Player Matchup

Nemesis
Nemesis
Am0xiz
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Kukulkan
Kukulkan
BummyDove
Kukulkan
Level 17
God Stats
11W - 9L
1,436 SR
Queue Stats
61W - 62L
1,418 Elo+
Party 1
Mercury
Mercury
STETSONFS
Mercury
Level 22
God Stats
11W - 14L
1,425 SR
Queue Stats
66W - 69L
1,376 Elo+
Party 1
Neith
Neith
babysmooth21
Neith
Level 21
God Stats
22W - 23L
1,580 SR
Queue Stats
62W - 67L
1,365 Elo+
Solo
Bacchus
Bacchus
shreddykruza
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,312 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,374 Elo+

VS

Team Averages
Level 20
1,455 SR
1,453 Elo+
Danzaburou
Danzaburou
Catch0w
Danzaburou
Level 26
God Stats
9W - 13L
1,046 SR
Queue Stats
58W - 62L
1,090 Elo+
Solo
King Arthur
King Arthur
DurandoftheCole
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,665 Elo+
Solo
Ullr
Ullr
Interdisciple
Ullr
Level 4
God Stats
8W - 8L
1,736 SR
Queue Stats
9W - 8L
1,826 Elo+
Solo
Yemoja
Yemoja
JJAAMM
Yemoja
Level 3
God Stats
38W - 38L
1,500 SR
Queue Stats
41W - 49L
1,500 Elo+
Party 2
Cupid
Cupid
SGG TChalla
Cupid
Level 47
God Stats
9W - 17L
1,492 SR
Queue Stats
36W - 42L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Am0xiz
Nemesis
20
11 / 5 / 13
16,779
1,049
21,492
25,660
16,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
BummyDove
Kukulkan
20
8 / 2 / 15
15,675
980
33,576
10,921
5,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
STETSONFS
Mercury
20
7 / 6 / 17
15,101
944
16,626
19,091
10,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 19
15,525
970
25,481
24,335
14,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
shreddykruza
Bacchus
20
4 / 6 / 23
15,977
999
14,090
29,414
55,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catch0w
Danzaburou
18
2 / 5 / 5
13,301
831
8,410
11,517
4,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DurandoftheCole
King Arthur
20
0 / 15 / 15
13,765
860
10,768
33,617
22,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 6 / 8
18,572
1,161
37,809
23,005
12,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
JJAAMM
Yemoja
20
1 / 5 / 15
15,691
981
8,632
22,758
30,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 4 / 16
16,764
1,048
36,301
26,589
11,860
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
85
35
Kills
26
26
Deaths
35
87
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Am0xiz
Nemesis
11
5
13
3.5
W
Kukulkan
BummyDove
Kukulkan
8
2
15
7.75
L
Danzaburou
Catch0w
Danzaburou
2
5
5
0.9
L
King Arthur
DurandoftheCole
King Arthur
0
15
15
0.5
L
17
6
8
3.5
L
Yemoja
JJAAMM
Yemoja
1
5
15
1.7
L
6
4
16
3.5
W
Mercury
STETSONFS
Mercury
7
6
17
2.58
W
5
7
19
2.07
W
Bacchus
shreddykruza
Bacchus
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,265
Damage
101,920
109,421
Taken
117,486
102,429
Mitigated
82,029
14,861
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Am0xiz
Nemesis
21,492
10,768
0
5,487
25,660
16,453
0
2,223
23,331
0
30,822
W
Kukulkan
BummyDove
Kukulkan
33,576
1,340
0
0
10,921
5,761
0
570
10,251
72,135
0
L
Danzaburou
Catch0w
Danzaburou
8,410
4,463
0
969
11,517
4,777
0
4,973
6,544
0
22,511
L
King Arthur
DurandoftheCole
King Arthur
10,768
447
0
458
33,617
22,457
0
13,088
20,529
0
28,673
L
37,809
19,384
0
1,347
23,005
12,215
0
5,753
17,252
0
53,534
L
Yemoja
JJAAMM
Yemoja
8,632
1,152
5,033
2,200
22,758
30,720
0
12,635
10,123
33,233
0
L
36,301
24,652
35
5,803
26,589
11,860
0
11,217
15,372
0
98,667
W
Mercury
STETSONFS
Mercury
16,626
7,887
0
886
19,091
10,873
0
1,617
17,349
0
34,228
W
25,481
14,982
0
6,900
24,335
14,147
0
1,558
22,596
0
63,401
W
Bacchus
shreddykruza
Bacchus
14,090
3,415
0
1,588
29,414
55,195
0
2,664
26,520
28,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,057
Gold Earned
78,093
297
Minions Killed
300
9
Camps Cleared
11
1,520,451
Distance Traveled
1,201,389
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,779
1,049
18
1
0
344,274
0
W
Kukulkan
15,675
980
97
6
0
267,840
0
L
Danzaburou
13,301
831
37
2
0
144,019
0
L
King Arthur
13,765
860
36
2
0
259,904
0
L
Ullr
18,572
1,161
32
2
4
298,628
0
L
Yemoja
15,691
981
49
3
0
211,729
1
L
Cupid
16,764
1,048
146
9
7
287,109
0
W
Mercury
15,101
944
51
3
2
339,937
0
W
Neith
15,525
970
97
6
6
272,400
0
W
Bacchus
15,977
999
34
2
1
296,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role