Player Matchup

Bellona
Bellona
DarKray-308
Bellona
Level 109
God Stats
9W - 12L
1,603 SR
Queue Stats
963W - 885L
1,437 Elo+
Party 3
Arachne
Arachne
aph40876159
Arachne
Level 68
God Stats
23W - 15L
1,609 SR
Queue Stats
475W - 429L
1,470 Elo+
Party 2
Eset
Eset
buzzkill314
Eset
Level 81
God Stats
4W - 1L
1,808 SR
Queue Stats
415W - 362L
1,572 Elo+
Party 2
Aphrodite
Aphrodite
shadowreconn
Aphrodite
Level 88
God Stats
5W - 3L
1,815 SR
Queue Stats
120W - 146L
1,519 Elo+
Solo
Rama
Rama
tumamametoca-8V
Rama
Level 117
God Stats
2W - 6L
1,254 SR
Queue Stats
325W - 331L
1,450 Elo+
Party 3
Team Averages
Level 93
1,618 SR
1,490 Elo+

VS

Team Averages
Level 88
1,408 SR
1,529 Elo+
Tsukuyomi
Tsukuyomi
Damartez96_YT
Tsukuyomi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,519 Elo+
Solo
Apollo
Apollo
HighRishi
Apollo
Level 60
God Stats
0W - 2L
1,276 SR
Queue Stats
29W - 27L
1,519 Elo+
Party 1
Bellona
Bellona
Luckypickle7287
Bellona
Level 107
God Stats
26W - 18L
1,500 SR
Queue Stats
228W - 207L
1,480 Elo+
Solo
Nu Wa
Nu Wa
cholorazzled
Nu Wa
Level 126
God Stats
2W - 2L
1,487 SR
Queue Stats
151W - 133L
1,604 Elo+
Solo
Cabrakan
Cabrakan
martees778
Cabrakan
Level 89
God Stats
0W - 2L
1,276 SR
Queue Stats
67W - 60L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarKray-308
Bellona
20
4 / 0 / 1
11,555
608
7,021
11,587
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
aph40876159
Arachne
17
6 / 0 / 2
10,774
567
4,137
12,755
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 5
11,264
593
8,789
10,351
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
shadowreconn
Aphrodite
15
2 / 3 / 13
10,054
529
8,112
13,697
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 5
10,383
546
14,157
16,300
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Damartez96_YT
Tsukuyomi
13
2 / 4 / 2
8,288
436
5,344
10,810
6,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
HighRishi
Apollo
14
3 / 6 / 3
8,682
457
10,789
11,427
4,130
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 3 / 1
9,286
489
7,665
10,759
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 3
9,207
485
10,352
10,250
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
martees778
Cabrakan
11
0 / 7 / 4
7,800
411
6,219
14,255
9,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
8
8
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Damartez96_YT
Tsukuyomi
2
4
2
0.75
W
Bellona
DarKray-308
Bellona
4
0
1
4.5
L
Apollo
HighRishi
Apollo
3
6
3
0.75
L
1
3
1
0.5
W
Arachne
aph40876159
Arachne
6
0
2
7
W
4
2
5
3.25
L
2
2
3
1.75
L
Cabrakan
martees778
Cabrakan
0
7
4
0.29
W
Aphrodite
shadowreconn
Aphrodite
2
3
13
2.83
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
40,369
64,690
Taken
57,501
32,563
Mitigated
33,485
34,284
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Damartez96_YT
Tsukuyomi
5,344
810
0
685
10,810
6,387
0
3,357
7,330
6,331
38,905
W
Bellona
DarKray-308
Bellona
7,021
2,781
0
5,640
11,587
11,136
2,898
1,300
10,198
7,134
74,745
L
Apollo
HighRishi
Apollo
10,789
7,343
0
1,599
11,427
4,130
0
2,785
8,596
0
47,341
L
7,665
2,386
0
1,412
10,759
9,455
0
3,136
7,564
3,373
55,725
W
Arachne
aph40876159
Arachne
4,137
2,745
0
6,977
12,755
5,726
775
2,698
9,925
0
66,985
W
8,789
617
382
2,995
10,351
3,686
1,017
4,275
5,702
78,472
0
L
10,352
1,758
0
3,272
10,250
3,678
0
3,589
6,433
71,013
0
L
Cabrakan
martees778
Cabrakan
6,219
1,207
0
676
14,255
9,835
0
3,872
10,319
15,025
0
W
Aphrodite
shadowreconn
Aphrodite
8,112
721
6,001
8,628
13,697
6,399
812
3,757
9,702
34,821
0
W
14,157
9,162
0
3,661
16,300
5,616
2,899
4,125
12,014
0
79,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
43,263
611
Minions Killed
448
0
Camps Cleared
0
1,871,354
Distance Traveled
1,705,020
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,288
436
83
4
0
285,176
0
W
Bellona
11,555
608
160
8
0
373,006
7
L
Apollo
8,682
457
88
5
0
340,633
0
L
Bellona
9,286
489
133
7
0
363,732
1
W
Arachne
10,774
567
109
6
0
437,695
2
W
Eset
11,264
593
167
9
0
372,200
3
L
Nu Wa
9,207
485
136
7
0
370,377
2
L
Cabrakan
7,800
411
8
0
0
345,102
4
W
Aphrodite
10,054
529
59
3
0
393,776
0
W
Rama
10,383
546
116
6
0
294,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role