Player Matchup

Zeus
Zeus
FunMr Philips
Zeus
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
240W - 319L
1,344 Elo+
Party 1
Sobek
Sobek
GenesisRosse
Sobek
Level 44
God Stats
3W - 7L
1,715 SR
Queue Stats
239W - 310L
1,304 Elo+
Party 1
King Arthur
King Arthur
LeGordis
King Arthur
Level 33
God Stats
20W - 19L
1,337 SR
Queue Stats
236W - 302L
1,290 Elo+
Party 1
Izanami
Izanami
TheBigTony9K
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,187 Elo+
Party 1
Ravana
Ravana
Vinipiumpium
Ravana
Level 64
God Stats
2W - 3L
1,337 SR
Queue Stats
186W - 257L
1,351 Elo+
Party 1
Team Averages
Level 34
1,478 SR
1,295 Elo+

VS

Team Averages
Level 55
1,648 SR
1,408 Elo+
Scylla
Scylla
Hey Buddy v
Scylla
Level 55
God Stats
20W - 28L
1,310 SR
Queue Stats
639W - 632L
1,375 Elo+
Party 3
Bellona
Bellona
RiSk Draco
Bellona
Level 40
God Stats
7W - 3L
1,946 SR
Queue Stats
120W - 116L
1,395 Elo+
Party 3
Freya
Freya
SalientPumpkin
Freya
Level 107
God Stats
2W - 1L
1,685 SR
Queue Stats
392W - 420L
1,403 Elo+
Party 2
Merlin
Merlin
Vaporwave5212
Merlin
Level 44
God Stats
41W - 43L
1,520 SR
Queue Stats
335W - 397L
1,384 Elo+
Party 2
Hun Batz
Hun Batz
its UnkNwn
Hun Batz
Level 29
God Stats
12W - 14L
1,777 SR
Queue Stats
334W - 361L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,616
441
3,832
7,238
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
6,101
407
1,088
8,638
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
LeGordis
King Arthur
11
1 / 6 / 3
6,778
452
8,528
15,054
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Izanami
TheBigTony9K
Izanami
9
0 / 6 / 1
5,597
373
500
5,656
2,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
14
7 / 3 / 2
8,576
572
7,652
7,475
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
4 / 0 / 6
7,749
517
4,180
1,984
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
RiSk Draco
Bellona
14
6 / 1 / 2
8,464
564
11,622
10,688
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 3 / 5
7,980
532
5,494
9,102
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 2
8,391
559
6,609
7,997
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
its UnkNwn
Hun Batz
13
3 / 3 / 3
7,898
527
3,807
10,812
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
22
22
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
4
1
0.38
W
Scylla
4
0
6
7
L
King Arthur
LeGordis
King Arthur
1
6
3
0.42
W
Bellona
RiSk Draco
Bellona
6
1
2
7
W
7
3
5
3.17
L
Izanami
TheBigTony9K
Izanami
0
6
1
0.08
W
2
3
2
1
L
Ravana
7
3
2
2.67
W
Hun Batz
its UnkNwn
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
31,712
44,061
Taken
40,583
25,120
Mitigated
19,856
11,189
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,832
360
0
2,447
7,238
1,877
410
5,554
1,112
26,720
0
L
1,088
0
0
1,297
8,638
5,721
0
3,410
5,030
16,100
0
W
Scylla
4,180
213
38
548
1,984
584
1,137
179
1,797
30,847
0
L
King Arthur
LeGordis
King Arthur
8,528
1,131
0
5,079
15,054
12,352
168
1,856
13,198
0
26,875
W
Bellona
RiSk Draco
Bellona
11,622
5,419
294
3,390
10,688
10,515
245
0
10,248
4,992
35,745
W
5,494
1,836
0
4,199
9,102
2,711
1,001
607
8,470
28,635
0
L
Izanami
TheBigTony9K
Izanami
500
484
0
0
5,656
2,235
0
3,629
1,918
0
15,483
W
6,609
236
0
2,724
7,997
2,676
138
3,478
4,215
43,482
0
L
Ravana
7,652
1,947
0
2,366
7,475
2,935
846
1,993
5,386
0
37,524
W
Hun Batz
its UnkNwn
Hun Batz
3,807
1,093
0
4,166
10,812
3,370
102
344
10,368
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
40,482
214
Minions Killed
350
0
Camps Cleared
0
1,265,521
Distance Traveled
1,311,163
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,616
441
55
4
0
231,448
0
L
Sobek
6,101
407
24
2
0
270,851
1
W
Scylla
7,749
517
64
4
0
247,438
0
L
King Arthur
6,778
452
38
3
0
272,572
1
W
Bellona
8,464
564
72
5
0
298,958
0
W
Freya
7,980
532
45
3
0
257,325
2
L
Izanami
5,597
373
29
2
0
194,268
0
W
Merlin
8,391
559
96
6
0
222,833
0
L
Ravana
8,576
572
68
5
0
296,382
0
W
Hun Batz
7,898
527
73
5
0
284,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role