Player Matchup

Jormungandr
Jormungandr
BananaShake09
Jormungandr
Level 26
God Stats
5W - 6L
1,272 SR
Queue Stats
56W - 53L
1,356 Elo+
Solo
Neith
Neith
Berserkrtank
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 3
Ra
Ra
Brinksypoo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 3
Artemis
Artemis
CrisCrixis
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Tyrandiris
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,454 SR
1,389 Elo+

VS

Team Averages
Level 40
1,476 SR
1,227 Elo+
Scylla
Scylla
Jackgatuno25
Scylla
Level 28
God Stats
15W - 12L
1,585 SR
Queue Stats
237W - 233L
1,294 Elo+
Solo
Artemis
Artemis
JiraiyaSageMode
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 96L
1,184 Elo+
Party 2
Hades
Hades
SobersWorld
Hades
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 41L
1,184 Elo+
Party 2
Tyr
Tyr
Wenuck72
Tyr
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Ymir
Ymir
Wilshambe
Ymir
Level 4
God Stats
14W - 11L
1,295 SR
Queue Stats
74W - 65L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BananaShake09
Jormungandr
19
2 / 7 / 8
12,360
883
12,757
26,341
24,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 3 / 2
13,601
972
14,152
13,628
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 13 / 5
11,830
845
7,570
20,431
8,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
CrisCrixis
Artemis
18
1 / 10 / 4
11,719
837
9,428
22,031
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Tyrandiris
Ne Zha
18
0 / 7 / 7
11,571
827
13,986
21,399
9,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 0 / 21
14,077
1,006
26,802
9,152
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 2 / 24
14,100
1,007
25,027
12,304
6,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 1 / 20
14,936
1,067
17,792
10,789
8,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 18
13,447
961
20,462
13,221
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
20
1 / 5 / 24
13,128
938
7,703
18,622
20,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
147
10
Kills
40
40
Deaths
10
26
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BananaShake09
Jormungandr
2
7
8
0.86
L
5
3
2
2
L
2
13
5
0.35
L
Artemis
CrisCrixis
Artemis
1
10
4
0.3
W
Scylla
9
0
21
19.5
W
10
2
24
11
W
12
1
20
22
L
Ne Zha
Tyrandiris
Ne Zha
0
7
7
0.5
W
8
2
18
8.5
W
Ymir
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,893
Damage
97,786
103,830
Taken
64,088
56,843
Mitigated
56,948
8,360
Healing
15,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BananaShake09
Jormungandr
12,757
3,400
0
0
26,341
24,862
0
18,516
7,233
34,976
0
L
14,152
7,965
0
2,070
13,628
5,770
0
3,353
10,073
0
57,613
L
7,570
1,966
1,055
1,496
20,431
8,490
0
11,540
8,438
21,309
0
L
Artemis
CrisCrixis
Artemis
9,428
4,523
0
2,196
22,031
8,616
0
7,892
13,688
0
19,528
W
Scylla
26,802
1,573
0
1,815
9,152
3,796
0
2,888
6,264
53,160
0
W
25,027
14,613
0
3,149
12,304
6,124
0
2,981
9,323
0
53,374
W
17,792
2,152
627
5,505
10,789
8,067
0
2,759
8,030
39,098
0
L
Ne Zha
Tyrandiris
Ne Zha
13,986
4,656
0
1,543
21,399
9,105
0
9,681
11,451
0
38,197
W
20,462
2,231
0
3,674
13,221
18,475
0
3,228
9,993
0
29,912
W
Ymir
7,703
3,404
0
528
18,622
20,486
0
8,471
10,151
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
69,688
235
Minions Killed
257
4
Camps Cleared
12
1,116,804
Distance Traveled
1,132,878
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,360
883
46
3
0
201,832
0
L
Neith
13,601
972
87
6
1
250,272
0
L
Ra
11,830
845
31
2
0
199,491
2
L
Artemis
11,719
837
27
2
0
209,499
0
W
Scylla
14,077
1,006
71
5
1
256,288
1
W
Artemis
14,100
1,007
69
5
7
208,064
3
W
Hades
14,936
1,067
62
4
3
206,013
2
L
Ne Zha
11,571
827
44
3
3
255,710
0
W
Tyr
13,447
961
18
1
1
283,020
0
W
Ymir
13,128
938
37
3
0
179,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role