Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Acostadito
Cerberus
Level 63
God Stats
2W - 2L
1,226 SR
Queue Stats
274W - 329L
1,357 Elo+
Solo
Neith
Neith
IFSU_VORTEX
Neith
Level 76
God Stats
13W - 10L
1,522 SR
Queue Stats
92W - 82L
1,547 Elo+
Solo
Nu Wa
Nu Wa
JT_Miojin-Chan00
Nu Wa
Level 69
God Stats
3W - 6L
1,468 SR
Queue Stats
326W - 515L
1,361 Elo+
Party 2
Chang'e
Chang'e
QueenZombieChan
Chang'e
Level 85
God Stats
17W - 20L
1,623 SR
Queue Stats
404W - 441L
1,433 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,440 Elo+

VS

Team Averages
Level 65
1,504 SR
1,383 Elo+
Anubis
Anubis
EXPRESSO13
Anubis
Level 55
God Stats
1W - 2L
1,302 SR
Queue Stats
7W - 17L
1,268 Elo+
Party 1
Nemesis
Nemesis
ITZDLIFE
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,385 Elo+
Solo
Cthulhu
Cthulhu
NAYIR00
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
okittywhiskaz
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
winterdaxrr
Danzaburou
Level 48
God Stats
18W - 13L
1,716 SR
Queue Stats
207W - 229L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
16 / 0 / 1
12,211
643
17,910
10,209
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Acostadito
Cerberus
14
0 / 5 / 2
8,407
442
2,768
14,433
11,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 1 / 8
9,337
491
6,967
10,134
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

16
4 / 3 / 8
10,094
531
15,311
13,600
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 7
9,207
485
11,303
9,912
3,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EXPRESSO13
Anubis
15
2 / 6 / 1
8,774
462
7,221
12,116
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ITZDLIFE
Nemesis
11
2 / 5 / 2
7,298
384
5,343
14,373
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
NAYIR00
Cthulhu
12
0 / 5 / 1
7,514
395
6,316
14,380
7,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
okittywhiskaz
Chernobog
12
0 / 7 / 1
7,316
385
7,581
17,727
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
winterdaxrr
Danzaburou
16
5 / 3 / 0
10,462
551
12,479
13,473
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
26
Kills
9
9
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
0
1
16.5
W
Cerberus
Acostadito
Cerberus
0
5
2
0.2
L
Anubis
EXPRESSO13
Anubis
2
6
1
0.42
W
1
1
8
5
L
Nemesis
ITZDLIFE
Nemesis
2
5
2
0.6
W
4
3
8
2.67
L
Cthulhu
NAYIR00
Cthulhu
0
5
1
0.1
W
5
0
7
8.5
L
Chernobog
okittywhiskaz
Chernobog
0
7
1
0.07
L
Danzaburou
winterdaxrr
Danzaburou
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
38,940
58,288
Taken
72,069
29,412
Mitigated
29,263
26,554
Healing
19,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,910
13,034
0
5,569
10,209
6,420
152
2,731
7,478
10,931
85,934
W
Cerberus
Acostadito
Cerberus
2,768
166
129
1,928
14,433
11,938
831
158
14,275
24,581
0
L
Anubis
EXPRESSO13
Anubis
7,221
643
0
4,456
12,116
5,509
179
4,901
7,215
59,936
0
W
6,967
2,801
509
3,928
10,134
3,433
781
2,119
8,015
0
64,969
L
Nemesis
ITZDLIFE
Nemesis
5,343
917
0
1,984
14,373
5,490
514
6,259
8,114
0
20,800
W
15,311
5,038
0
6,617
13,600
4,448
2,656
6,044
7,556
67,978
0
L
Cthulhu
NAYIR00
Cthulhu
6,316
208
0
2,600
14,380
7,252
136
6,907
7,473
33,888
0
W
11,303
1,052
2,364
5,510
9,912
3,173
1,745
2,485
7,427
33,828
0
L
Chernobog
okittywhiskaz
Chernobog
7,581
4,055
469
5,777
17,727
5,910
606
8,322
9,405
0
48,280
L
Danzaburou
winterdaxrr
Danzaburou
12,479
6,162
0
4,075
13,473
5,102
907
4,025
9,448
0
66,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,256
Gold Earned
41,364
452
Minions Killed
380
0
Camps Cleared
0
1,652,603
Distance Traveled
1,577,326
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,211
643
138
7
0
419,681
14
W
Cerberus
8,407
442
42
2
0
281,787
0
L
Anubis
8,774
462
92
5
0
282,209
0
W
Neith
9,337
491
102
5
0
311,333
2
L
Nemesis
7,298
384
34
2
0
359,997
0
W
Nu Wa
10,094
531
105
6
0
293,016
1
L
Cthulhu
7,514
395
49
3
0
326,983
3
W
Chang'e
9,207
485
65
3
0
346,786
0
L
Chernobog
7,316
385
81
4
0
285,210
0
L
Danzaburou
10,462
551
124
7
0
322,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role