Player Matchup

Ymir
Ymir
Raikage_Pivato
Ymir
Level 18
God Stats
4W - 3L
1,223 SR
Queue Stats
14W - 10L
998 Elo+
Solo
Cthulhu
Cthulhu
SpaceSage101
Cthulhu
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
20W - 16L
1,035 Elo+
Solo
Kukulkan
Kukulkan
iGotDadMeat
Kukulkan
Level 24
God Stats
13W - 4L
1,528 SR
Queue Stats
52W - 37L
1,424 Elo+
Solo
Neith
Neith
jamirosolis
Neith
Level 10
God Stats
20W - 24L
1,259 SR
Queue Stats
42W - 62L
1,141 Elo+
Solo
Nemesis
Nemesis
l-Sadx-l
Nemesis
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 3L
1,111 Elo+
Solo
Team Averages
Level 17
1,359 SR
1,142 Elo+

VS

Team Averages
Level 14
1,436 SR
1,385 Elo+
Loki
Loki
 
Loki
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MarioIsATurtle
Mulan
Level 15
God Stats
7W - 3L
1,521 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 1
Neith
Neith
PokeyWriter5906
Neith
Level 27
God Stats
6W - 11L
1,182 SR
Queue Stats
79W - 105L
999 Elo+
Solo
Ra
Ra
TutelarFlower17
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
keurumii
Amaterasu
Level 18
God Stats
4W - 4L
1,478 SR
Queue Stats
101W - 102L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,796
1,088
6,864
6,756
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
SpaceSage101
Cthulhu
16
3 / 0 / 12
10,184
1,132
10,118
6,745
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
iGotDadMeat
Kukulkan
16
6 / 1 / 7
10,844
1,205
12,236
4,433
1,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 6
9,083
1,009
7,107
7,971
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
l-Sadx-l
Nemesis
13
1 / 2 / 4
8,281
920
646
3,909
1,272
Team 1 Tickets

357

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 1
8,758
973
3,461
7,327
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 6 / 3
9,685
1,076
12,454
16,470
12,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 0 / 1
7,715
857
331
966
315
12
0 / 3 / 0
7,507
834
1,662
2,520
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
keurumii
Amaterasu
15
2 / 3 / 3
9,159
1,018
8,872
14,409
11,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
15
Kills
8
8
Deaths
15
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
L
4
6
3
0.92
L
0
0
1
0.5
W
3
2
6
3
W
Cthulhu
SpaceSage101
Cthulhu
3
0
12
9
L
0
3
0
0
W
Kukulkan
iGotDadMeat
Kukulkan
6
1
7
9.5
W
2
3
6
1.67
L
Amaterasu
keurumii
Amaterasu
2
3
3
1.17
W
Nemesis
l-Sadx-l
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,971
Damage
26,780
29,814
Taken
41,692
18,432
Mitigated
27,448
5,351
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,461
948
0
0
7,327
2,773
0
5,068
2,084
0
10,896
L
12,454
2,235
0
1,018
16,470
12,192
0
11,044
5,150
0
24,767
L
331
82
0
0
966
315
0
641
300
0
1,149
W
6,864
1,210
0
382
6,756
4,574
0
82
6,429
14,374
0
W
Cthulhu
SpaceSage101
Cthulhu
10,118
1,336
779
3,373
6,745
7,606
0
392
6,012
16,448
0
L
1,662
351
0
56
2,520
850
0
1,313
1,157
3,411
0
W
Kukulkan
iGotDadMeat
Kukulkan
12,236
1,583
0
0
4,433
1,799
0
600
3,681
35,991
0
W
7,107
5,395
0
817
7,971
3,181
0
174
7,580
0
14,340
L
Amaterasu
keurumii
Amaterasu
8,872
4,700
0
3,516
14,409
11,318
0
10,447
3,783
135
20,896
W
Nemesis
l-Sadx-l
Nemesis
646
455
0
0
3,909
1,272
0
330
3,421
0
3,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,188
Gold Earned
42,824
127
Minions Killed
69
6
Camps Cleared
3
819,312
Distance Traveled
648,912
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,758
973
15
2
1
186,310
0
L
Mulan
9,685
1,076
30
3
0
180,814
0
L
Neith
7,715
857
0
0
0
39,824
0
W
Ymir
9,796
1,088
22
2
0
184,080
1
W
Cthulhu
10,184
1,132
16
2
1
182,723
1
L
Ra
7,507
834
3
0
0
45,017
1
W
Kukulkan
10,844
1,205
64
7
4
188,988
0
W
Neith
9,083
1,009
19
2
1
143,421
3
L
Amaterasu
9,159
1,018
21
2
2
196,947
1
W
Nemesis
8,281
920
6
1
0
120,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role