Player Matchup

Cu Chulainn
Cu Chulainn
IceHV
Cu Chulainn
Level 29
God Stats
16W - 10L
1,796 SR
Queue Stats
67W - 85L
1,575 Elo+
Solo
Ymir
Ymir
caseyjinlee
Ymir
Level 7
God Stats
4W - 1L
1,522 SR
Queue Stats
9W - 4L
1,476 Elo+
Party 3
Yemoja
Yemoja
crzymdnghtby
Yemoja
Level 7
God Stats
4W - 1L
1,504 SR
Queue Stats
19W - 9L
1,670 Elo+
Party 3
Artemis
Artemis
needgf
Artemis
Level 5
God Stats
5W - 1L
1,825 SR
Queue Stats
6W - 2L
1,476 Elo+
Party 3
Anubis
Anubis
pandaloverxo
Anubis
Level 15
God Stats
1W - 0L
1,257 SR
Queue Stats
19W - 10L
1,476 Elo+
Party 3
Team Averages
Level 13
1,581 SR
1,535 Elo+

VS

Team Averages
Level 27
1,534 SR
1,582 Elo+
Artemis
Artemis
Alejandrinii
Artemis
Level 15
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
DalyTron
Osiris
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
111W - 97L
1,375 Elo+
Solo
Medusa
Medusa
TYimers
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 1
Sylvanus
Sylvanus
WailordIsLife
Sylvanus
Level 73
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 2L
1,767 Elo+
Party 1
Zeus
Zeus
jozarck
Zeus
Level 15
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IceHV
Cu Chulainn
13
7 / 4 / 2
7,634
587
8,288
9,886
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 4
5,559
428
2,790
6,611
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
8
0 / 1 / 8
6,093
469
1,218
3,925
1,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
needgf
Artemis
9
2 / 0 / 6
6,223
479
5,282
5,939
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
5 / 2 / 6
7,187
553
9,662
4,992
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alejandrinii
Artemis
10
3 / 4 / 1
6,230
479
2,728
9,711
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
DalyTron
Osiris
9
2 / 3 / 3
5,987
461
4,297
9,552
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TYimers
Medusa
10
3 / 3 / 5
6,209
478
3,784
8,893
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
WailordIsLife
Sylvanus
8
2 / 3 / 5
6,061
466
3,307
7,925
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
jozarck
Zeus
11
1 / 3 / 2
6,620
509
1,477
4,128
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
11
11
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alejandrinii
Artemis
3
4
1
0.88
L
Osiris
DalyTron
Osiris
2
3
3
1.17
W
Cu Chulainn
IceHV
Cu Chulainn
7
4
2
2
L
Medusa
TYimers
Medusa
3
3
5
1.83
L
Sylvanus
WailordIsLife
Sylvanus
2
3
5
1.5
W
1
4
4
0.75
W
Yemoja
0
1
8
4
L
Zeus
jozarck
Zeus
1
3
2
0.67
W
Artemis
needgf
Artemis
2
0
6
5
W
Anubis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
15,593
31,353
Taken
40,209
17,095
Mitigated
17,595
11,040
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alejandrinii
Artemis
2,728
1,648
0
3,150
9,711
2,737
0
2,315
7,396
0
26,724
L
Osiris
DalyTron
Osiris
4,297
1,529
0
1,350
9,552
7,264
340
2,133
7,419
0
18,285
W
Cu Chulainn
IceHV
Cu Chulainn
8,288
1,984
0
2,899
9,886
7,933
0
928
8,716
4,719
36,298
L
Medusa
TYimers
Medusa
3,784
1,925
0
2,428
8,893
2,201
222
4,091
4,802
0
21,378
L
Sylvanus
WailordIsLife
Sylvanus
3,307
978
1,145
2,451
7,925
4,431
336
4,157
3,768
14,908
0
W
2,790
1,002
0
330
6,611
3,675
260
870
5,691
9,319
0
W
Yemoja
1,218
482
3,485
599
3,925
1,813
751
485
3,415
8,523
0
L
Zeus
jozarck
Zeus
1,477
464
0
475
4,128
962
2,527
1,351
2,777
31,893
0
W
Artemis
needgf
Artemis
5,282
2,365
0
2,615
5,939
1,763
1,225
1,540
4,349
0
22,925
W
Anubis
9,662
446
0
1,112
4,992
1,911
1,338
961
4,006
35,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
31,107
196
Minions Killed
200
0
Camps Cleared
0
1,156,866
Distance Traveled
1,060,951
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,230
479
47
4
0
210,816
0
L
Osiris
5,987
461
34
3
0
224,721
5
W
Cu Chulainn
7,634
587
72
6
0
217,995
0
L
Medusa
6,209
478
39
3
0
218,984
1
L
Sylvanus
6,061
466
15
1
0
225,598
3
W
Ymir
5,559
428
12
1
0
225,434
0
W
Yemoja
6,093
469
18
1
0
251,391
1
L
Zeus
6,620
509
65
5
0
180,832
2
W
Artemis
6,223
479
43
3
0
228,282
3
W
Anubis
7,187
553
51
4
0
233,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role