Player Matchup

Baron Samedi
Baron Samedi
FullSpektrum
Baron Samedi
Level 146
God Stats
10W - 3L
1,500 SR
Queue Stats
67W - 73L
1,735 Elo+
Party 2
Ymir
Ymir
LordCev
Ymir
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 3
Neith
Neith
NauseousFiend26
Neith
Level 89
God Stats
112W - 92L
1,525 SR
Queue Stats
154W - 147L
1,659 Elo+
Party 2
Hera
Hera
TSwizzleSD
Hera
Level 89
God Stats
11W - 3L
1,743 SR
Queue Stats
111W - 78L
1,698 Elo+
Party 3
Mercury
Mercury
ligmavein
Mercury
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 27L
1,679 Elo+
Party 2
Team Averages
Level 103
1,553 SR
1,656 Elo+

VS

Team Averages
Level 75
1,463 SR
1,453 Elo+
The Morrigan
The Morrigan
CyberByte_exe
The Morrigan
Level 45
God Stats
5W - 7L
1,457 SR
Queue Stats
174W - 205L
1,500 Elo+
Party 1
Nemesis
Nemesis
EchoArashi
Nemesis
Level 89
God Stats
2W - 3L
1,514 SR
Queue Stats
76W - 109L
1,629 Elo+
Party 1
Scylla
Scylla
J03Flare
Scylla
Level 65
God Stats
3W - 5L
1,501 SR
Queue Stats
137W - 154L
1,281 Elo+
Party 1
Hachiman
Hachiman
SaintAlucart
Hachiman
Level 109
God Stats
0W - 2L
1,609 SR
Queue Stats
36W - 35L
1,348 Elo+
Solo
Cthulhu
Cthulhu
WAAJMAN
Cthulhu
Level 69
God Stats
11W - 17L
1,234 SR
Queue Stats
30W - 33L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FullSpektrum
Baron Samedi
20
12 / 3 / 27
14,336
1,195
27,161
14,431
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
LordCev
Ymir
20
5 / 1 / 32
13,078
1,090
9,805
20,344
25,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
11 / 6 / 28
14,445
1,204
29,674
20,836
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 1 / 27
13,001
1,083
19,748
7,236
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ligmavein
Mercury
19
13 / 8 / 19
14,068
1,172
22,591
17,523
9,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CyberByte_exe
The Morrigan
18
1 / 7 / 10
11,493
958
11,619
12,148
5,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EchoArashi
Nemesis
17
3 / 14 / 9
11,528
961
11,528
26,751
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
J03Flare
Scylla
18
5 / 11 / 8
12,459
1,038
20,026
20,363
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SaintAlucart
Hachiman
19
5 / 6 / 12
13,059
1,088
17,144
21,722
8,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
WAAJMAN
Cthulhu
18
5 / 7 / 10
12,392
1,033
13,110
33,124
43,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
68
45
Kills
19
19
Deaths
45
133
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CyberByte_exe
The Morrigan
1
7
10
0.86
L
Nemesis
EchoArashi
Nemesis
3
14
9
0.54
W
Baron Samedi
FullSpektrum
Baron Samedi
12
3
27
8.5
L
Scylla
J03Flare
Scylla
5
11
8
0.82
W
Ymir
LordCev
Ymir
5
1
32
21
W
11
6
28
4.17
L
Hachiman
SaintAlucart
Hachiman
5
6
12
1.83
W
4
1
27
17.5
L
Cthulhu
WAAJMAN
Cthulhu
5
7
10
1.43
W
Mercury
ligmavein
Mercury
13
8
19
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,979
Damage
73,427
80,370
Taken
114,108
58,297
Mitigated
76,925
25,622
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CyberByte_exe
The Morrigan
11,619
1,538
648
1,028
12,148
5,147
0
4,910
7,099
38,559
0
L
Nemesis
EchoArashi
Nemesis
11,528
3,934
0
1,617
26,751
12,009
0
14,764
11,987
652
28,915
W
Baron Samedi
FullSpektrum
Baron Samedi
27,161
3,018
6,832
6,880
14,431
9,149
0
9,451
4,914
49,765
0
L
Scylla
J03Flare
Scylla
20,026
1,904
0
0
20,363
7,348
0
11,798
8,565
49,507
0
W
Ymir
LordCev
Ymir
9,805
1,291
0
0
20,344
25,045
0
10,266
9,761
22,091
0
W
29,674
20,439
0
8,683
20,836
11,436
0
12,991
7,678
0
66,054
L
Hachiman
SaintAlucart
Hachiman
17,144
9,275
0
2,229
21,722
8,437
0
7,136
14,540
0
40,617
W
19,748
3,662
478
1,633
7,236
3,495
0
4,075
3,086
47,619
0
L
Cthulhu
WAAJMAN
Cthulhu
13,110
463
1,097
1,312
33,124
43,984
0
17,967
15,157
30,832
0
W
Mercury
ligmavein
Mercury
22,591
13,248
0
1,116
17,523
9,172
0
9,173
8,229
0
36,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,928
Gold Earned
60,931
254
Minions Killed
233
9
Camps Cleared
5
1,066,589
Distance Traveled
1,099,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,493
958
58
5
1
201,086
0
L
Nemesis
11,528
961
25
2
1
248,170
0
W
Baron Samedi
14,336
1,195
49
4
0
226,758
0
L
Scylla
12,459
1,038
80
7
1
210,878
0
W
Ymir
13,078
1,090
36
3
1
199,172
0
W
Neith
14,445
1,204
72
6
2
190,069
0
L
Hachiman
13,059
1,088
44
4
2
211,587
1
W
Hera
13,001
1,083
71
6
0
231,151
0
L
Cthulhu
12,392
1,033
26
2
0
227,963
0
W
Mercury
14,068
1,172
26
2
6
219,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role