Player Matchup

Sylvanus
Sylvanus
ChaSEraiDer
Sylvanus
Level 104
God Stats
16W - 10L
1,959 SR
Queue Stats
107W - 109L
1,568 Elo+
Party 2
Bellona
Bellona
Kapodona
Bellona
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
70W - 81L
1,567 Elo+
Solo
Neith
Neith
OtherJagy
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
Sdrit6550
Erlang Shen
Level 28
God Stats
4W - 3L
1,365 SR
Queue Stats
17W - 12L
1,402 Elo+
Solo
Ymir
Ymir
Xilii5
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,483 Elo+
Solo
Team Averages
Level 33
1,618 SR
1,532 Elo+

VS

Team Averages
Level 20
1,566 SR
1,752 Elo+
Achilles
Achilles
KillCamLikesYou
Achilles
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 271L
1,524 Elo+
Solo
Artio
Artio
NewChipmunk4797
Artio
Level 7
God Stats
2W - 0L
1,830 SR
Queue Stats
17W - 11L
1,932 Elo+
Party 1
Neith
Neith
War Hero Girl13
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 32L
1,918 Elo+
Party 1
Hades
Hades
jiHADES
Hades
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 41L
1,881 Elo+
Party 1
Cupid
Cupid
weariershelf129
Cupid
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChaSEraiDer
Sylvanus
10
2 / 1 / 2
5,929
539
5,017
8,554
6,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Kapodona
Bellona
11
1 / 2 / 0
6,524
593
3,431
6,474
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
OtherJagy
Neith
10
2 / 1 / 3
6,118
556
6,920
7,564
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Sdrit6550
Erlang Shen
12
5 / 5 / 0
6,961
633
9,216
10,444
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Xilii5
Ymir
4
0 / 3 / 1
4,350
395
481
4,249
2,332
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 1 / 1
5,341
486
2,598
6,042
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
6,183
562
4,769
10,011
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 2 / 2
6,830
621
7,588
5,818
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
jiHADES
Hades
11
4 / 3 / 3
6,670
606
6,670
10,075
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
4,915
447
2,701
4,846
993
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
10
Kills
12
12
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChaSEraiDer
Sylvanus
2
1
2
3
L
Bellona
Kapodona
Bellona
1
2
0
0.5
W
Achilles
1
1
1
1.5
W
2
1
1
2.5
L
Neith
OtherJagy
Neith
2
1
3
3.5
L
Erlang Shen
Sdrit6550
Erlang Shen
5
5
0
1
W
5
2
2
3
L
Ymir
Xilii5
Ymir
0
3
1
0.17
W
Hades
jiHADES
Hades
4
3
3
1.83
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
24,326
37,285
Taken
36,792
23,192
Mitigated
21,054
10,751
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChaSEraiDer
Sylvanus
5,017
1,574
893
2,669
8,554
6,150
157
4,007
4,547
26,060
0
L
Bellona
Kapodona
Bellona
3,431
804
414
2,272
6,474
5,074
420
1,744
4,536
3,180
32,218
W
Achilles
2,598
535
0
491
6,042
6,331
0
424
5,618
0
16,700
W
4,769
508
955
3,097
10,011
5,816
0
2,562
7,449
27,087
0
L
Neith
OtherJagy
Neith
6,920
4,056
0
3,399
7,564
2,169
152
2,980
4,584
0
32,371
L
Erlang Shen
Sdrit6550
Erlang Shen
9,216
4,588
0
1,104
10,444
7,467
0
2,981
7,419
5,412
30,216
W
7,588
3,448
0
1,157
5,818
3,543
885
527
5,291
2,234
27,957
L
Ymir
Xilii5
Ymir
481
202
0
0
4,249
2,332
0
373
3,826
2,894
0
W
Hades
jiHADES
Hades
6,670
754
182
4,327
10,075
4,371
1,208
1,291
8,784
35,979
0
W
2,701
1,507
165
496
4,846
993
512
1,629
3,217
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
29,939
241
Minions Killed
243
0
Camps Cleared
0
935,895
Distance Traveled
970,015
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,929
539
38
3
0
191,440
0
L
Bellona
6,524
593
84
8
0
236,564
0
W
Achilles
5,341
486
39
4
0
164,460
1
W
Artio
6,183
562
52
5
0
239,054
1
L
Neith
6,118
556
54
5
0
187,446
0
L
Erlang Shen
6,961
633
63
6
0
240,870
1
W
Neith
6,830
621
55
5
0
183,375
0
L
Ymir
4,350
395
2
0
0
79,575
1
W
Hades
6,670
606
72
7
0
179,680
0
W
Cupid
4,915
447
25
2
0
203,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role