Player Matchup

Sol
Sol
BattleBuzz
Sol
Level 19
God Stats
4W - 5L
1,566 SR
Queue Stats
26W - 28L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
DaggerFall1224
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Solo
Ymir
Ymir
DalyTron
Ymir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 97L
1,396 Elo+
Solo
Da Ji
Da Ji
LeBlondeJames
Da Ji
Level 28
God Stats
15W - 15L
1,569 SR
Queue Stats
424W - 560L
1,389 Elo+
Party 2
Artemis
Artemis
Legend1200
Artemis
Level 8
God Stats
1W - 2L
1,688 SR
Queue Stats
123W - 123L
1,424 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,402 Elo+

VS

Team Averages
Level 24
1,598 SR
1,515 Elo+
Bakasura
Bakasura
CRob1
Bakasura
Level 36
God Stats
17W - 12L
1,627 SR
Queue Stats
34W - 47L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 28
God Stats
22W - 32L
1,421 SR
Queue Stats
32W - 46L
1,481 Elo+
Party 1
Khepri
Khepri
SmiteDaBub
Khepri
Level 29
God Stats
7W - 10L
1,844 SR
Queue Stats
44W - 47L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
lBakerGGl
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 203L
1,500 Elo+
Solo
Anubis
Anubis
wygibby
Anubis
Level 25
God Stats
8W - 5L
1,600 SR
Queue Stats
9W - 7L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,614
510
2,351
4,962
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 1
5,534
503
4,237
7,465
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
6
0 / 5 / 1
4,436
403
1,201
7,113
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 0
5,876
534
3,015
3,808
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Legend1200
Artemis
10
2 / 5 / 2
5,831
530
6,044
6,623
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRob1
Bakasura
13
6 / 0 / 0
7,256
660
4,536
6,510
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RealPriapus
Danzaburou
10
7 / 1 / 2
6,988
635
5,706
5,697
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SmiteDaBub
Khepri
9
2 / 3 / 7
5,976
543
2,788
7,926
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
lBakerGGl
Guan Yu
11
1 / 3 / 3
6,321
575
4,010
6,407
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
wygibby
Anubis
11
0 / 1 / 6
6,181
562
3,222
2,979
1,220
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
16
16
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bakasura
CRob1
Bakasura
6
0
0
6
L
2
3
1
0.83
L
Ymir
0
5
1
0.1
L
3
1
0
3
L
Artemis
Legend1200
Artemis
2
5
2
0.6
W
Danzaburou
RealPriapus
Danzaburou
7
1
2
8
W
Khepri
SmiteDaBub
Khepri
2
3
7
1.83
W
Guan Yu
lBakerGGl
Guan Yu
1
3
3
0.83
W
Anubis
wygibby
Anubis
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
20,262
29,971
Taken
29,519
11,888
Mitigated
15,589
4,957
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
207
0
1,569
4,962
1,075
457
2,036
2,926
21,549
0
W
Bakasura
CRob1
Bakasura
4,536
2,953
0
2,828
6,510
4,158
0
783
5,613
7,597
32,596
L
4,237
532
94
1,549
7,465
4,216
74
56
7,064
0
19,947
L
Ymir
1,201
356
0
764
7,113
2,407
0
2,533
4,300
3,395
0
L
3,015
774
0
0
3,808
2,397
777
44
3,750
1,787
19,964
L
Artemis
Legend1200
Artemis
6,044
3,450
0
981
6,623
1,793
590
1,570
5,053
0
29,435
W
Danzaburou
RealPriapus
Danzaburou
5,706
2,232
0
1,469
5,697
1,642
392
767
4,930
0
28,446
W
Khepri
SmiteDaBub
Khepri
2,788
313
0
2,398
7,926
3,940
385
446
7,480
15,172
0
W
Guan Yu
lBakerGGl
Guan Yu
4,010
580
0
1,903
6,407
4,629
0
26
6,056
0
27,970
W
Anubis
wygibby
Anubis
3,222
120
0
1,243
2,979
1,220
946
1,302
1,469
33,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
32,722
203
Minions Killed
276
0
Camps Cleared
0
907,039
Distance Traveled
1,023,661
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,614
510
59
5
0
179,795
4
W
Bakasura
7,256
660
88
8
0
256,084
1
L
Guan Yu
5,534
503
30
3
0
207,439
0
L
Ymir
4,436
403
8
1
0
147,690
3
L
Da Ji
5,876
534
44
4
0
176,263
2
L
Artemis
5,831
530
62
6
0
195,852
3
W
Danzaburou
6,988
635
53
5
0
173,982
3
W
Khepri
5,976
543
22
2
0
195,060
3
W
Guan Yu
6,321
575
55
5
0
203,089
0
W
Anubis
6,181
562
58
5
0
195,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role