Player Matchup

Mercury
Mercury
Gold I
Flookerson
Mercury
Gold I
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 43L
1,725 MMR
Party 2
Apollo
Apollo
Gold II
Floook
Apollo
Gold II
Level 160
God Stats
6W - 4L
1,437 SR
Queue Stats
72W - 64L
1,725 MMR
Party 2
Merlin
Merlin
Silver I
FreeFrogg
Merlin
Silver I
Level 86
God Stats
3W - 0L
1,572 SR
Queue Stats
35W - 22L
1,627 MMR
Party 4
Sobek
Sobek
Gold III
FreeFroggsEgirl
Sobek
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Rama
Rama
Gold IV
KirbDance
Rama
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,502 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,584 SR
1,686 MMR
King Arthur
King Arthur
Gold III
NotNotMason
King Arthur
Gold III
Level 159
God Stats
3W - 4L
1,736 SR
Queue Stats
82W - 49L
1,781 MMR
Party 3
Scylla
Scylla
Gold I
Nöäh
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold II
SubaWoo
Artemis
Gold II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,768 MMR
Party 1
Anubis
Anubis
Gold I
TheScaring
Anubis
Gold I
Level 106
God Stats
24W - 25L
1,632 SR
Queue Stats
218W - 214L
1,660 MMR
Party 1
Fenrir
Fenrir
Gold IV
pedrofrituras
Fenrir
Gold IV
Level 155
God Stats
7W - 9L
1,553 SR
Queue Stats
316W - 304L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flookerson
Mercury
5
0 / 2 / 0
3,396
679
934
3,762
816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Floook
Apollo
5
0 / 1 / 1
3,401
680
1,466
3,019
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FreeFrogg
Merlin
7
1 / 0 / 0
3,724
745
583
1,123
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 1 / 4
3,899
780
1,625
3,502
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
6
4 / 0 / 1
4,140
828
2,558
2,351
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SetJanusNu WaDanzaburouNemesis

VS

Bans
PersephoneCu ChulainnKhepriErlang ShenGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotNotMason
King Arthur
7
2 / 0 / 1
4,063
813
3,009
3,101
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Nöäh
Scylla
6
0 / 0 / 0
3,310
662
995
1,478
250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
SubaWoo
Artemis
5
0 / 3 / 1
3,110
622
1,268
3,740
617
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Anubis
TheScaring
Anubis
4
0 / 3 / 1
3,167
633
979
3,109
1,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
2 / 0 / 0
3,656
731
601
1,961
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Flookerson
Mercury
0
2
0
0
W
Apollo
Floook
Apollo
0
1
1
0.5
W
Merlin
FreeFrogg
Merlin
1
0
0
1
W
1
1
4
3
W
Rama
4
0
1
4.5
L
King Arthur
NotNotMason
King Arthur
2
0
1
2.5
L
Scylla
Nöäh
Scylla
0
0
0
0
L
Artemis
SubaWoo
Artemis
0
3
1
0.17
L
Anubis
TheScaring
Anubis
0
3
1
0.17
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,166
Damage
6,852
13,757
Taken
13,389
3,545
Mitigated
4,570
6,417
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Flookerson
Mercury
934
296
0
1,083
3,762
816
0
0
3,562
0
8,104
W
Apollo
Floook
Apollo
1,466
838
0
1,118
3,019
752
0
243
2,725
0
13,586
W
Merlin
FreeFrogg
Merlin
583
245
0
500
1,123
258
434
399
660
16,406
0
W
1,625
457
0
2,343
3,502
1,337
0
846
2,616
6,632
0
W
Rama
2,558
2,240
0
1,373
2,351
382
0
356
1,995
0
13,599
L
King Arthur
NotNotMason
King Arthur
3,009
690
0
1,658
3,101
2,140
0
0
3,101
0
14,503
L
Scylla
Nöäh
Scylla
995
0
0
500
1,478
250
0
18
1,430
12,812
0
L
Artemis
SubaWoo
Artemis
1,268
524
0
1,206
3,740
617
0
420
3,320
0
8,089
L
Anubis
TheScaring
Anubis
979
159
0
822
3,109
1,062
0
989
2,120
13,122
0
L
601
252
0
624
1,961
501
0
695
1,210
0
8,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,560
Gold Earned
17,306
133
Minions Killed
130
0
Camps Cleared
0
510,316
Distance Traveled
443,805
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,396
679
11
2
0
109,448
2
W
Apollo
3,401
680
43
9
0
91,424
1
W
Merlin
3,724
745
43
9
0
102,083
2
W
Sobek
3,899
780
9
2
0
103,121
1
W
Rama
4,140
828
27
5
0
104,240
4
L
King Arthur
4,063
813
37
7
0
102,319
3
L
Scylla
3,310
662
27
5
0
82,407
1
L
Artemis
3,110
622
14
3
0
85,648
1
L
Anubis
3,167
633
30
6
0
83,429
1
L
Fenrir
3,656
731
22
4
0
90,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role