Player Matchup

He Bo
He Bo
Dro510Lit
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MeadowGal
Izanami
Level 84
God Stats
11W - 8L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SilkySoopriS
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,821 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,607 Elo+

VS

Team Averages
Level 44
1,579 SR
1,493 Elo+
Hel
Hel
PancakeWaffles2
Hel
Level 31
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SheldonCbbt73
Ah Muzen Cab
Level 75
God Stats
1W - 1L
1,715 SR
Queue Stats
187W - 199L
1,480 Elo+
Party 1
King Arthur
King Arthur
Stupin1991
King Arthur
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dro510Lit
He Bo
17
12 / 5 / 5
12,840
803
21,573
19,498
8,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MeadowGal
Izanami
14
4 / 8 / 9
11,374
711
10,905
15,538
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
SilkySoopriS
Guan Yu
14
1 / 2 / 12
10,997
687
6,028
16,331
16,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 7
10,386
649
11,815
15,326
5,892
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SheldonCbbt73
Ah Muzen Cab
17
10 / 2 / 5
12,314
770
19,949
14,702
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Stupin1991
King Arthur
13
2 / 6 / 10
10,653
666
7,966
18,001
15,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
15
15
Deaths
17
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
Dro510Lit
He Bo
12
5
5
2.9
W
Izanami
MeadowGal
Izanami
4
8
9
1.06
L
3
9
7
0.72
L
Ah Muzen Cab
SheldonCbbt73
Ah Muzen Cab
10
2
5
6.25
W
Guan Yu
SilkySoopriS
Guan Yu
1
2
12
3.5
L
King Arthur
Stupin1991
King Arthur
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
39,730
51,367
Taken
48,029
29,075
Mitigated
26,752
20,337
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Dro510Lit
He Bo
21,573
1,243
0
8,556
19,498
8,129
366
3,984
15,514
55,965
0
W
Izanami
MeadowGal
Izanami
10,905
7,680
0
2,266
15,538
4,450
2,344
3,376
12,162
0
47,710
L
11,815
571
1,895
4,824
15,326
5,892
0
9,156
6,170
36,299
0
L
Ah Muzen Cab
SheldonCbbt73
Ah Muzen Cab
19,949
7,352
0
6,452
14,702
5,181
1,596
5,148
9,554
0
62,294
W
Guan Yu
SilkySoopriS
Guan Yu
6,028
926
3,407
6,108
16,331
16,496
476
4,499
11,832
0
17,470
L
King Arthur
Stupin1991
King Arthur
7,966
48
0
0
18,001
15,679
44
7,367
10,634
0
23,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
33,353
162
Minions Killed
162
0
Camps Cleared
0
806,379
Distance Traveled
847,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,840
803
69
4
0
257,513
0
W
Izanami
11,374
711
70
4
0
211,690
0
L
Hel
10,386
649
40
3
0
276,115
0
L
Ah Muzen Cab
12,314
770
93
6
0
294,802
0
W
Guan Yu
10,997
687
23
1
0
337,176
0
L
King Arthur
10,653
666
29
2
0
276,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role