Player Matchup

Cthulhu
Cthulhu
JokerFaec
Cthulhu
Level 18
God Stats
1W - 4L
1,388 SR
Queue Stats
109W - 98L
1,543 Elo+
Party 2
Agni
Agni
Randomguy1
Agni
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 2
Anhur
Anhur
SAPI23
Anhur
Level 3
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 4L
1,836 Elo+
Solo
Artemis
Artemis
TRUmajestic
Artemis
Level 23
God Stats
5W - 3L
1,655 SR
Queue Stats
32W - 39L
1,724 Elo+
Solo
Thanatos
Thanatos
payne999
Thanatos
Level 30
God Stats
26W - 20L
1,440 SR
Queue Stats
215W - 178L
1,570 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,589 Elo+

VS

Team Averages
Level 29
1,725 SR
1,745 Elo+
Ymir
Ymir
BalisticPR
Ymir
Level 60
God Stats
9W - 3L
1,943 SR
Queue Stats
39W - 34L
1,640 Elo+
Party 1
Awilix
Awilix
Calmeaze
Awilix
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,828 Elo+
Party 1
The Morrigan
The Morrigan
DunnMega
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 123L
1,601 Elo+
Solo
Artemis
Artemis
Fleq1001
Artemis
Level 11
God Stats
2W - 2L
1,977 SR
Queue Stats
9W - 5L
1,828 Elo+
Party 1
Danzaburou
Danzaburou
Trix4Kidz
Danzaburou
Level 19
God Stats
3W - 0L
1,703 SR
Queue Stats
24W - 16L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JokerFaec
Cthulhu
10
0 / 5 / 0
5,973
427
3,660
8,037
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 0
6,784
485
4,162
5,707
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SAPI23
Anhur
10
0 / 4 / 1
5,978
427
1,511
6,261
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
TRUmajestic
Artemis
10
1 / 6 / 0
6,051
432
3,149
10,317
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
payne999
Thanatos
12
3 / 6 / 0
7,139
510
5,618
12,596
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,513
608
5,622
7,939
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
Calmeaze
Awilix
15
8 / 0 / 3
9,239
660
7,307
8,415
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
DunnMega
The Morrigan
15
1 / 2 / 1
8,893
635
1,760
5,376
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Fleq1001
Artemis
13
3 / 1 / 10
8,270
591
7,783
5,235
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Trix4Kidz
Danzaburou
14
5 / 3 / 4
8,751
625
7,591
8,201
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
7
Kills
24
24
Deaths
7
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Awilix
Calmeaze
Awilix
8
0
3
9.5
W
The Morrigan
DunnMega
The Morrigan
1
2
1
0.75
W
Artemis
Fleq1001
Artemis
3
1
10
8
L
Cthulhu
JokerFaec
Cthulhu
0
5
0
0
L
3
3
0
1
L
Anhur
SAPI23
Anhur
0
4
1
0.13
L
Artemis
TRUmajestic
Artemis
1
6
0
0.17
W
Danzaburou
Trix4Kidz
Danzaburou
5
3
4
2.33
L
Thanatos
payne999
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
30,063
42,918
Taken
35,166
13,839
Mitigated
17,397
14,672
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,622
1,603
0
1,138
7,939
5,283
190
2,640
5,299
29,879
0
W
Awilix
Calmeaze
Awilix
7,307
1,872
0
5,628
8,415
2,865
0
1,089
7,326
0
52,355
W
The Morrigan
DunnMega
The Morrigan
1,760
175
0
524
5,376
1,745
173
801
4,575
56,424
349
W
Artemis
Fleq1001
Artemis
7,783
3,847
807
807
5,235
2,478
804
1,821
3,414
4,272
43,511
L
Cthulhu
JokerFaec
Cthulhu
3,660
726
0
839
8,037
3,132
0
3,361
4,676
22,433
0
L
4,162
219
0
400
5,707
1,793
0
1,261
4,284
29,965
0
L
Anhur
SAPI23
Anhur
1,511
1,125
0
1,861
6,261
1,372
0
2,182
4,079
0
28,224
L
Artemis
TRUmajestic
Artemis
3,149
1,194
0
2,761
10,317
3,366
645
559
9,758
0
26,853
W
Danzaburou
Trix4Kidz
Danzaburou
7,591
3,110
0
2,709
8,201
5,026
1,655
1,471
6,730
3,196
44,513
L
Thanatos
payne999
Thanatos
5,618
1,302
0
8,811
12,596
4,176
0
637
11,959
0
38,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
43,666
293
Minions Killed
446
0
Camps Cleared
0
1,253,129
Distance Traveled
1,359,830
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,513
608
53
4
0
284,880
1
W
Awilix
9,239
660
89
6
0
332,739
5
W
The Morrigan
8,893
635
128
9
0
260,033
2
W
Artemis
8,270
591
87
6
0
237,880
3
L
Cthulhu
5,973
427
35
3
0
276,093
5
L
Agni
6,784
485
69
5
0
261,713
2
L
Anhur
5,978
427
67
5
0
227,831
0
L
Artemis
6,051
432
41
3
0
225,093
0
W
Danzaburou
8,751
625
89
6
0
244,298
7
L
Thanatos
7,139
510
81
6
0
262,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role