Player Matchup

Rama
Rama
DieuSwaggy
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
INTorFEED
Geb
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
237W - 176L
1,687 Elo+
Party 1
Scylla
Scylla
Nessram
Scylla
Level 97
God Stats
69W - 41L
1,555 SR
Queue Stats
1,397W - 666L
1,631 Elo+
Party 1
Team Averages
Level 102
1,590 SR
1,606 Elo+

VS

Team Averages
Level 90
1,500 SR
1,572 Elo+
Olorun
Olorun
GospoDbog007
Olorun
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,716 Elo+
Solo
Rama
Rama
UDAYDAMON
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
karmanofff
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 4
6,467
924
6,961
5,955
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 8
6,231
890
3,577
6,952
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Nessram
Scylla
9
2 / 0 / 7
5,836
834
4,275
3,559
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 4 / 0
4,232
605
766
3,484
925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
7
1 / 4 / 1
5,056
722
2,153
7,347
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
karmanofff
Sylvanus
6
0 / 2 / 1
4,593
656
1,785
6,288
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Olorun
0
4
0
0
W
2
1
8
6
W
Scylla
Nessram
Scylla
2
0
7
5.5
L
Rama
1
4
1
0.38
L
Sylvanus
karmanofff
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
4,704
16,466
Taken
17,119
7,797
Mitigated
9,111
6,433
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,961
5,745
0
2,618
5,955
2,515
1,718
1,554
4,301
0
22,143
L
Olorun
766
464
53
366
3,484
925
0
789
2,629
2,816
0
W
3,577
547
0
2,322
6,952
4,428
233
611
6,291
9,740
0
W
Scylla
Nessram
Scylla
4,275
324
0
1,493
3,559
854
150
581
2,878
21,909
0
L
Rama
2,153
1,464
0
975
7,347
3,217
0
3,380
3,820
1,277
8,982
L
Sylvanus
karmanofff
Sylvanus
1,785
234
611
1,289
6,288
4,969
0
3,356
2,802
5,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,534
Gold Earned
13,881
82
Minions Killed
37
0
Camps Cleared
0
368,005
Distance Traveled
235,697
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,467
924
36
5
0
104,966
0
L
Olorun
4,232
605
5
1
0
55,531
0
W
Geb
6,231
890
11
2
0
136,002
2
W
Scylla
5,836
834
35
5
0
127,037
2
L
Rama
5,056
722
27
4
0
102,548
2
L
Sylvanus
4,593
656
5
1
0
77,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role