Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SuperStangALang
Ra
Level 63
God Stats
3W - 5L
1,250 SR
Queue Stats
152W - 158L
1,317 Elo+
Party 1
Anhur
Anhur
TheLastBlueNeck
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Da Ji
Da Ji
banmy10thnamelol
Da Ji
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
188W - 196L
1,521 Elo+
Solo
Mercury
Mercury
zypo
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,361 Elo+
Party 1
Team Averages
Level 60
1,450 SR
1,487 Elo+

VS

Team Averages
Level 74
1,366 SR
1,304 Elo+
Tyr
Tyr
CreamFraz
Tyr
Level 47
God Stats
2W - 2L
1,285 SR
Queue Stats
420W - 475L
1,138 Elo+
Party 2
Merlin
Merlin
M3tro Gnomes
Merlin
Level 89
God Stats
1W - 1L
1,375 SR
Queue Stats
58W - 52L
1,579 Elo+
Solo
Apollo
Apollo
SharkyAteIt
Apollo
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 66L
1,284 Elo+
Solo
Janus
Janus
WearyBunny76762
Janus
Level 69
God Stats
7W - 10L
1,169 SR
Queue Stats
534W - 536L
1,378 Elo+
Party 2
Chang'e
Chang'e
biscuts of fury
Chang'e
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 114L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 4 / 14
11,565
723
15,611
15,376
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 13
11,027
689
11,906
11,920
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 12
10,681
668
9,849
14,385
5,878
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 7 / 6
12,293
768
15,124
12,031
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
zypo
Mercury
17
2 / 3 / 14
10,138
634
10,382
10,666
4,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 12
10,672
667
2,358
13,648
7,954
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
20
4 / 5 / 12
12,378
774
22,270
16,524
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
18
3 / 5 / 13
11,189
699
10,481
12,716
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 5 / 10
13,439
840
18,893
13,418
5,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 10
11,110
694
4,292
14,288
5,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
80
24
Kills
23
24
Deaths
25
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
14
2.75
W
2
5
12
1.6
W
Merlin
4
5
12
2
W
Apollo
3
5
13
1.9
L
2
5
13
1.7
L
3
5
12
1.8
W
10
5
10
3
L
13
7
6
2.29
W
4
5
10
1.8
L
Mercury
zypo
Mercury
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,872
Damage
58,294
64,378
Taken
70,594
27,392
Mitigated
29,534
23,916
Healing
29,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,611
8,540
2,462
3,308
15,376
6,637
552
10,082
4,826
38,529
0
W
2,358
512
1,668
2,521
13,648
7,954
1,775
6,110
7,538
0
8,123
W
Merlin
22,270
634
2,479
4,369
16,524
6,424
67
4,142
12,382
46,500
0
W
Apollo
10,481
3,544
1,888
1,907
12,716
4,851
2,603
5,937
6,779
0
29,815
L
11,906
285
8,286
2,643
11,920
5,015
680
8,627
2,905
37,492
0
L
9,849
902
1,102
1,001
14,385
5,878
863
10,825
3,208
0
16,814
W
18,893
778
3,057
1,997
13,418
5,127
0
3,413
10,005
48,854
0
L
15,124
4,228
881
1,827
12,031
5,469
297
8,078
3,679
0
17,706
W
4,292
1,015
5,562
4,114
14,288
5,178
1,037
7,915
6,373
12,703
0
L
Mercury
zypo
Mercury
10,382
687
1,146
1,260
10,666
4,393
870
6,051
4,305
0
19,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,704
Gold Earned
58,788
148
Minions Killed
175
0
Camps Cleared
0
1,227,726
Distance Traveled
1,299,891
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,565
723
34
2
0
262,823
0
W
Tyr
10,672
667
8
1
0
235,723
0
W
Merlin
12,378
774
53
3
0
287,506
0
W
Apollo
11,189
699
32
2
0
265,739
0
L
Ra
11,027
689
70
4
0
222,826
0
L
Anhur
10,681
668
16
1
0
183,338
1
W
Janus
13,439
840
62
4
0
275,482
0
L
Da Ji
12,293
768
7
0
0
193,534
1
W
Chang'e
11,110
694
20
1
0
235,441
0
L
Mercury
10,138
634
21
1
0
365,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role