Player Matchup

Anhur
Anhur
Gold V
ShadyInTheShade
Anhur
Gold V
Level 158
God Stats
4W - 8L
1,582 SR
Queue Stats
256W - 264L
1,457 MMR
Solo
Camazotz
Camazotz
Silver I
Und3f1n3d_nub
Camazotz
Silver I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,363 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
prof_Tutorial
Nu Wa
Gold IV
Level 109
God Stats
3W - 2L
1,687 SR
Queue Stats
65W - 72L
1,549 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
ransel-1
Sun Wukong
Silver II
Level 105
God Stats
1W - 0L
1,698 SR
Queue Stats
20W - 18L
1,456 MMR
Solo
Cthulhu
Cthulhu
Silver III
xTNTxCARLOS
Cthulhu
Silver III
Level 157
God Stats
5W - 3L
1,285 SR
Queue Stats
207W - 218L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,550 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,513 SR
1,454 MMR
Guan Yu
Guan Yu
Silver III
Burningspike94
Guan Yu
Silver III
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 198L
1,449 MMR
Party 1
Athena
Athena
Silver II
Ininki
Athena
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 310L
1,458 MMR
Solo
Scylla
Scylla
Bronze III
ThxnkTwice
Scylla
Bronze III
Level 123
God Stats
9W - 12L
1,339 SR
Queue Stats
95W - 97L
1,458 MMR
Solo
Awilix
Awilix
Bronze III
riXco13
Awilix
Bronze III
Level 137
God Stats
1W - 3L
1,724 SR
Queue Stats
3W - 4L
1,458 MMR
Solo
Rama
Rama
Silver III
xBoomNano
Rama
Silver III
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 195L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
10,068
479
13,856
12,884
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Und3f1n3d_nub
Camazotz
20
3 / 4 / 6
12,024
573
5,657
19,524
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 3
12,429
592
17,051
8,624
3,013
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ransel-1
Sun Wukong
16
3 / 5 / 5
10,265
489
7,929
17,810
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
xTNTxCARLOS
Cthulhu
16
7 / 1 / 4
10,872
518
13,420
19,273
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetArachneApolloDanzaburouHera

VS

Bans
TsukuyomiGaneshaGebBakasuraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,947
426
16,309
21,793
16,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Ininki
Athena
15
3 / 5 / 6
9,169
437
8,716
19,567
17,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
ThxnkTwice
Scylla
16
2 / 3 / 1
9,295
443
9,663
8,397
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
riXco13
Awilix
11
5 / 4 / 1
8,154
388
6,288
10,506
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
14
0 / 4 / 2
8,701
414
10,769
18,702
6,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
11
12
Deaths
22
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Athena
Ininki
Athena
3
5
6
1.2
W
2
1
7
5.5
L
Scylla
ThxnkTwice
Scylla
2
3
1
0.83
W
Camazotz
Und3f1n3d_nub
Camazotz
3
4
6
1.5
W
7
1
3
8.5
W
Sun Wukong
ransel-1
Sun Wukong
3
5
5
1.1
L
Awilix
riXco13
Awilix
5
4
1
1.38
L
Rama
0
4
2
0.25
W
Cthulhu
xTNTxCARLOS
Cthulhu
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,913
Damage
51,745
78,115
Taken
78,965
50,399
Mitigated
45,620
31,245
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,309
3,262
861
4,683
21,793
16,279
82
9,428
11,752
15,376
44,644
L
Athena
Ininki
Athena
8,716
3,504
0
1,880
19,567
17,301
0
6,523
12,886
26,514
0
W
13,856
6,934
0
4,906
12,884
7,868
1,205
2,555
10,329
7,334
57,239
L
Scylla
ThxnkTwice
Scylla
9,663
575
0
1,264
8,397
2,502
0
3,668
4,526
67,221
0
W
Camazotz
Und3f1n3d_nub
Camazotz
5,657
1,937
0
9,684
19,524
7,388
0
4,617
14,761
0
79,545
W
17,051
5,047
202
1,196
8,624
3,013
1,141
1,791
6,775
110,914
0
W
Sun Wukong
ransel-1
Sun Wukong
7,929
2,190
0
6,109
17,810
14,161
2,852
5,969
11,721
0
56,917
L
Awilix
riXco13
Awilix
6,288
2,126
0
1,642
10,506
3,363
0
3,479
6,733
0
25,474
L
Rama
10,769
9,097
0
8,794
18,702
6,175
0
7,104
11,460
0
64,280
W
Cthulhu
xTNTxCARLOS
Cthulhu
13,420
776
2,101
7,047
19,273
17,969
160
6,864
12,309
50,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
44,266
634
Minions Killed
400
0
Camps Cleared
0
1,910,972
Distance Traveled
1,675,270
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,947
426
94
4
0
380,823
0
L
Athena
9,169
437
23
1
0
362,549
2
W
Anhur
10,068
479
116
6
0
347,591
12
L
Scylla
9,295
443
118
6
0
333,796
5
W
Camazotz
12,024
573
156
7
0
410,085
3
W
Nu Wa
12,429
592
194
9
0
382,491
1
W
Sun Wukong
10,265
489
106
5
0
359,345
2
L
Awilix
8,154
388
45
2
0
280,548
1
L
Rama
8,701
414
120
6
0
317,554
4
W
Cthulhu
10,872
518
62
3
0
411,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role