Player Matchup

Geb
Geb
AVILLAINSTALE
Geb
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 175L
1,539 Elo+
Party 1
Neith
Neith
Anonymous YT963
Neith
Level 28
God Stats
22W - 13L
1,667 SR
Queue Stats
414W - 367L
1,521 Elo+
Party 1
Arachne
Arachne
CT 5844 Rose
Arachne
Level 65
God Stats
4W - 2L
1,718 SR
Queue Stats
543W - 503L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
JuanOliveira124
Sun Wukong
Level 35
God Stats
3W - 5L
1,577 SR
Queue Stats
63W - 78L
1,574 Elo+
Solo
Thoth
Thoth
WaitedIowa4172
Thoth
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
652W - 617L
1,505 Elo+
Party 1
Team Averages
Level 60
1,593 SR
1,532 Elo+

VS

Team Averages
Level 81
1,608 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Dunemarcher
Tsukuyomi
Level 59
God Stats
6W - 8L
1,617 SR
Queue Stats
29W - 32L
1,485 Elo+
Party 2
Achilles
Achilles
IcyTreatz
Achilles
Level 41
God Stats
2W - 3L
1,683 SR
Queue Stats
70W - 66L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Saint SITM
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,458 Elo+
Party 2
Neith
Neith
SimpIyValid
Neith
Level 28
God Stats
2W - 6L
1,424 SR
Queue Stats
24W - 27L
1,450 Elo+
Party 2
Geb
Geb
iAFt3RSHoCK
Geb
Level 121
God Stats
1W - 2L
1,816 SR
Queue Stats
32W - 34L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,852
492
7,421
15,360
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 5
9,305
517
8,993
10,661
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
CT 5844 Rose
Arachne
18
14 / 5 / 3
11,005
611
17,483
19,861
8,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
JuanOliveira124
Sun Wukong
17
0 / 1 / 1
9,729
541
4,770
8,533
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 5
10,026
557
6,974
12,407
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dunemarcher
Tsukuyomi
15
7 / 3 / 2
9,659
537
13,342
12,676
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
IcyTreatz
Achilles
16
1 / 2 / 1
9,090
505
5,737
11,947
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Saint SITM
Baron Samedi
13
1 / 6 / 1
8,228
457
5,765
11,971
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
7,163
398
6,409
11,507
4,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 4 / 2
8,305
461
7,936
15,946
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
11
11
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
3
0
5
5.5
W
Arachne
CT 5844 Rose
Arachne
14
5
3
3.1
L
Tsukuyomi
Dunemarcher
Tsukuyomi
7
3
2
2.67
L
Achilles
IcyTreatz
Achilles
1
2
1
0.75
W
Sun Wukong
JuanOliveira124
Sun Wukong
0
1
1
0.5
L
Baron Samedi
Saint SITM
Baron Samedi
1
6
1
0.25
L
0
5
1
0.1
W
2
3
5
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,641
Damage
39,189
66,822
Taken
64,047
29,118
Mitigated
41,902
32,515
Healing
16,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,421
830
0
3,304
15,360
8,926
132
5,432
9,928
24,294
0
W
8,993
4,753
1,033
8,434
10,661
3,893
2,496
2,649
8,012
0
57,705
W
Arachne
CT 5844 Rose
Arachne
17,483
11,891
161
11,526
19,861
8,189
66
1,544
18,192
0
67,146
L
Tsukuyomi
Dunemarcher
Tsukuyomi
13,342
2,879
0
4,604
12,676
5,745
0
2,101
10,401
0
51,200
L
Achilles
IcyTreatz
Achilles
5,737
1,053
0
2,525
11,947
13,858
287
0
11,947
0
58,410
W
Sun Wukong
JuanOliveira124
Sun Wukong
4,770
961
0
2,697
8,533
3,716
0
0
8,208
0
55,173
L
Baron Samedi
Saint SITM
Baron Samedi
5,765
385
314
2,904
11,971
5,582
1,027
4,016
7,776
50,201
0
L
6,409
1,670
0
2,135
11,507
4,434
650
2,839
8,656
0
32,609
W
6,974
448
0
5,360
12,407
4,394
0
4,076
8,331
72,239
0
L
7,936
807
0
4,244
15,946
12,283
62
4,972
10,872
32,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
42,445
493
Minions Killed
413
0
Camps Cleared
0
1,750,044
Distance Traveled
1,629,377
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,852
492
31
2
0
371,380
2
W
Neith
9,305
517
106
6
0
295,017
4
W
Arachne
11,005
611
98
5
0
357,310
0
L
Tsukuyomi
9,659
537
75
4
0
382,348
3
L
Achilles
9,090
505
125
7
0
312,147
0
W
Sun Wukong
9,729
541
122
7
0
377,897
4
L
Baron Samedi
8,228
457
96
5
0
291,504
5
L
Neith
7,163
398
69
4
0
302,733
4
W
Thoth
10,026
557
136
8
0
348,440
1
L
Geb
8,305
461
48
3
0
340,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role