
3,790
0
5,909
6,010
42,648
0
W
Vulcan
Jonez1n246
Vulcan
3,937
168
0
2,004
9,778
3,370
0
4,475
5,061
27,852
0
L
Hercules
5,470
1,731
0
2,884
13,174
7,941
44
6,995
5,971
0
17,616
W
13,701
434
1,236
6,432
19,863
18,682
1,774
5,484
14,109
42,595
0
W
Baron Samedi
wantedbyunkow
Baron Samedi
19,478
2,020
2,627
6,687
14,425
8,335
1,485
6,288
7,869
52,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
56,872
311
Minions Killed
445
0
Camps Cleared
0
1,754,818
Distance Traveled
1,969,043
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,456
641
172
8
0
423,379
2
W
Neith
10,784
514
113
5
0
389,666
2
L
Izanami
8,792
419
88
4
0
321,687
0
L
Ah Puch
8,659
412
92
4
0
337,623
2
L
Achilles
9,094
433
45
2
0
344,276
5
L
Nu Wa
8,504
405
53
3
0
329,763
0
W
Vulcan
9,469
451
38
2
0
361,498
0
L
Hercules
8,274
394
33
2
0
421,469
0
W
Sobek
11,553
550
55
3
0
408,049
0
W
Baron Samedi
11,610
553
67
3
0
386,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role